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[[Image:OverTaker.jpg|thumb|250px]]
{{Languages|Over Taker}}
{{Infobox_character
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|image=[[Image:OverTakerPortrait.png|225px]]
|class=[[Image:OTTiny.png]] Over Taker
|weapon=Blade, Nasod Arm, Nasod Spears
|age=26
|race=Human-Nasod Cyborg
|Weight=100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
|tree=<span style="display:none">{{</span>
{{Class Tree|
| 2-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 2-1=[[Image:Icon - Over Taker.png|40px|link=Over Taker]]
| 2-2=[[Image:Icon - Reckless Fist.png|40px|link=Reckless Fist]]
| 2-3=[[Image:Icon - Rage Hearts.png|40px|link=Rage Hearts]]
}}
<span style="display:none">}}</span>
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:Flag-us.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|stat=
{{CharStats
| Color={{ColorSel|CharStats|Raven}}
| Speed=2
| Range=1
| Difficulty=2
| Damage=M
}}
}}
<center>{{quotation|Hmph...Don't waste my time...}}</center>
<br>


== Over Taker ==
= [[File:Icon - Over Taker.png]] Over Taker =
Speciality&nbsp;: OverTaker uses his Upgraded Nasod Arm's Power
{{TooltipColor|D|[A mercenary that uses the enhanced powers of the Nasod]}}<br>
A berserker who uses brute force to defeat enemies.<br>
{{Specialty|
|[[File:Valkyrie_Javelin.png|link=Valkyrie's Javelin]]|Valkyrie's Javelin|'''Use this against large monsters or a group of monsters. Can also be activated midair.'''
|[[File:Chragebolt.png|link=Charged Bolt]]|Charged Bolt|'''Surround the player with a Nasod spear that attacks in all directions. The range is limited but because it hits in all directions, it will be very easy to hit the enemy.'''
|[[File:Weaponbreaker.png|link=Weapon Crash]]|Weapon Crash|'''An active skill that destroys the enemy's weapon. Enemies will have their attack power reduced if their weapon breaks.'''
|[[File:Guardianstrike.png|link=Guardian Strike]]|Guardian Strike|'''A skill that causes the Nasod Core to overheat, releasing its energy. Attack power and number of hits is increased when used while in Awakening.'''
}}
<br>


{{ADSquare}}
=== Background ===
=== Background ===
With every fight, Raven's Nasod Arm reaches new limits to its powers.
He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm.
Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the [[Altera#Amos|Ponggo's mechanic]] and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed the "Over Taker"
<br>


:With every passing fight, his nasod arm reaches new limits to its powers.
== First Class Advancement ==
:Good thing is he is getting stronger and ever; however, bad thing is his body was subject from labatory by
{{JobChange|OT}}
:Nasod Factory for Combat arm, that means he might lose his personality and become rage by his Nasod arm.<br />To prevent this happen, he asked Ponggo race archemist for make a "Rage preventer" to keep his personality and let the Nasod Arm get stronger.<br />Still.. That cannot prevent it forever. His body is much stronger then any human being but also he could lost his mind by his Nasod Arm.
<br>
:Of course he knew his arm could take over his body, but he chosen this path to become OverTaker


== Skill Tree ==
{{:Skill Tree: Over Taker}}
<br>


== Additional Combos  ==
{{SkillText|Combo|Burning Nasod Hand}}
{{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="25%" |Image
! width="50%" |Description
! width="25%" |Damage
|-
| [[Image:OTCombo1.png]]
| '''Nasod Punch Combo'''
After doing the standard {{CX}}{{CX}} combo, follow up with up to five punches, each punch besides the final punch is divided in sets of two. Hitting the {{CX}} key less than five times will result in in the combo being cut short, and the final punch being delivered sooner.
|
{{CX}} 285% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
----
{{CRX}}<br>
(End) 292% Phy. Damage + 529% Phy. Damage<br>
'''OR'''<br>
(Continue) 292% Phy. Damage + 323% Phy. Damage<br>
----
{{CX}}<br>
(End) 360% Phy. Damage + 529% Phy. Damage<br>
'''OR'''<br>
(Continue) 360% Phy. Damage + 397% Phy. Damage<br>
----
{{CX}} 582% Phy. Damage
|-
| [[Image:OTCombo2.png]]
| '''Nasod Spikes'''
At any point after doing the standard {{CX}}{{CX}} combo in {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}, summons four metal spikes from the ground, pushing enemies back.
*Oddly, if spikes are summoned before the {{CRX}} they will cost 4MP, but not at any point afterwards.
**The direction of the last 3 spikes can be changed with the Left and Right keys.
***Although if this combo is used in between the '''Nasod Punch Combo''', then only the last 2 spikes' direction can be changed
|
{{CX}} 285% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CDX}} 244% Phy. Damage x4<br>
|-
| [[Image:OTCombo3.png]]
| '''Meteor Punch'''
While in the air; dives down with his Nasod fist first, harming enemies in his path and when he hits the ground. Finish by pushing them back with several Nasod spikes. The shockwave from the punch has heavy hitstun.
*The direction of the last 2 spikes can be changed with the Left and Right keys
|
{{CDRU}} <br>
{{CZ}} 185% Phy. Damage <br>
{{CX}} 346% Phy. Damage + 315% Phy. Damage<br>
{{CX}} 213% Phy. Damage x4
|-
| align="center" | {{CDR}}{{CZ}}{{CX}}
|
'''Wild Rush'''


After the standard {{CDR}}{{CZ}}, power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.
*Raven will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.
|
{{CDR}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CX}} 350% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
! KR !! NA
|-
| 05/29/2014 || 09/17/2014 || align="left" |
*{{buff|{{CX}}{{CX}}{{CRX}}{{CX}}{{CX}} animation modified. Combo can be stopped after the 3rd and 4th {{CX}} to instantly deliver the final punch.}}
*{{buff|Increased Nasod Spike count in {{CX}}{{CX}}{{CDX}} to 3. Combo can now be done anytime during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}.}}
*{{buff|Shockwave added to landing in {{CDRU}}{{CZ}}{{CX}}{{CX}}. Increased Nasod Spike count from final {{CX}} to 5 and no longer launches.}}
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*{{buff|Added new {{CDR}}{{CZ}}{{CX}} combo.}}
|}
<br>


== Skills  ==
{{:Over Taker/Skills}}
<br>


== Gallery ==
:''Full Gallery: [[Raven/Gallery]]
=== Artwork ===
<gallery widths=150px heights=150px>
File:OverTakerPortrait.png|'''Over Taker''' current portrait, illustrated by Hwansang.
File:OverTaker.png|'''Over Taker''' old portrait, illustrated by RESS
</gallery>


=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:OTNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:24RavOT.png|Idle pose and Promo avatar.
File:OTready.gif|Ready animation.
File:OTModel.png|3D model of '''Over Taker''' and his Nasod Arm.
File:OTArmrevamp.png|Comparison between old and new Nasod Arm models after 08/06/2015 (KR).
</gallery>
<br>


=== Additional Control ===
== Trivia ==
 
*Unlike [[Sword Taker]] and [[Weapon Taker]]'s Nasod Arms, which still have parts of their interior wiring visible, the interior of '''Over Taker''''s Nasod Arm seems to have evenly coated the exterior of the arm or is covered up by a more organic shell.
xx→x →x →x → strike combo after original combo
*As '''Over Taker''' and onward to [[Reckless Fist]], a portion of [[Raven]]'s hair starts turning white. This may have been induced by his Nasod Arm's increased influence.
 
*'''Over Taker''''s {{CDR}}{{CZ}}{{CX}} was heavily inspired, if not directly copied, from Raven's old base skill, [[Burning Rush]], and keeps most of the properties of that skill.
xx↓x Flew monster after original combo
<br>
 
→→↑zxx Jump Dash combo
 
 
 
== Skills ==
To know how damage works, go here [[Damage]]
 
 
 
[[Image:Powerful_Mind.png]]
 
'''Powerful Mind '''
 
Increace Magic attack stat by Total Physical Attack stat of 5%
 
Master Lv 5
 
 
 
 
 
[[Image:Continuous_Cause.png]]
 
'''Infinity Cause'''
 
All Attack's Knockdown reduced by 20%
 
Master Lv 5
 
 
 
 
 
[[Image:Hard_Fighter.png]]
 
'''Reversal Fighter'''
 
When Hp is lower than 20% then All Attack Power go up by 20%
 
Master Lv 5
 
 
 
 
 
[[Image:Shadow_Stab.png]]
 
'''Shadow Stab'''
 
MP30/ Cool Time: 5sec
 
Move Quickly about 5M in Stealth mode.
 
Mastered Lv 5
 
 
 
 
 
[[Image:Shadow_Piercing.png]]
 
'''Shadow Piercing'''
 
Required to have 5Lv ''''Shadow Stab''''
 
MP10
 
During Shadow Stab press Z to sudden Stabbing attack
 
Physical Damage 400%
 
Master Lv 5
 
 
 
 
<br />[[Image:Charge_Bolt.png]]
 
'''Charge Bolt '''
 
MP100/ Cool time: 3sec
 
Sharp Metal needles surround by Raven and multi hit the enemies
 
Magic Damage 186% x 4 = 744%&nbsp;
 
Master Lv 5
 
 
 
<br />[[Image:Weapon_Breaker.png]]
 
'''Weapon Breaker'''
 
(Cash or Kamila's Quest skill)(Cash 1200 Won)
 
MP30/ Cool time: 10sec
 
Use Powerful Nasod Hand to break enemy's weapon
 
Physical Damage 400% with 60% rate for enemy's Magic/Physical attack down 70%
 
Master Lv 5
 
 
 
 
<br />[[Image:Magic_Training.png]]
 
 
'''Intermedia Magic Training'''
 
Increace Magic Attack stat by 150
 
Master Lv 5
 
 
 
 
 
[[Image:Arc_Enemy.png]]
 
'''Arc Enemy '''
 
 
MP 170/ Cool Time: 8 sec
 
Summon 4 Blades and it stand by for 30 sec until these master attack the Enemies
 
Magic Damage 200%(awaken 300%)&nbsp;X 4&nbsp;= 800%(1200%)
 
Master Lv 5
 
 
 
<br />[[Image:Power_Adrenalin.png]]
 
'''Power adrenaline '''
 
MP 100/ Cool Time: 10 sec
 
Increace Physical Damage by 40% in 10 sec
 
Master Lv 3
 
 
<br />[[Image:Magic_Adrenalin.png]]
 
'''Magic adrenaline'''
 
Required to have 5 Lv ''''Intermedia Magic Training''''
 
MP 100/ Cool time: 10 sec
 
Increace Magic Damage by 40% in 10 sec
 
Master Lv 5
 
 
 
[[Image:Hard_Fighter.png]]
 
'''Harder Figher'''
 
This will effect when player's hp is lower then 20% than all attack stat will increace by 20%
 
Master Lv 5
 
 
 
 
 
[[Image:Valkyrie's_Javelin.png]]
 
'''Valkyrie's Javelin'''
 
(Cash or kamila's Quest skill)(Cash 1700 Won)
 
MP 200/ Cool Time: 10 sec
 
Summon 6 Black Javelins and Strike down to Enemies.
 
A&nbsp;Black Javelin Physical Damage 632%&nbsp;/&nbsp;Explosion Magic Damage 117% x 8&nbsp;= 936%
 
on really&nbsp;big target you could do&nbsp;5 hit of javelin
 
Physical 632% x 5 = 3160%&nbsp;&nbsp;/ Magic&nbsp;117% x 10 = 1117%
 
It can be use while your are in the air
 
Master Lv 5
 
 
 
<br />[[Image:Guardian_Strike.png]]
 
'''Guardian Strike'''
 
MP 300/ Cool time: 30 sec
 
Over flow Mana from Raven's Heart and explode shape like Cross(Aoe Attack)
 
Magic Damage 553% x 7 = 3871% /&nbsp;Awaken 613% x 9 = &nbsp;5517%
 
Master Lv 5
 
 
 
 
 
 
 
[[Image:Nuclear.png]]
 
'''Nuclear'''
 
MP: 300/ Coll time: 30 sec
 
Drops huge nuclear the missle on the field, then it explode and gives huge explosion damage.
 
Magic Damage 658%(missle) + (explosion damage 136% x 20~70) = 3378% ~ 10178%
 
Master Lv 5
 
 
 


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=오버 테이커 |KRName=Over Taker
|JP=オーバーテイカー |JPName=Over Taker
|CN=狂心武者  |CNName=Crazy Warrior
|FR=Porteur de lame |FRName=Blade Bearer
|DE=Klingenträger |DEName=Blade Bearer
|IT=Esperto di Lame |ITName=Blade Expert
|PL=Kosiarz |PLName=Reaper
|ES=Portador de la cuchilla |ESName=Blade Bearer
|UK=Blade Bearer
|BR=Mercenário do Abismo |BRName=Abyss Mercenary
}}


{{Characters}}
{{Characters}}

Revision as of 22:36, 21 December 2020

File:OTTiny.png Over Taker
Full Name
Raven Cronwell
Class
File:OTTiny.png Over Taker
Weapon
Blade, Nasod Arm, Nasod Spears
Age
26
Race
Human-Nasod Cyborg
Weight
100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
Class Tree
{{

}}
Release Date
7 August 2008
6 July 2011
3 August 2011
7 December 2011
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Magical
Hmph...Don't waste my time...


Over Taker

[A mercenary that uses the enhanced powers of the Nasod]


A berserker who uses brute force to defeat enemies.

[Valkyrie's Javelin]
Use this against large monsters or a group of monsters. Can also be activated midair.
[Charged Bolt]
Surround the player with a Nasod spear that attacks in all directions. The range is limited but because it hits in all directions, it will be very easy to hit the enemy.
[Weapon Crash]
An active skill that destroys the enemy's weapon. Enemies will have their attack power reduced if their weapon breaks.
[Guardian Strike]
A skill that causes the Nasod Core to overheat, releasing its energy. Attack power and number of hits is increased when used while in Awakening.




Background

With every fight, Raven's Nasod Arm reaches new limits to its powers. He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm. Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the Ponggo's mechanic and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed the "Over Taker"

First Class Advancement


Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

 : Nasod Arm damage is calculated before Burning Nasod Hand.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
File:OTCombo1.png Nasod Punch Combo

After doing the standard combo, follow up with up to five punches, each punch besides the final punch is divided in sets of two. Hitting the key less than five times will result in in the combo being cut short, and the final punch being delivered sooner.

285% Phy. Damage
323% Phy. Damage



(End) 292% Phy. Damage + 529% Phy. Damage
OR
(Continue) 292% Phy. Damage + 323% Phy. Damage



(End) 360% Phy. Damage + 529% Phy. Damage
OR
(Continue) 360% Phy. Damage + 397% Phy. Damage


582% Phy. Damage

File:OTCombo2.png Nasod Spikes

At any point after doing the standard combo in , summons four metal spikes from the ground, pushing enemies back.

  • Oddly, if spikes are summoned before the they will cost 4MP, but not at any point afterwards.
    • The direction of the last 3 spikes can be changed with the Left and Right keys.
      • Although if this combo is used in between the Nasod Punch Combo, then only the last 2 spikes' direction can be changed

285% Phy. Damage
323% Phy. Damage
244% Phy. Damage x4

File:OTCombo3.png Meteor Punch

While in the air; dives down with his Nasod fist first, harming enemies in his path and when he hits the ground. Finish by pushing them back with several Nasod spikes. The shockwave from the punch has heavy hitstun.

  • The direction of the last 2 spikes can be changed with the Left and Right keys


185% Phy. Damage
346% Phy. Damage + 315% Phy. Damage
213% Phy. Damage x4

Wild Rush

After the standard , power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.

  • Raven will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.


180% Phy. Damage
350% Phy. Damage

Updates

Date Changes
KR NA
05/29/2014 09/17/2014
  • animation modified. Combo can be stopped after the 3rd and 4th to instantly deliver the final punch.
  • Increased Nasod Spike count in to 3. Combo can now be done anytime during .
  • Shockwave added to landing in . Increased Nasod Spike count from final to 5 and no longer launches.
08/06/2015 01/13/2016
  • Added new combo.


Skills

Active


Gallery

Full Gallery: Raven/Gallery

Artwork

Miscellaneous


Trivia

  • Unlike Sword Taker and Weapon Taker's Nasod Arms, which still have parts of their interior wiring visible, the interior of Over Taker's Nasod Arm seems to have evenly coated the exterior of the arm or is covered up by a more organic shell.
  • As Over Taker and onward to Reckless Fist, a portion of Raven's hair starts turning white. This may have been induced by his Nasod Arm's increased influence.
  • Over Taker's was heavily inspired, if not directly copied, from Raven's old base skill, Burning Rush, and keeps most of the properties of that skill.


Alternative Names

Server Name Translation
South Korea 오버 테이커 Over Taker
Japan オーバーテイカー Over Taker
China (Simplified Chinese) 狂心武者 Crazy Warrior
Germany Klingenträger Blade Bearer
Spain Portador de la cuchilla Blade Bearer
France Porteur de lame Blade Bearer
Italy Esperto di Lame Blade Expert
Poland Kosiarz Reaper
United Kingdom Blade Bearer
Brazil Mercenário do Abismo Abyss Mercenary


Characters