Mirage Sting: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Mirage Sting}}
{{Languages|Mirage Sting}}
<div style="float: right;">{{#ev:youtube|eT7eeqNbyCU|300}}</div>
<div style="float: right;">{{#ev:youtube|eT7eeqNbyCU|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:MirageSting2.png]]
| [[Image:MirageSting2.png]]
| '''[Active]''' Elsword dashes forward with his Conwell, summoning 3 more Conwells that appear and fly toward the direction where Elsword dashed, ending this skill with him drawing back his sword for another hit.
| {{SkillType|A}} Strike with summoned Cornwell swords that penetrate targets.
|-
|-
|
|
| '''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]'''<br>
| {{SkillText|Vitality}}
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
|-
*Reduces mana consumption and boosts mana gain when Vitality is active
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class             !! Master !! Level Required !! SP Cost Per Level
! Class             !! Level Required !! Skill Requirement
|-  
|-
| [[Infinity Sword]] || Lv.20  || 35            || 4
| [[Sheath Knight]] || 15 || {{SkillText|SkillQuest|2}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Skill Level !! Level Required !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
! rowspan=2 | Character Level !! rowspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Initial Strike !! Swords !! Final Strike
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 85% || rowspan="12" | 5 || rowspan="20" | 30 MP || rowspan="20" | 6 Seconds
| align="left" | 30 || 206% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds
|-
|-
| align="left" | 2 || 89%  
| align="left" | [Enhanced] || 247%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Character Level !! Damage (Physical)
|-
|-
| align="left" | 3 || 38 || 93%  
| align="left" | 30 || 82%
|-
|-
| align="left" | 4 || 42 || 96%
| align="left" | [Enhanced] || 98%
|-
|}
| align="left" | 5 || 46 || 100%
<br>
|-
 
| align="left" | 6 || 50 || 104%
== [[Skill Traits]] ==
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| align="left" | 7 || 54 || 108%
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Critical Mirage Sting !! colspan=2 | Powerful Mirage Sting
| align="left" | 8 || 58 || 112%
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect  !! Details
| align="left" | 9 || 62 || 116%
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! MP Usage !! Cooldown
| align="left" | 10 || 66 || 119%
|-
| align="left" | 11 || 70 || 123%
|-
| align="left" | 12 || 74 || 127%
|-
|-
| {{SkillText|Critical|130}} || 39 MP || {{SkillText|Powerful|150}} || 6 Seconds
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*Even if [[Elsword]] gets knocked down while dashing forward, the 3 Conwells will continue forward.
*Even if [[Elsword]] gets knocked down while dashing forward, the 3 Conwells will continue forward.
*If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with >>xxx, Rage Cutter, and Counter(both versions).]
*If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with {{CDR}}{{CX}}{{CX}}{{CX}}, and [[Rage Cutter]]
*This move is similar to One Flash; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
*This move is similar to [[Finishing Slash]]; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
**However the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
**However, the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
*The 3 Conwells can proc weapon attributes.
*The 3 Conwells can trigger weapon attributes.
**When [[Brutal Slayer]] is activated via '''Mirage Sting''' each sword will burn mana.  
**When [[Brutal Slayer]] is activated via '''Mirage Sting''', each sword will burn mana.  
*Using this skill while running will cause the user to dash farther ahead.
*Using this skill while running will cause the user to dash farther ahead.
**This will cause the backslash to miss its intended target completely if used at point-blank.
**This will cause the backslash to miss its intended target completely if used at point-blank.
*A short time after the three Conwells pass [[Elsword]], they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
*After a short time after the three Conwells pass [[Elsword]], they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
*You can also change the direction of the backslash to hit the enemy who should be be behind you after the dash.
*You can also change the direction of the backslash to hit the enemy who should be behind you after the dash.
*The last hit can be [[Counterattack|countered]].
<br>


== Updates ==
*07/23/2015 KR
**Moved to [[Sheath Knight]]'s skill tree.
*06/30/2016 KR
**'''Absorbing''' attribute changed to be '''Critical'''.
*01/12/2017 KR
**Damage increased.
*04/27/2017 KR
**PvE damage increased.
<br>
<br>
== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{AlternateLanguages
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|KR= 미라지 스팅        |KRName=Mirage Sting
|KR= 미라지 스팅        |KRName=Mirage Sting
|FR=Attaque fantôme  |FRName=Phantom Attack
|FR=Attaque fantôme  |FRName=Phantom Attack
|JP=ミラージュスティング |JPName=Mirage Sting
|CN=幻象突刺 |CNName=Phantom Thrust
}}
}}
<br>
<br>
{{ISSkills}}


[[Category:Second Job Active Skills]]
{{StKSkills}}
[[Category: Active Skills]]

Revision as of 09:24, 28 July 2017

[Active]
Strike with summoned Cornwell swords that penetrate targets.
Vitality Skill
  • Consumes Vitality gauge and acquire Destruction gauge
  • MP consumption ↓ MP gains ↑ when Vitality is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Skill Requirement
Sheath Knight 15 Intermediate Training Skill Quest


Skill Information

PvE

Character Level Damage (Physical) Max Hits MP Usage Cooldown
Initial Strike Swords Final Strike
30 206% 1 3 1 30 MP 4 Seconds
[Enhanced] 247%

PvP

Character Level Damage (Physical)
30 82%
[Enhanced] 98%


Skill Traits

Critical Mirage Sting Powerful Mirage Sting
Attribute Effect Details Attribute Effect Details
MP Usage Cooldown
MP Usage increased to 130%
Skill will ignore 50% defense (25% defense in PvP)
39 MP Super Armor added to the skill
Cooldown increased to 150%
6 Seconds


Tips and Details

  • Even if Elsword gets knocked down while dashing forward, the 3 Conwells will continue forward.
  • If the knockdown counter is not full, you can use this move to catch a falling opponent. [Note: Very lag-sensitive, but normally works with , and Rage Cutter
  • This move is similar to Finishing Slash; though not as many glitches, it still leaves you open for combos if it misses. Use with caution.
    • However, the backslash does hitstun, so if someone were right behind waiting for the animation to cease, they would be hit.
  • The 3 Conwells can trigger weapon attributes.
    • When Brutal Slayer is activated via Mirage Sting, each sword will burn mana.
  • Using this skill while running will cause the user to dash farther ahead.
    • This will cause the backslash to miss its intended target completely if used at point-blank.
  • After a short time after the three Conwells pass Elsword, they begin to lower towards the ground, so it may be harder to hit more distant enemies if they were to jump.
  • You can also change the direction of the backslash to hit the enemy who should be behind you after the dash.
  • The last hit can be countered.


Updates

  • 07/23/2015 KR
  • 06/30/2016 KR
    • Absorbing attribute changed to be Critical.
  • 01/12/2017 KR
    • Damage increased.
  • 04/27/2017 KR
    • PvE damage increased.


Alternative Names

Server Name Translation
South Korea 미라지 스팅 Mirage Sting
Japan ミラージュスティング Mirage Sting
China (Simplified Chinese) 幻象突刺 Phantom Thrust
France Attaque fantôme Phantom Attack


Template:StKSkills