Nasod Armor Mode - Transform: Difference between revisions

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*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.  
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.  
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
*Currently, there's a bug where you don't gain any MP when gaining Dynamo Mutation Point(s) by awakening.
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*Currently, there's a bug where you don't gain any MP when gaining DMP by awakening.
 


== Trivia ==
== Trivia ==

Revision as of 08:14, 19 May 2020

File:AddPassive4.png [Passive]
Enables you to use Nasod Armor commands. Press or to activate the command after pressing
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
,
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
or skill button while in Dynamo Configuration Mode (Awakening) is activated.

- Skills: Check skill description for skills applicable with the Nasod Armor Mode.
- Commands: ZZZ[Z], ZZX[X], XX[X], XXZ[Z~Z], →→ZZ[Z], →→Z←XX[X], →→XX[X], XX↓X
If you are hit whilst in the middle of a Nasod Armor combo, the damage will be annulled and you can continue the combo.
When you gain Dynamo Mutation Points, MP is restored and the damage the Nasod Armor combo inflicts increases.

All magical skill damage will be converted to physical damage.


Requirements

Class Level Required
Arc Tracer 15


Skill Information

PvE/PvP

Skill Level Level Required MP Recovery
(When gaining Dynamo Mutation Point)
Nasod Armor Command Damage Increase
1 15 +4 MP +35%
2 31 +6 MP +40%
3 39 +8 MP +45%
4 83 +10 MP +55%


Nasod Armor Mode

  • Skills Affected:
  • Nasod Armor combos gives a variant of Chung's Heavy Stance. When hit during the combos's animations, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either or to teleport to the original target that is in front of him and restart his combo.
    • The teleportation has unlimited range.
    • Do note that this does not negate stun, flattened, petrify, or power stun.
    • Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like Eve's electron balls, other Adds' combo,and Blazing Heart's fireballs will stop him.
    • This can be looped indefinitely so long as you have the DP gauge for it, note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash or to nullify multi-hitting abilities, which will quickly burn through your DP gauge.
      • However, if Add has invested a large amount of DP Charge and DP Consumption Reduction, he can repeatedly counter you in a battle of attrition.

Nasod Armor Commands

Arc Tracer
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
ZZZ
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
XXX


Tips and Details

  • The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.
    • If an enemy is highly resistant to Faint due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
  • Currently, there's a bug where you don't gain any MP when gaining Dynamo Mutation Point(s) by awakening.



Trivia


Updates

Date Changes
KR NA PvE PvP
03/13/2014 10/01/2014
  • Nasod Armor Mode - Transform added.
11/06/2014 -
  • No longer gain MP when Dynamo Mutation Points are full.
04/20/2015 -
  • Fixed the error when gaining Dynamo Mutation Points from 5 to 6, MP wasn't being obtained.
  • Fixed the error that gaining MP by gaining Mutation Points while Mutation point gauge is full.
04/21/2016 05/18/2016
  • MP Gain When gaining Dynamo Mutation Points decreased.
05/18/2017 -
  • Nasod Armor Command Landing Shockwave Stun Duration increased.
07/18/2019 08/14/2019
  • Added an effect that changes all Magical attacks to Physical attacks.
  • Nasod Armor Command Landing Shockwave changed to heavy hitstun.


Alternative Names

Server Name Translation
South Korea 너소드 아머 모드 - 트랜스폼 Nasod Armor Mode - Transform
Japan ナソードアーマーモード - トランスフォーム Nasod Armor Mode - Transform
China (Simplified Chinese) 纳斯德护甲模式 - 变形 Nasod Armor Mode - Transform
Germany Nasodrüstung - Transformation Nasod Armor - Transform
Spain Armadura nasod - transformación Nasod Armor - Transform
France Armure nasod - Transformation Nasod Armor - Transform
Italy Armatura Nasod - Trasformazione Nasod Armor - Transform
Poland Nazo-Zbroja: Transformacja Nasod Armor : Transform
United Kingdom Nasod Armour - Transformation
Brazil Modo Armadura Nasod – Transformação Nasod Armor Mode - Transform


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