Night Watcher

From Elwiki
Full Name
Rena Erindel
Weapon
Bow, Kicks, Erendil, Traps
Age
Unknown
Race
Elf
Action Speed Increase
Class Tree
{{

}}
Release Date
9 August 2012
10 July 2013
18 July 2013
31 July 2013
Trans. Release Date
14 July 2016
28 September 2016
28 September 2016
28 September 2016
File:Bresil Flag.png 28 September 2016
14 December 2016
Statistics
Speed
Average
Range
Medium
Difficulty
Hard
Physical
Everyone follow my command!


Night Watcher

[A ranger that uses Erendil and Power of Eldrasil]


Upgraded magical powers can now help her cover both close and long range battles.

[Seed of Wrath]
Place this down in places targets will walk on. This immobilizes the target.
[Furious Engage]
Use this to ambush the target. It can also be used to rescue an ally.
[Trapping Arrow - Fungus]
Use this to attack enemies in a wide range. The poison clouds remain in the area.
[Call of Ruin]
Use this skill to finish a target off. An exploding Eldrasil that branches to eliminate nearby enemies.


[Butterfly]
Quickly close the gap and eliminate your target with great haste.
[Seed of Wrath : Icicle]
Explode the icy seed below the enemy's feet.
[Rage Fungus]
Foul one's surroundings with deadly poison to immobilize your target.
[Predator]
Add a greater chance to deal critical damage on certain skills, while granting some skills with the ability to be used in midair.




Background

  • In-game Version
  • Nexon Version

The strongest warrior of the secret elven special forces, Night Saver.

The skills she learned as a Trapping Ranger enabled Rena to grow as a strategic fighter.

With these skills, Rena was able to protect Altera, but her sword, Erendil, breaks.

To show her gratitude, the greatest smiths of Altera gathers to re-forge Erendil into an even more powerful weapon.

With Her enhanced sword, Rena becomes the Night Watcher, eliminating enemies with a cool-head.


Second Class Advancement

Completing the following advancement quest or using the Item Mall item: Night Watcher's Insignia will change your job to Night Watcher.

Night Watcher
Night Watcher 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

It's been a while since she became part of the Night Saver. They should be able to return Ruben's El soon.
She does not want to show her dark expression to her friends. She holds back on her emotion to not worry her friends.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Night Watcher 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Night Watcher 1/5
Description

The final battle in Altera. After this battle, she will have to return to Eldrasil. It was something she chose to fulfill her dream. Though they will be fighting in different places, the thought that everyone will be headed towards the same goal makes the idea of farewell more bearable.
As they headed to the last battle, Rena took a final look of her friends.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 6,900 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Night Watcher 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Night Watcher 2/5
Description

The situation changed rapidly with a reinforcement request from Feita. Her orders were to return Ruben's El, and she is forbidden to act without her next orders.
But she could not return to safety when she knew that her friends would be headed to danger. Let's hurry and head to Feita.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 7,600 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Night Watcher 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Night Watcher 3/5
Description

Once Rena reached Feita, she found an El shard imbued with demonic energy. As she began to lose consciousness, Erendil, sensing danger, began to shine brightly. That light allowed her to face directly what she vaguely thought she needed to protect.
It was clear. Her friends by her side, the entire Elven race, and all the people she protected. No matter what group she is a part of, no matter what mission she has, it's clear what she must do.
Erendil became lighter. Rena is confident she can defeat any enemies that come her way right now.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Night Watcher 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Night Watcher 4/5
Description

As if to reflect Rena's resolve to fight not because of a mission, but to protect the world and her friends, Erendil began to change. Rena aimed her changed Erendil at her enemies and moved to the front of the lines. She will not let anyone get hurt. She will make sure no one is hurt.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 14,600 2nd Job Change Promotion Cube x1 N/A
ED 8,000 [Cobo] 2nd Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


You can Transcend at Lv 70.

Skill Tree

Skills Passives
Level 35

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.


Additional Combos

 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
Sword Switch

After doing , continue the combo with 3 Erendil swings. The last hit knocks enemies away. This combo is slower but has a higher damage output compared to Trapping Ranger's Erendil Combo.

163% Phy. Damage
326% Phy. Damage
364% Phy. Damage
438% Phy. Damage

Gliding Kick

While running, briefly catch your breath before sprinting forward even faster, leaping forward and kicking enemies far ahead, before performing an overhead slash with Erendil while in Super Armor, launching enemies into the air. [How to perform]

  • Can be looped to run forward faster: [pause][pause] and repeat. Alternatively, the covered distance can be further boosted: [pause][pause] and repeat.
  • Rena can enter a double jump by pressing a second time.

Pause
214% Phy. Damage
237% Phy. Damage

Twig Shots

Shoot twigs instead of arrows in some of the old combos. Upon impact, the twig explodes and causes damage to surrounding victims, but it will not pierce enemies.

  • Affected combos:
    • Third in
    • .
  • Shooting targets when Delayed Fire is active will add the amount of stacks.

270% Phy. Damage x2

Erendil Dive

After doing or , dive down with Erendil to stab enemies.

  • The dive itself can repeatedly hit enemies while descending.


270% Phy. Damage x2
270% Phy. Damage x2
238% Phy. Damage + 138% Phy. Damage

Erendil Barrage

After doing , backstab enemies repeatedly and finally slash once without knocking away or down, all while in Super Armor
If repeated backstab is stopped mid-way, the final slash will move you through the enemy.


270% Phy. Damage x2
210% Phy. Damage
206% Phy. Damage x1~8

Updates

Date Changes
KR NA
05/29/2014 09/17/2014
  • Animation speed for increased. Can cancel all inputs earlier by dashing.
  • Twigs fired during pierce through platforms instead of exploding.
07/23/2015 12/16/2015
  • Added new and combo. 's second input is optional.
01/21/2016 -
  • Fixed in not consuming NF.
  • Fixed in not consuming NF.
06/28/2018 07/11/2018
  • Added Super Armor to 's final input.
06/20/2019 07/17/2019
  • Modified :
    • Replaced final with is now an overhead slash with Erendil while in Super Armor that launches enemies.
  • Diving speed during 's input increased.
  • Movement delay after decreased and Super Armor on extends into the final hit when letting go.
01/28/2021 02/24/2021
  • Fixed Twig Arrow explosions recovering MP twice.


Skills

Hyper Active

Special Active

Passive


Transcendence

Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Night Watcher
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}



Skills

Active

Passive


Videos


Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • Unlike some other sub-weapons, both Night Watcher and Twilight's new Erendil designs will replace the older designs used in all prior skills and combos.
  • While her portraits appear to depict her as being serious, her in-game dialogue and poses actually depicts her as arrogant and vain.
  • When doing the second dash of , if Rena doesn't jump, she will sprint forward and almost fall.
  • When entering a victory pose that shows her wielding Erendil, the Erendil may not disappear and instead remains on her right hand until she uses a command or skill that use Erendil or until she exits the dungeon/arena room.


Alternative Names

Server Name Translation
South Korea 나이트 와처 Night Watcher
Japan ナイトウォッチャー Night Watcher
Taiwan (Traditional Chinese) 夜襲者 Night Attacker
China (Simplified Chinese) 夜袭者 Night Attacker
Germany Nachtauge Night Eye
Spain Centinela nocturna Night Sentinel
France Ombre sylvestre Sylvan Shadow
Italy Sentinella notturna Night Sentinel
Poland Nocny Tropiciel Night Trailer
Brazil Guardiã da Noite Night Guardian


Characters