Over Taker: Difference between revisions

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[[Image:OverTaker.png|right|300px]]
{{Languages|Over Taker}}
{{Infobox_character
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|image=[[Image:OverTakerPortrait.png|225px]]
|class=[[Image:OTTiny.png]] Over Taker
|weapon=Blade, Nasod Arm, Nasod Spears
|age=26
|race=Human-Nasod Cyborg
|Weight=100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
|tree=<span style="display:none">{{</span>
{{Class Tree|
| 2-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 2-1=[[Image:Icon - Over Taker.png|40px|link=Over Taker]]
| 2-2=[[Image:Icon - Reckless Fist.png|40px|link=Reckless Fist]]
| 2-3=[[Image:Icon - Rage Hearts.png|40px|link=Rage Hearts]]
}}
<span style="display:none">}}</span>
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:Flag-us.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|stat=
{{CharStats
| Color={{ColorSel|CharStats|Raven}}
| Speed=2
| Range=1
| Difficulty=2
| Damage=M
}}
}}
<center>{{quotation|Hmph...Don't waste my time...}}</center>
<br>


== Over Taker ==
= [[File:Icon - Over Taker.png]] Over Taker =
 
{{TooltipColor|D|[A mercenary that uses the enhanced powers of the Nasod]}}<br>
=== Speciality ===
A berserker who uses brute force to defeat enemies.<br>
Unlike his counterpart, the [[Sword Taker]], Over Taker uses brute force and straight-up attacks to make his opponent suffer.  
{{Specialty|
In return for having incredible damage, Raven lacks combo capabilities, that being one of his major drawbacks.
|[[File:Valkyrie_Javelin.png|link=Valkyrie's Javelin]]|Valkyrie's Javelin|'''Use this against large monsters or a group of monsters. Can also be activated midair.'''
|[[File:Chragebolt.png|link=Charged Bolt]]|Charged Bolt|'''Surround the player with a Nasod spear that attacks in all directions. The range is limited but because it hits in all directions, it will be very easy to hit the enemy.'''
|[[File:Weaponbreaker.png|link=Weapon Crash]]|Weapon Crash|'''An active skill that destroys the enemy's weapon. Enemies will have their attack power reduced if their weapon breaks.'''
|[[File:Guardianstrike.png|link=Guardian Strike]]|Guardian Strike|'''A skill that causes the Nasod Core to overheat, releasing its energy. Attack power and number of hits is increased when used while in Awakening.'''
}}
<br>


{{ADSquare}}
=== Background ===
=== Background ===
With every fight, Raven's Nasod Arm reaches new limits to its powers. Though Raven gets stronger and stronger, he realizes that the Nasod Arm causes him to lose his personality and become enraged easily. To overcome this, he made a request to a mechanic of the Pongo race to make a "Rage Preventer" to keep his personality in-check and at the same time allow his Nasod Arm get stronger.  
With every fight, Raven's Nasod Arm reaches new limits to its powers.  
However, Raven knows that he still couldn't last for long... Though his body becomes stronger than that of a normal human being, he could potentially lose control from the overwhelming power of the Nasod Arm...
He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm.
Thus, Raven, by choosing this method of fighting, was named, the "Over Taker".
Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the [[Altera#Amos|Ponggo's mechanic]] and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed the "Over Taker"
<br>


=== <br>First Class Advancement ===
== First Class Advancement ==
{{JobChange|OT}}
<br>


[[Raven]] is required to be Lv15 to begin his first class advancement.
== Skill Tree ==
{{:Skill Tree: Over Taker}}
<br>


==== Taker ====
== Additional Combos  ==
 
{{SkillText|Combo|Burning Nasod Hand}}
#Kill 18 some pokey pokey monsters on Map 4 on any difficulty.
{{SkillText|Combo|1}}
#Talk to the Alchemist in town 2.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
#Collect a Secret Mail drop from the brown brothers in Map 2.
|-
#Clear Map 1 in Very Hard (☆☆☆) in 7 minutes or lower.
! width="25%" |Image
 
! width="50%" |Description
<br> After completing the Taker quest chain, [[Raven]] can decide between advancing as [[Sword Taker]] or [[Over Taker]].<br>
! width="25%" |Damage
 
====Over Taker====
 
#Fight black bat on map 2 and get 4 item from it(not drop everytime)
#Kill 20 Lttle Brothers (dagger monster) from map 3 and get item from it
#Kill boss on very hard (☆☆☆) and get his item
#Get 20 items from disassemble weapons (one of the button in inventory)
#Kill map 5 boss(☆☆☆) and get a item
#Talk to the Alchemist in Elder
 
<br> At Lv35, an [[Over Taker]] can advance into a [[Reckless Fist]].<br>
 
== Combos  ==
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! Image  
| [[Image:OTCombo1.png]]
! Description
| '''Nasod Punch Combo'''
After doing the standard {{CX}}{{CX}} combo, follow up with up to five punches, each punch besides the final punch is divided in sets of two. Hitting the {{CX}} key less than five times will result in in the combo being cut short, and the final punch being delivered sooner.
|
{{CX}} 285% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
----
{{CRX}}<br>
(End) 292% Phy. Damage + 529% Phy. Damage<br>
'''OR'''<br>
(Continue) 292% Phy. Damage + 323% Phy. Damage<br>
----
{{CX}}<br>
(End) 360% Phy. Damage + 529% Phy. Damage<br>
'''OR'''<br>
(Continue) 360% Phy. Damage + 397% Phy. Damage<br>
----
{{CX}} 582% Phy. Damage
|-
|-
| [[Image:OTmove1.png]]  
| [[Image:OTCombo2.png]]
| '''Triple Punch Combo'''
| '''Nasod Spikes'''
<br>Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the 2nd Punch into a Special Active works well.  
At any point after doing the standard {{CX}}{{CX}} combo in {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}, summons four metal spikes from the ground, pushing enemies back.
 
*Oddly, if spikes are summoned before the {{CRX}} they will cost 4MP, but not at any point afterwards.
Ex:&nbsp;XX,&nbsp;►XX (Power Assault, etc.)
**The direction of the last 3 spikes can be changed with the Left and Right keys.
 
***Although if this combo is used in between the '''Nasod Punch Combo''', then only the last 2 spikes' direction can be changed
|
{{CX}} 285% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CDX}} 244% Phy. Damage x4<br>
|-
|-
| [[Image:OTmove2.png]]
| [[Image:OTCombo3.png]]  
| '''Nasod Parts Juggle Combo'''
| '''Meteor Punch'''
<br>One magic using juggle move. Not as used, since it uses MP, and the juggle recovery isnt so good.<br><br><br>
While in the air; dives down with his Nasod fist first, harming enemies in his path and when he hits the ground. Finish by pushing them back with several Nasod spikes. The shockwave from the punch has heavy hitstun.
*The direction of the last 2 spikes can be changed with the Left and Right keys
|
{{CDRU}} <br>
{{CZ}} 185% Phy. Damage <br>
{{CX}} 346% Phy. Damage + 315% Phy. Damage<br>
{{CX}} 213% Phy. Damage x4
|-
|-
| [[Image:OTmove3.png]]
| align="center" | {{CDR}}{{CZ}}{{CX}}
| '''Raven Falcon Punch Plz Combo'''
|  
<br>While in the air, Ravens dives down and punches to a Juggle starter. Stopping the combo by the First X can jump combo.<br><br>
'''Wild Rush'''  


Ex: ZZZ, ►►▲ZX, ZZZ ►►▲ZX
After the standard {{CDR}}{{CZ}}, power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.
 
*Raven will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.
|}<br>
|
 
{{CDR}} <br>
== Skills  ==
{{CZ}} 180% Phy. Damage <br>
 
{{CX}} 350% Phy. Damage
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
! KR !! NA
|-
| 05/29/2014 || 09/17/2014 || align="left" |
*{{buff|{{CX}}{{CX}}{{CRX}}{{CX}}{{CX}} animation modified. Combo can be stopped after the 3rd and 4th {{CX}} to instantly deliver the final punch.}}
*{{buff|Increased Nasod Spike count in {{CX}}{{CX}}{{CDX}} to 3. Combo can now be done anytime during {{CX}}{{CX}}{{CRX}}{{CX}}{{CX}}.}}
*{{buff|Shockwave added to landing in {{CDRU}}{{CZ}}{{CX}}{{CX}}. Increased Nasod Spike count from final {{CX}} to 5 and no longer launches.}}
|-
|-
| valign="top" |
| 08/06/2015 || 01/13/2016 || align="left" |  
=== Special Active  ===
*{{buff|Added new {{CDR}}{{CZ}}{{CX}} combo.}}
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Chragebolt.png]]
| width="150" align="center" | [[Charge Bolt]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:arcenemy.png]]
| width="150" align="center" | [[Arc Enemy]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Valkyrie Javelin.png]]
| width="150" align="center" | [[Valkyrie's Javelin]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Guardianstrike.png]]
| width="150" align="center" | [[Guardian Strike]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Nuclear.png]]
| width="150" align="center" | [[Nuclear]]
|}
|}
<br>


== Skills  ==
{{:Over Taker/Skills}}
<br>
<br>


| valign="top" |
== Gallery ==
:''Full Gallery: [[Raven/Gallery]]
=== Artwork ===
<gallery widths=150px heights=150px>
File:OverTakerPortrait.png|'''Over Taker''' current portrait, illustrated by Hwansang.
File:OverTaker.png|'''Over Taker''' old portrait, illustrated by RESS
</gallery>


=== Active  ===
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:OTNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:24RavOT.png|Idle pose and Promo avatar.
File:OTready.gif|Ready animation.
File:OTModel.png|3D model of '''Over Taker''' and his Nasod Arm.
File:OTArmrevamp.png|Comparison between old and new Nasod Arm models after 08/06/2015 (KR).
</gallery>
<br>


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
== Trivia ==
|- style="background-color: rgb(255,255,255)"
*Unlike [[Sword Taker]] and [[Weapon Taker]]'s Nasod Arms, which still have parts of their interior wiring visible, the interior of '''Over Taker''''s Nasod Arm seems to have evenly coated the exterior of the arm or is covered up by a more organic shell.
| width="40" | [[Image:STactive1.png]]  
*As '''Over Taker''' and onward to [[Reckless Fist]], a portion of [[Raven]]'s hair starts turning white. This may have been induced by his Nasod Arm's increased influence.
| width="150" align="center" | [[Shadow Step]]
*'''Over Taker''''s {{CDR}}{{CZ}}{{CX}} was heavily inspired, if not directly copied, from Raven's old base skill, [[Burning Rush]], and keeps most of the properties of that skill.
|- style="background-color: rgb(255,255,255)"
<br>
| width="40" | [[Image:Weaponbreaker.png]]  
| width="150" align="center" | [[Weapon Breaker]]
|}


| valign="top" |
== Alternative Names ==
 
{{AlternateLanguages
=== Buff  ===
|Color={{ColorSel|CharLight|Raven}}
 
|KR=오버 테이커 |KRName=Over Taker
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|JP=オーバーテイカー |JPName=Over Taker
|- style="background-color: rgb(255, 255, 255);"
|CN=狂心武者 |CNName=Crazy Warrior
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]
|FR=Porteur de lame |FRName=Blade Bearer
| align="center" width="150" | [[Magic Adrenaline]]
|DE=Klingenträger |DEName=Blade Bearer
|- style="background-color: rgb(255,255,255)"
|IT=Esperto di Lame |ITName=Blade Expert
| width="40" | [[Image:STactive3.png]]
|PL=Kosiarz |PLName=Reaper
| width="150" align="center" | [[Power Adrenaline]]
|ES=Portador de la cuchilla |ESName=Blade Bearer
|}
|UK=Blade Bearer
 
|BR=Mercenário do Abismo |BRName=Abyss Mercenary
| valign="top" |  
}}
=== Passive ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]
| align="center" width="150" | [[Intermediate Magic Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Mental Strength.PNG]]
| align="center" width="150" | [[Powerful Mind]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Pierce]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Hard_Fighter.png]]
| width="150" align="center" | [[Reversal Fighter]]
|}
 
|}


{{Characters}}
{{Characters}}

Revision as of 22:36, 21 December 2020

File:OTTiny.png Over Taker
Full Name
Raven Cronwell
Class
File:OTTiny.png Over Taker
Weapon
Blade, Nasod Arm, Nasod Spears
Age
26
Race
Human-Nasod Cyborg
Weight
100 kg/116 kg (with Nasod Arm) (220 lb/255 lb)
Class Tree
{{

}}
Release Date
7 August 2008
6 July 2011
3 August 2011
7 December 2011
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Magical
Hmph...Don't waste my time...


Over Taker

[A mercenary that uses the enhanced powers of the Nasod]


A berserker who uses brute force to defeat enemies.

[Valkyrie's Javelin]
Use this against large monsters or a group of monsters. Can also be activated midair.
[Charged Bolt]
Surround the player with a Nasod spear that attacks in all directions. The range is limited but because it hits in all directions, it will be very easy to hit the enemy.
[Weapon Crash]
An active skill that destroys the enemy's weapon. Enemies will have their attack power reduced if their weapon breaks.
[Guardian Strike]
A skill that causes the Nasod Core to overheat, releasing its energy. Attack power and number of hits is increased when used while in Awakening.




Background

With every fight, Raven's Nasod Arm reaches new limits to its powers. He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm. Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the Ponggo's mechanic and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed the "Over Taker"

First Class Advancement


Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

 : Nasod Arm damage is calculated before Burning Nasod Hand.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
File:OTCombo1.png Nasod Punch Combo

After doing the standard combo, follow up with up to five punches, each punch besides the final punch is divided in sets of two. Hitting the key less than five times will result in in the combo being cut short, and the final punch being delivered sooner.

285% Phy. Damage
323% Phy. Damage



(End) 292% Phy. Damage + 529% Phy. Damage
OR
(Continue) 292% Phy. Damage + 323% Phy. Damage



(End) 360% Phy. Damage + 529% Phy. Damage
OR
(Continue) 360% Phy. Damage + 397% Phy. Damage


582% Phy. Damage

File:OTCombo2.png Nasod Spikes

At any point after doing the standard combo in , summons four metal spikes from the ground, pushing enemies back.

  • Oddly, if spikes are summoned before the they will cost 4MP, but not at any point afterwards.
    • The direction of the last 3 spikes can be changed with the Left and Right keys.
      • Although if this combo is used in between the Nasod Punch Combo, then only the last 2 spikes' direction can be changed

285% Phy. Damage
323% Phy. Damage
244% Phy. Damage x4

File:OTCombo3.png Meteor Punch

While in the air; dives down with his Nasod fist first, harming enemies in his path and when he hits the ground. Finish by pushing them back with several Nasod spikes. The shockwave from the punch has heavy hitstun.

  • The direction of the last 2 spikes can be changed with the Left and Right keys


185% Phy. Damage
346% Phy. Damage + 315% Phy. Damage
213% Phy. Damage x4

Wild Rush

After the standard , power through enemies with a forceful charge while in Super Armor, knocking them into the air and forwards.

  • Raven will be able to move again roughly around where a launched enemy would land, letting you catch them with various other attacks.


180% Phy. Damage
350% Phy. Damage

Updates

Date Changes
KR NA
05/29/2014 09/17/2014
  • animation modified. Combo can be stopped after the 3rd and 4th to instantly deliver the final punch.
  • Increased Nasod Spike count in to 3. Combo can now be done anytime during .
  • Shockwave added to landing in . Increased Nasod Spike count from final to 5 and no longer launches.
08/06/2015 01/13/2016
  • Added new combo.


Skills

Active


Gallery

Full Gallery: Raven/Gallery

Artwork

Miscellaneous


Trivia

  • Unlike Sword Taker and Weapon Taker's Nasod Arms, which still have parts of their interior wiring visible, the interior of Over Taker's Nasod Arm seems to have evenly coated the exterior of the arm or is covered up by a more organic shell.
  • As Over Taker and onward to Reckless Fist, a portion of Raven's hair starts turning white. This may have been induced by his Nasod Arm's increased influence.
  • Over Taker's was heavily inspired, if not directly copied, from Raven's old base skill, Burning Rush, and keeps most of the properties of that skill.


Alternative Names

Server Name Translation
South Korea 오버 테이커 Over Taker
Japan オーバーテイカー Over Taker
China (Simplified Chinese) 狂心武者 Crazy Warrior
Germany Klingenträger Blade Bearer
Spain Portador de la cuchilla Blade Bearer
France Porteur de lame Blade Bearer
Italy Esperto di Lame Blade Expert
Poland Kosiarz Reaper
United Kingdom Blade Bearer
Brazil Mercenário do Abismo Abyss Mercenary


Characters