Nobility: Difference between revisions

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*Dungeon/PvP tooltip separated.
*Dungeon/PvP tooltip separated.
*Added a chance to not consume '''Collected Soul'''.
{{buff|Chance to not consume Gathered Souls effect added.}}
*Cooldown Reduction changed from 0.5s x CP to 3% x CP.
*{{buff|Additional Gauge Chance increased.}}
*{{nerf|Special Active damage decrease effect removed.}}
*{{nerf|Special Active Damage Decrease effect removed.}}
*{{buff|Combination Point gain chance increased.}}
*Skill Cooldown Reduction Per CP Consumed changed from 0.5s x CP to 3% x CP.
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*{{buff|Cooldown decrease effect changed from current cooldown to total cooldown.}}
*{{buff|Skill Cooldown Reduction Per CP Consumed effect changed from current cooldown to total cooldown.}}
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Revision as of 20:32, 9 July 2020

[Passive]
When consuming Gathered Souls, there will be a chance they will not be consumed.
Strengthen the usage of the Combination gear.


Requirements

Class Level Required Skill Requirement
Noblesse 60 Expert Training Skill Quest


Skill Information

PvE

Skill Level Level Required Chance to not consume Gathered Souls Combination Gauge Strengthening
Additional Gauge Gained Additional Gauge Chance Skill Cooldown Reduction Per CP Consumed
1 60 ?% 1 ?% -?%
2 67 ?% ?% -?%
3 69 ?% ?% -?%
4 99 30% 50% -3%

PvP

Skill Level Level Required Combination Gauge Strengthening
Additional Gauge Chance
1 60 ?%
2 67 ?%
3 69 ?%
4 99 10%


Tips and Details

  • Hyper Actives, Preying Innocent and Extreme Heavenly Love will not be affected by Cooldown Reduction effect.
  • The additional CP gain effect can occur any time CP is gained, be it from commands, skills, or even the Corrupted potions from Gate of Darkness.
    • Strangely, it does not work on the CP gained through depleting your gauge to 0 after unlocking Awakened Will: Noblesse.
  • The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to Soul Collector itself, but the effect is extremely helpful in keeping Souls stacked in PvP.
  • The cooldown reduction effect is based on a skill's total cooldown.


Updates

Date Changes
KR NA PvE PvP
02/12/2015 08/12/2015
  • Nobility added.
08/25/2016 -
  • Fixed issue where skills in Transcendent skillslot is not affected by the passive.
11/03/2016 -
04/27/2017 -
  • Special Active Damage Decrease decreased.
  • Additional Gauge Chance decreased.
09/20/2018 10/11/2018
  • Additional Gauge Chance increased.
08/01/2019 08/28/2019
  • Dungeon/PvP tooltip separated.

Chance to not consume Gathered Souls effect added.

  • Additional Gauge Chance increased.
  • Special Active Damage Decrease effect removed.
  • Skill Cooldown Reduction Per CP Consumed changed from 0.5s x CP to 3% x CP.
08/14/2019
  • None
  • Additional Gauge Chance decreased.
08/29/2019 -
  • Skill Cooldown Reduction Per CP Consumed effect changed from current cooldown to total cooldown.


Alternative Names

Server Name Translation
South Korea 노블리티 Nobility
Japan ノビリティ Nobility
China (Simplified Chinese) 贵族的精神 Noble Spirit
Germany Alter Adel Old Nobility
Spain Abolengo Ancestry
France Noble ancien Former Noble
Italy Nobile anziano Former Noble
Poland Stara Szlachta Old Nobility
Brazil Nobreza Nobility


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