Pulse Cannon: Difference between revisions

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*Nasod Armor combos can only be activated if a target was hit within your screen.
*Nasod Armor combos can only be activated if a target was hit within your screen.
*Shots do not knockdown.
*Shots do not knockdown.
*After the shots hit the targeted, they will just fly forward in the direction it hit the targeted.
*After the shots hit the target, they will just fly forward in the direction it hit the target.
**In some cases, if the target is invulnerable but returns to being vulnerable shortly after '''Pulse Cannon''' was used, it is possible for the shots to fly all the way back to the target, however, the player will '''NOT''' be able to link to Nasod Armor Combos even if the shots do return and hit a enemy.
**In some cases, if the target is invulnerable but returns to being vulnerable shortly after '''Pulse Cannon''' was used, it is possible for the shots to fly all the way back to the target. However, the player will '''not''' be able to link to Nasod Armor Combos, even if the shots do hit an enemy.
*If [[Dynamo Research - Dismantle]] is at least level 1, Add will gain 20 DP when activating the skill outside of DP mode.
*If [[Dynamo Research - Dismantle]] is at least level 1, Add will gain 20 DP when activating the skill outside of DP mode.
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|KR=???                |KRName=Pulse Cannon
|FR=Bazooka à impulsion |FRName=Pulse bazooka
|FR=Bazooka à impulsion |FRName=Pulse bazooka
}}
}}
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