Lunatic Psyker: Difference between revisions

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|name=Edward Grenore (Add)
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|color={{ColorSel|Character|Add}}  
|image=[[File:LPPortrait.png|400px]]
|image=[[File:LPPortrait.png|350px]]
|class=[[File:LPTiny.png]] Lunatic Psyker  
|class=[[File:LPTiny.png]] Lunatic Psyker  
|weapon= Dynamos, Completed Nasod Armor, Plasma
|weapon= Dynamos, Nasod Armor
|age=19
|age=19
|Height= 180 cm (5 ft 10 in)
|race=Human
|Height= 180 cm (5 ft 11 in)
|Weight=72 kg (158 lb)
|Weight=72 kg (158 lb)
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]]
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:PTNEW.png|40px|link=Psychic Tracer]] > [[Image:LPNEW.png|40px|link=Lunatic Psyker]] > [[Image:LPTransNEW.png|40px|link=Lunatic Psyker/Transcendence]] > [[Image:DBNEW.png|40px|link=Doom Bringer]]
|RD=[[File:Korean_Flag.png|20px]] 16 January 2014<br>[[File:Japanese_Flag.png|20px]] 13 August 2014<br>[[File:Chinese_Flag.png|20px]] 13 August 2014<br>[[File:Flag-us.png|20px]] 13 August  2014<br>[[File:Europeanunion.png|20px]] 20 August 2014<br>[[File: Bresil Flag.png|20px]] 7 January 2015
|RD=[[File:Korean_Flag.png|20px]] 16 January 2014<br>[[File:Japanese_Flag.png|20px]] 13 August 2014<br>[[File:Chinese_Flag.png|20px]] 13 August 2014<br>[[File:Flag-us.png|20px]] 13 August  2014<br>[[File:Europeanunion.png|20px]] 20 August 2014<br>[[File: Bresil Flag.png|20px]] 7 January 2015
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Lunatic Psyker
| Color={{ColorSel|CharStats|Add}}
| Color={{ColorSel|CharStats|Add}}
| HP=2
| MATK=5
| MDEF=4
| PDEF=2
| PATK=3
| Speed=2
| Speed=2
| Range=2
| Range=2
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
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= [[File:LPNEW.png]] Lunatic Psyker =
= [[File:LPNEW.png]] Lunatic Psyker =
{{TooltipColor|D|[A mad scientist who unlocked the full potential of Nasod Armor]}}<br>
Overpower enemies with the use of the enhanced Nasod Armor.
{{Specialty|
|[[File:FullBurst.png|link=Nasod Armor Mode - Full Burst]]|Nasod Armor Mode - Full Burst|'''Increase Special Active Damage for a certain duration. Particle Storm chance and damage also increase, allowing you to deal more.'''
|[[File:AddSkill15.png|link=Conqueror]]|Conqueror|'''This skill gets stronger if used while in Awakening. Normally, it will generate a massive energy cannon. While in Awakening, it will create a huge energy blast.'''
|[[File:LPSA5.png|link=Psychic Storm]]|Psychic Storm|'''Use this skill to pull in nearby enemies and also buff yourself. Wrap your body in plasma that causes a debuff to any attackers or the enemies that get attacked.'''
|[[File:LPSA2.png|link=Quicksilver Accel]]|Quicksilver Accel|'''Use this skill on a distant enemy. This skill is very useful for ambush.'''
}}
 
{{#Widget:AdsenseR}}
{{#Widget:AdsenseR}}
=== Specialty ===
With his new weapon, Plasma, '''Lunatic Psyker''' causes explosions, increases speed, conjures up tornado attacks and more.  The perfected Nasod Armor allows Add to deal more threatening battle gear combos. The Hyperactive Skill spells [[Dooms Day]] for Add's enemies.
<br>
=== Background ===
=== Background ===
As [[Psychic Tracer]], Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets Adel, the chief of Altera, who informs him of the Altera Core's energy handling capacity.  
As [[Psychic Tracer]], Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets [[Adel]], the chief of [[Altera]], who informs him of the [[Altera Core]]'s energy handling capacity. He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos.
 
"Altera Core is currently storing El-energy, Pong! Storing the enormous energy of El is not easy, Pong! It has an impressive energy handling feature, Pong!"
Now, Add just needs a strong source of power. He locates it in [[Feita]], a place overrun by demons. With [[Lento]]'s help, he succeeds in changing the demons' dark El into a Moon Stone, and he uses it to perfect his Nasod Armor.
 
He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos, but there is one more problem.
"Tch... damn it! Even if I upgrade the Dynamos, it's nothing more than a piece of junk without a strong power source!
I need something powerful enough to power the dynamos and perfect the Nasod Armor..."
 
To help Add in his search of power, Adel leads Add to [[Feita]], where the fierce battle against the demons was taking place.
There, Add found a powerful negative energy source that demons used.
 
"This is it! I found the missing piece to my research, khahahahaha!"
 
With Lento's help, he succeeds in changing the demons' Dark El into a Moon Stone, and he uses it to perfect his Nasod Armor. With the ultimate creation now at its perfection, the Nasod Armor has more destructive force than ever before.
 
This was the birth of the Merciless Destroyer annihilating anyone that crosses his path!
People named the lunacy-drenched warrior: '''Lunatic Psyker'''.
<br>
<br>


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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Lunatic Psyker KR}}
{{:Skill Tree: Lunatic Psyker}}
<br>
<br>


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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="25%" |Image  
! width="40%" |Description
! width="50%" |Description
! width="25%" |Damage
! width="25%" |Damage
! width="10%" |Dungeon Modifier
|-
|-
| [[Image:LPCombo1.png]]  
| [[Image:LPCombo1.png]]  
| {{CNA}} <font color="8000ff"> '''Crushing Smash'''</font>
| {{CNA}} <font color="8000ff"> '''Brawler Barrage'''</font>


Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 22 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be.
Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Barrage combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CZ}} to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be.
|  
|  
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 140% Damage x3<br>
{{CNAZ}} 102% Damage x3<br>
{{CR}}<br>
{{CR}}<br>
{{CNAConZ}} 20% Damage x2~22<br>
{{CNAConZ}} 120% Damage x2~20<br>
{{CNAX}} 558% Damage
{{CNAX}} 444% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAZ}} 1 <br>
{{CNAZ}} 1 x3<br>
{{CR}}<br>
{{CNAConZ}} 1<br>
{{CNAX}} 1
|-
|-
| [[Image:LPCombo2.png]]  
| [[Image:LPCombo2.png]]  
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Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}.  
Halfway through [[Psychic_Tracer#Additional_Combos|Psychic Tracer's Electron Roundhouse Kick combo]], you can choose to extend the combo by holding {{CR}} and pressing {{CX}} to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}.  
|  
|  
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAX}} 305% Damage<br>
{{CNAX}} 305% Damage<br>
{{CR}}<br>
{{CR}}<br>
{{CNAConX}} 200% Damage x1~6<br>
{{CNAConX}} 200% Damage x1~6<br>
{{CNAZ}} 256% Damage
{{CNAZ}} 256% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAX}} 1<br>
{{CR}}<br>
{{CNAConX}} 1<br>
{{CNAZ}} 1
|-
|-
| align="center" |{{CZ}}{{CZ}}{{CX}}{{CX}}
| [[File:LPCombo3.png]]
| '''Forward Smash'''
| '''Warp Smash'''


After doing the standard {{CZ}}{{CZ}}{{CX}}, the last {{CX}} is changed to you teleporting to the target and smash it with a blast of energy.
After doing the standard {{CZ}}{{CZ}}{{CX}}, '''if''' you hit a enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you.
*The last {{CX}} require a target.
|  
|  
{{CZ}} 152% Phy. Damage<br>
{{CZ}} 190% Phy. Damage<br>
{{CZ}} 187% Phy. Damage<br>
{{CZ}} 234% Phy. Damage<br>
{{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br>
{{CX}} 143% Mag. Damage + 157% Mag. Damage (2 MP)<br>
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
|
{{CZ}} 1.25<br>
{{CZ}} 1.25<br>
{{CX}} 1<br>
{{CX}} ?
|-
|-
| align="center" |{{CDR}}{{CX}}{{CX}}{{CNAX}}
| [[File:LPCombo4.png]]
| '''Static Geyser'''
| '''Static Geyser'''


After doing the standard {{CDR}}{{CX}}{{CX}}, the last {{CX}} is changed to kicking up quick bursts of electrical energy.
After doing {{CDR}}{{CX}}{{CX}}, the follow up {{CX}} is changed to kicking up quick bursts of electrical energy.
 
|  
|  
{{CDR}}<br>
{{CDR}}<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 338% Phy. Damage<br>
{{CX}} 422% Phy. Damage<br>
{{CNAX}} 100% Mag. Damage x6
{{CNAX}} 100% Mag. Damage x3
|
{{CDR}}<br>
{{CX}} 1<br>
{{CX}} 1.25<br>
{{CNAX}} ?
|-
|-
| align="center" |{{CDRU}}{{CX}}{{CZ}}
| [[File:LPCombo5.png]]
| '''Plasma Lasers'''
| '''Plasma Lasers'''


After doing the standard {{CDRU}}{{CX}}, Add fires 5 plasma lasers in an arc shaped fan in front of him.
After doing {{CDRU}}{{CX}}, fires 5 plasma lasers in an arc shaped fan.
*''Post 11/03/2016 (KR) / 11/23/2016 (NA) patch:''
**{{CZ}} consumes 3 MP.
|  
|  
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 82% Mag. Damage x3<br>
{{CX}} 82% Mag. Damage x3<br>
{{CZ}} 111% Mag. Damage x5
{{CZ}} 111% Mag. Damage x5 (3 MP)
|  
|}
{{CDRU}}<br>
=== Updates ===
{{CX}} 1<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{CZ}} ?
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA
|-
| 09/24/2015 || - || align="left" |
*{{buff|Added new {{CZ}}{{CZ}}{{CX}}{{CX}} combo.}}
*{{buff|Added new {{CDR}}{{CX}}{{CX}}{{CNAX}} combo.}}
*{{buff|Added new {{CDRU}}{{CX}}{{CZ}} combo.}}
|-
| 11/03/2016 || 11/23/2016 || align="left" |
*{{buff|{{CDRU}}{{CX}}{{CZ}} consumes 3 MP.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Lunatic Psyker/Skills-KR}}
{{:Lunatic Psyker/Skills}}
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Add/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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File:SkillLPFull.png|Full body Skill Cut-in.
File:SkillLPFull.png|Full body Skill Cut-in.
File:LPPreview.jpg|A poster for '''Lunatic Psyker''' revealed as a teaser for Korean Elsword.  
File:LPPreview.jpg|A poster for '''Lunatic Psyker''' revealed as a teaser for Korean Elsword.  
File:09NEWPTFull.png|Full body Cash Shop Skill Cut-in.
File:09NEWPTFull.png|Full body Item Mall Custom Skill Cut-in.
File:LPSD.png|'''Lunatic Psyker's''' chibi portrait.
File:LPSD.png|'''Lunatic Psyker's''' chibi portrait.
File:LPConcept.png|'''Lunatic Psyker's''' Concept Artwork.
File:LPProcess.png|Initial planning stages of designing '''Lunatic Psyker'''.
File:LPComicmini.png|link=File:LPComic.jpg|'''Lunatic Psyker''''s comic release during teaser. (Click for the full image)
</Gallery>
</Gallery>


Line 189: Line 156:
File:LPAnimation.gif|Idle animation
File:LPAnimation.gif|Idle animation
File:LPready.gif|Ready animation.
File:LPready.gif|Ready animation.
File:LP_CashShop_Cutin_animated.gif|Animated Cash Shop Skill Cut-in.
File:LP_CashShop_Cutin_animated.gif|Animated Item Mall Custom Skill Cut-in.
</Gallery>
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*Contrary to '''Lunatic Psyker's''' "brawler" design, he actually specializes more in magical attacks than physical attacks. <br>
*Contrary to '''Lunatic Psyker's''' "brawler" design, he actually specializes more in magical attacks than physical attacks.
*'''Lunatic Psyker's''' concept art reveals that the [[Diabolic Armor]] present in [[Diabolic Esper]]'s design was originally designed for '''Lunatic Psyker'''.
*'''Lunatic Psyker''''s promotional costume and artwork features two tail-like belts hanging behind him, a visual nod at this being the path's '''second''' job, as [[Psychic Tracer]] and [[Doom Bringer]] have 1 and 3 such belts respectively.
<br>


== Alternative Names ==
== Alternative Names ==

Revision as of 03:58, 20 February 2020

File:LPTiny.png Lunatic Psyker
Full Name
Edward Grenore (Add)
Class
File:LPTiny.png Lunatic Psyker
Weapon
Dynamos, Nasod Armor
Age
19
Race
Human
Height
180 cm (5 ft 11 in)
Weight
72 kg (158 lb)
Release Date
16 January 2014
13 August 2014
13 August 2014
13 August 2014
File:Europeanunion.png 20 August 2014
File:Bresil Flag.png 7 January 2015
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Magical
Kahahaha! Success!

File:LPNEW.png Lunatic Psyker

[A mad scientist who unlocked the full potential of Nasod Armor]


Overpower enemies with the use of the enhanced Nasod Armor.

[Nasod Armor Mode - Full Burst]
Increase Special Active Damage for a certain duration. Particle Storm chance and damage also increase, allowing you to deal more.
[Conqueror]
This skill gets stronger if used while in Awakening. Normally, it will generate a massive energy cannon. While in Awakening, it will create a huge energy blast.
[Psychic Storm]
Use this skill to pull in nearby enemies and also buff yourself. Wrap your body in plasma that causes a debuff to any attackers or the enemies that get attacked.
[Quicksilver Accel]
Use this skill on a distant enemy. This skill is very useful for ambush.


Background

As Psychic Tracer, Add's thirst for power grows. On his search for a better way to store a large amount of El energy for his Dynamos, Add meets Adel, the chief of Altera, who informs him of the Altera Core's energy handling capacity. He visits the Core to investigate, and with his findings, he succeeds in upgrading the Dynamos.

Now, Add just needs a strong source of power. He locates it in Feita, a place overrun by demons. With Lento's help, he succeeds in changing the demons' dark El into a Moon Stone, and he uses it to perfect his Nasod Armor.

Second Class Advancement


Skill Tree

Skills Passives
Level 35
Level 40

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.


Additional Combos

 : While in Dynamo Configuration Mode (Awakening), pressing  or  during any commands with  icon border or after certain skills will activate  [Nasod Armor Command].
 : Nasod Armor Command damage is calculated without Nasod Armor Mode - Battle Gear nor Awakening and is based on average physical and magical attack.
 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
File:LPCombo1.png
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Brawler Barrage

Halfway through Psychic Tracer's Electron Barrage combo, you can choose to extend the combo by holding and pressing to continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing . The more punches executed, the faster the next set of punches will be.

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
335% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
102% Damage x3


[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
120% Damage x2~20
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
444% Damage
File:LPCombo2.png
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
Sliding Slam

Halfway through Psychic Tracer's Electron Roundhouse Kick combo, you can choose to extend the combo by holding and pressing to continuously punch back and forth after the first kick. You may choose to stop halfway by pressing .

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
335% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
305% Damage


[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
200% Damage x1~6
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
256% Damage
File:LPCombo3.png Warp Smash

After doing the standard , if you hit a enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you.

190% Phy. Damage
234% Phy. Damage
143% Mag. Damage + 157% Mag. Damage (2 MP)
86% Mag. Damage x3 + 107% Mag. Damage

File:LPCombo4.png Static Geyser

After doing , the follow up is changed to kicking up quick bursts of electrical energy.


242% Mag. Damage
422% Phy. Damage

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
100% Mag. Damage x3
File:LPCombo5.png Plasma Lasers

After doing , fires 5 plasma lasers in an arc shaped fan.


82% Mag. Damage x3
111% Mag. Damage x5 (3 MP)

Updates

Date Changes
KR NA
09/24/2015 -
  • Added new combo.
  • Added new
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    combo.
  • Added new combo.
11/03/2016 11/23/2016
  • consumes 3 MP.


Skills

Hyper Active

Special Active

Passive


Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • Contrary to Lunatic Psyker's "brawler" design, he actually specializes more in magical attacks than physical attacks.
  • Lunatic Psyker's concept art reveals that the Diabolic Armor present in Diabolic Esper's design was originally designed for Lunatic Psyker.
  • Lunatic Psyker's promotional costume and artwork features two tail-like belts hanging behind him, a visual nod at this being the path's second job, as Psychic Tracer and Doom Bringer have 1 and 3 such belts respectively.


Alternative Names

Server Name Translation
South Korea 루나틱 사이커 Lunatic Psyker
Japan ルナティックサイカー Lunatic Psyker
Taiwan (Traditional Chinese) 狂靈者 Lunatic Psyker
China (Simplified Chinese) 疯狂灵能者 Lunatic Psyker
Germany Psychopath
Spain Psicópata Psychopath
France Psychopathe Psychopath
Italy Psicopatico Psychopath
Poland Psychopata Psychopath
United Kingdom Psychopath
Brazil Psyker


Characters