Photon Shower: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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|avg_hits=5
|avg_hits=5
|passive1=ECP System
|passive1=ECP System
|alias1=Over Strike
|append=1, Over Strike
}}
}}
*Average assumes 5 hits.
*Average assumes 5 hits.
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! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}*See Tips and Details
| {{Check|P}}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*Only Rose's casting animation is affected by Action Speed.
*Only your casting animation is affected by Action Speed.
*Photon Shower's skill animation can be drop cancelled by casting it right before falling off the edge of a platform.
*[[Photon Shower]]'s skill animation can be drop cancelled by casting it right before falling off the edge of a platform.
*Only wide and tall enough targets will get hit by all 21 explosions. On average, hit enemies will take around 5 hits from the skill due to its inconvenient hitbox.
*Only wide and tall enough targets will get hit by all 27 explosions. On average, hit enemies will take around 5 hits from the skill due to its inconvenient hitbox.
*Currently, this skill is bugged and displays an irrelevant damage number instead of individual explosion hits.
*Currently, this skill is bugged and displays an irrelevant damage number instead of individual explosion hits.
<br>
<br>
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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/25/2016 || 09/28/2016 || colspan=2 align="left" |  
| 08/25/2016 || rowspan=2 | 09/28/2016 || colspan=2 align="left" |  
*'''Photon Shower''' added.
*'''Photon Shower''' added.
|-
|-
| 09/08/2016 || - || colspan=2 align="left" |  
| 09/08/2016 || colspan=2 align="left" |  
*{{buff|Time taken after invisibility and enemy detection to explosion decreased to 1 sec.}}
*{{buff|Time taken after invisibility and enemy detection to explosion decreased to 1 sec.}}
|-
|-
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