Magic Chain: Difference between revisions

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m (Text replacement - "Power Chain" to "Anti-Magic")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 |Skill Level !! rowspan=2 | Character Level !! rowspan=2 | Activation Chance !! colspan=2 | [[Status Effects/Power Chain|Power Chain]]
! rowspan=2 |Skill Level !! rowspan=2 | Character Level !! rowspan=2 | Activation Chance !! colspan=2 | [[Status Effects/Anti-Magic|Anti-Magic]]
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Magic Defense !! Duration
! Magic Defense !! Duration
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== Tips and Details ==
== Tips and Details ==
*Magic Chain is only triggered by regular attacks and Actives; Special Actives do not apply unless the passive [[Magic Coating]] is learned.
*Magic Chain is only triggered by regular attacks and Actives; Special Actives do not apply unless the passive [[Magic Coating]] is learned.
*Opponents under the effect of this skill are marked with a [[Status Effects|Power Chain]] icon.
*Opponents under the effect of this skill are marked with a [[Status Effects|Anti-Magic]] icon.
*This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons.
*This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons.
*Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party.
*Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party.
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elsword}}     
|Color={{ColorSel|CharLight|Elsword}}     
|KR= 마력의 사슬    |KRName=Power Chain
|KR= 마력의 사슬    |KRName=Anti-Magic
|FR=Liens magiques |FRName=Magical Chains
|FR=Liens magiques |FRName=Magical Chains
|UK=Magical Shackles
|UK=Magical Shackles

Revision as of 04:44, 28 March 2017

[Passive]
Attacks have a chance of reducing a target's Magical Defense. (Special Active/Hyper Active skill excluded)


Requirements

Class Level Required
Magic Knight 40


Skill Information

Skill Level Character Level Activation Chance Anti-Magic
Magic Defense Duration
1 40 5% -10% 6 Seconds
2 46 -20%
3 47 -30%
4 93 -40%


Tips and Details

  • Magic Chain is only triggered by regular attacks and Actives; Special Actives do not apply unless the passive Magic Coating is learned.
  • Opponents under the effect of this skill are marked with a Anti-Magic icon.
  • This is one of the most important skills a Rune Slayer should have since it takes off a good amount of magic defense, which makes it ideal to use when in a party and playing in secret dungeons.
  • Combining this with Freezing creates a large gap, so you may want to consider having a person carry Freezing in a Magical Attack-focused party.


Updates

  • 02/14/2013 KR
    • Increased activation chance.
  • 11/07/2013 KR
    • Reduced chance and Magic Defense reduction.
  • 05/15/2014 KR
    • Defense reduction capabilities is decreased.
  • 02/05/2015 KR
    • Reduced chance and Magic Defense reduction.


Alternative Names

Server Name Translation
South Korea 마력의 사슬 Anti-Magic
Japan 魔力の鎖 Magic Chain
China (Simplified Chinese) 魔法锁链 Magic Shackle
France Liens magiques Magical Chains
United Kingdom Magical Shackles
Brazil Grilhão mágico Magic Shackle



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