Moving Shot: Difference between revisions
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(Keeping in line with Limit Over and other buffs that completely modify a skill.) |
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== Total Damage == | == Total Damage == | ||
<div style="overflow-x:auto;"> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Chain Powder]] | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Normal !! Heavy !! Normal !! Heavy | ! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 653*7 + 244*30}}}}% || {{formatnum:{{#expr: (653*7 + 244*30)*1.44}}}}% | | {{formatnum:{{#expr: 653*7}}}}~{{formatnum:{{#expr: 653*7 + 244*30}}}}% || {{formatnum:{{#expr: (653*7)*1.44}}}}~{{formatnum:{{#expr: (653*7 + 244*30)*1.44}}}}% | ||
| {{formatnum:{{#expr: (653*7 + 244*30)*1.2 round2}}}}% || {{formatnum:{{#expr: (653*7 + 244*30)*1.44*1.2 round2}}}}% | | {{formatnum:{{#expr: (653*7)*1.2 round2}}}}~{{formatnum:{{#expr: (653*7 + 244*30)*1.2 round2}}}}% || {{formatnum:{{#expr: (653*7)*1.44*1.2 round2}}}}~{{formatnum:{{#expr: (653*7 + 244*30)*1.44*1.2 round2}}}}% | ||
| {{formatnum:{{#expr: 653*7 + 220*7}}}}~{{formatnum:{{#expr: 653*7 + 244*30 + 220*37}}}}% || {{formatnum:{{#expr: (653*7 + 220*7)*1.44}}}}~{{formatnum:{{#expr: (653*7 + 244*30 + 220*37)*1.44}}}}% | |||
| {{formatnum:{{#expr: (653*7 + 220*7)*1.2 round2}}}}~{{formatnum:{{#expr: (653*7 + 244*30 + 220*37)*1.2 round2}}}}% || {{formatnum:{{#expr: (653*7 + 220*7)*1.44*1.2 round2}}}}~{{formatnum:{{#expr: (653*7 + 244*30 + 220*37)*1.44*1.2 round2}}}}% | |||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 152*7 + 57*30}}}}%|| {{formatnum:{{#expr: (152*7 + 57*30)*1.44}}}}% | | {{formatnum:{{#expr: 152*7}}}}~{{formatnum:{{#expr: 152*7 + 57*30}}}}%|| {{formatnum:{{#expr: (152*7)*1.44}}}}~{{formatnum:{{#expr: (152*7 + 57*30)*1.44}}}}% | ||
| {{formatnum:{{#expr: (152*7 + 57*30)*1.2 round2}}}}% || {{formatnum:{{#expr: (152*7 + 57*30)*1.44*1.2 round2}}}}% | | {{formatnum:{{#expr: (152*7)*1.2 round2}}}}~{{formatnum:{{#expr: (152*7 + 57*30)*1.2 round2}}}}% || {{formatnum:{{#expr: (152*7)*1.44*1.2 round2}}}}~{{formatnum:{{#expr: (152*7 + 57*30)*1.44*1.2 round2}}}}% | ||
| -%|| -% | |||
| -% || -% | |||
|} | |} | ||
* | </div> | ||
*Depending on held duration. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*If [[Chain Powder]] is active, '''Moving Shot''''s bullets will explode and deal 220% Physical Damage. These explosions will damage the | *If [[Chain Powder]] is active, '''Moving Shot''''s bullets will explode and deal 220% (?% in PvP) Physical Damage. These explosions will deal splash damage, allowing the skill to deal high damage on tightly grouped targets. | ||
<br> | <br> | ||
Revision as of 11:13, 6 October 2020
[Special Active: Strength] Move and deal damage with revolvers while in Super Armor state and gain immunity against disable-type status effects. | |
Weapon Switch
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Bloodia | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Damage (Physical) | Elusive Motion | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|
Bullet | Additional Bullet | Movement Speed Increase | Max Stacks | Duration | Bullet | Additional Bullet | Bullet | Additional Bullet | ||
Normal | ||||||||||
PvE | 653% | 244% | 1% | 30 | 10 Seconds | 7 | 0 ~ 30 | 100 MP | 0~150 MP | 20 Seconds |
PvP | 152% | 57% | ||||||||
[Enhanced] | ||||||||||
PvE | 653% | 244% | 2% | 30 | 10 Seconds | 7 | 0 ~ 30 | 100 MP | 0~150 MP | 20 Seconds |
PvP | 152% | 57% |
Skill Traits
Heavy Moving Shot | Critical Moving Shot | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Cost |
Damage increased to 144% Cooldown increased to 120% |
24 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
120 MP |
Total Damage
Mode | Regular | Chain Powder | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Over Strike | Normal | Over Strike | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 4,571~11,891% | 6,582.24~17,123.04% | 5,485.2~14,269.2% | 7,898.69~20,547.65% | 6,111~20,031% | 8,799.84~28,844.64% | 7,333.2~24,037.2% | 10,559.81~34,613.57% |
PvP | 1,064~2,774% | 1,532.16~3,994.56% | 1,276.8~3,328.8% | 1,838.59~4,793.47% | -% | -% | -% | -% |
- Depending on held duration.
Tips and Details
- If Chain Powder is active, Moving Shot's bullets will explode and deal 220% (?% in PvP) Physical Damage. These explosions will deal splash damage, allowing the skill to deal high damage on tightly grouped targets.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/28/2016 | 06/29/2016 |
| |
01/12/2017 | - |
| |
04/27/2017 | - |
|
|
04/05/2018 | 04/18/2018 |
| |
08/14/2019 | 08/28/2019 |
|
Alternative Names