Panzer Buster: Difference between revisions

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! Class          !! Master !! Level Required !! SP Cost Per Level !! Alternative  !! Skill Requirement  
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| [[Arc Tracer]] || Lv. 20 ||  30            ||  3              || [[EMP Shock]] || [[Skill Quest#Level 30 Layer Skill (Level Requirement:30)|'''Basic Training Skill Quest''']]
| [[Arc Tracer]] || Lv. 20 ||  30            ||  3              || [[EMP Shock]] || {{SkillText|SkillQuest|1}}
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Revision as of 06:22, 13 February 2016

[Special Active] Fires a heavy particle shock cannon. The damage reduces as distance increases. Hold down the skill key to delay the fire and use the arrow keys to determine the firing angle.
DP Skill
  • DP is not consumed while Dynamo Configuration Mode (Awakening) is activated.


Requirements

Class Master Level Required SP Cost Per Level Alternative Skill Requirement
Arc Tracer Lv. 20 30 3 EMP Shock Basic Training Skill Quest


Skill Information

Skill Level Level Required Shockwave (Physical) MP Usage DP Usage Cooldown
1 30 2077% → 519% 150 MP 40 DP 15 Seconds
2 2145% → 536%
3 31 2212% → 553%
4 34 2280% → 570%
5 37 2347% → 587%
6 40 2415% → 604%
7 43 2482% → 621%
8 46 2550% → 637%
9 49 2617% → 654%
10 52 2685% → 671%
11 55 2752% → 688%
12 58 2820% → 705%
13 61 2887% → 722%
14 64 2995% → 739%
15 67 3022% → 756%
16 70 3090% → 772%
17 73 3157% → 789%
18 76 3225% → 806%
19 79 3292% → 823%
20 (M) 82 3360% → 840%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Skill Note

One of the characteristics of the electromagnetic shock that creates my dynamo is that the particles explode and spreads out through a wide radius. However, when it goes too far it gets weaker. By researching the electra code, I may find a way to resolve this. So let's take a look.
- Add, while acquiring a copy of the Electra Code

Name: Glare! (섬광!)

Description: Panzer Buster's shock cannon becomes very thin and damage doesn't decrease depending on distance. When using during configuration mode (awakening), will consume up to max 3 Mutation Points to increase damage by maximum 30% (10%x3).




Tips and Details

  • Add's invincibility interval during determining the angle can be extended while holding this skill and releasing the laser.
    • Your aiming angle is +/- 30 degrees.
    • The move will automatically fire after about 5 seconds and if the player delays the firing, the skill freeze is extended by 2 seconds.
  • As the distance between Add and the target gets greater, damage is decreased.
    • The area of the skill that does full damage is fairly large (see video). Beyond that, the damage decreases to 75%, or 50% if the target is exceptionally far away.
    • The 50% damage decreased attack will not launch the enemy.



Updates

  • 03/20/2014 KR
    • Damage penalty gap changed from 50%/25% to 75%/50%.
    • Damage increased.
  • 11/13/2014 KR
    • Increased damage reduction on targets further away.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • 09/24/2015 KR
    • Added leftover effects from Skill Note.
  • 10/08/2015 KR
    • Damage decreased.
  • 02/04/2016 KR
    • Damage decreased in PvP.


Alternative Names

Server Name Translation
Taiwan (Traditional Chinese) 反坦榴彈發射器 Anti-Tank Grenade Launcher
France Booster déferlent Surging booster


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