Rain of Chaos: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | CP Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Magic Spear Fire !! rowspan=2 | Magic Spear Descent !! rowspan=2 | Magic Spear Fire !! colspan=2 | Magic Spear Descent
! Magic Spear Fire !! Magic Spear Descent !! Magic Spear Fire !! Magic Spear Descent
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Spears Per Magic Circle !! Magic Circle Count
|-
|-
| align="left" | 95 || rowspan=2 | 1893% || rowspan=2 | 208% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 8 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || 24 Seconds
| align="left" | 95 || rowspan=2 | 1893% || rowspan=2 | 208% || rowspan=2 | 1 || rowspan=2 | 41 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || 24 Seconds
|-
|-
| align="left" | [Enhanced] || 19 Seconds
| align="left" | [Enhanced] || 19 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | CP Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Magic Spear Fire !! rowspan=2 | Magic Spear Descent !! rowspan=2 | Magic Spear Fire !! colspan=2 | Magic Spear Descent
! Magic Spear Fire !! Magic Spear Descent !! Magic Spear Fire !! Magic Spear Descent
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Spears Per Magic Circle !! Magic Circle Count
|-
|-
| align="left" | 95 || 2367% || 260% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 8 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 24 Seconds
| align="left" | 95 || 2367% || 260% || rowspan=2 | 1 || rowspan=2 | 41 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 24 Seconds
|-
|-
| align="left" | [Enhanced] || 2841% || 312%
| align="left" | [Enhanced] || 2841% || 312%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=3 | Regular !! colspan=3 | [[Communication - Restoration]]
! Mode !! Regular !! [[Communication - Restoration]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Average !! rowspan=2 | Maximum !! colspan=2 | Average !! rowspan=2 | Maximum
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Gigantic !! Normal !! Gigantic
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 1893 + 208*25}}}}% || {{formatnum:{{#expr: 1893 + 208*37}}}}% || {{formatnum:{{#expr: 1893 + 208*48}}}}%
| {{formatnum:{{#expr: 1893 + 208*41}}}}%
| {{formatnum:{{#expr: (1893 + 208*25)*1.12}}}}% || {{formatnum:{{#expr: (1893 + 208*37)*1.12}}}}% || {{formatnum:{{#expr: (1893 + 208*48)*1.12}}}}%
| {{formatnum:{{#expr: (1893 + 208*41)*1.12}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 577 + 63*25}}}}% || {{formatnum:{{#expr: 577 + 63*37}}}}% || {{formatnum:{{#expr: 577 + 63*48}}}}%
| {{formatnum:{{#expr: 577 + 63*41}}}}%
| {{formatnum:{{#expr: (577 + 63*25)*1.12}}}}% ||  {{formatnum:{{#expr: (577 + 63*37)*1.12}}}}% || {{formatnum:{{#expr: (577 + 63*48)*1.12}}}}%
| {{formatnum:{{#expr: (577 + 63*41)*1.12}}}}%
|}
|}
*Average for no trait assumes 25 '''Magic Spear Descent''' hits. For the '''Gigantic''' trait, it assumes 37 '''Magic Spear Descent''' hits.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=3 | Regular !! colspan=3 | [[Communication - Restoration]]
! Mode !! Regular !! [[Communication - Restoration]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Average !! rowspan=2 | Maximum !! colspan=2 | Average !! rowspan=2 | Maximum
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Gigantic !! Normal !! Gigantic
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 2841 + 312*25}}}}% || {{formatnum:{{#expr: 2841 + 312*37}}}}% || {{formatnum:{{#expr: 2841 + 312*48}}}}%
| {{formatnum:{{#expr: 2841 + 312*41}}}}%
| {{formatnum:{{#expr: (2841 + 312*25)*1.12}}}}% || {{formatnum:{{#expr: (2841 + 312*37)*1.12}}}}% || {{formatnum:{{#expr: (2841 + 312*48)*1.12}}}}%
| {{formatnum:{{#expr: (2841 + 312*41)*1.12}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 866 + 95*25}}}}% || {{formatnum:{{#expr: 866 + 95*37}}}}% || {{formatnum:{{#expr: 866 + 95*48}}}}%
| {{formatnum:{{#expr: 866 + 95*41}}}}%
| {{formatnum:{{#expr: (866 + 95*25)*1.12}}}}% ||  {{formatnum:{{#expr: (866 + 95*37)*1.12}}}}% || {{formatnum:{{#expr: (866 + 95*48)*1.12}}}}%
| {{formatnum:{{#expr: (866 + 95*41)*1.12}}}}%
|}
|}
*Average for no trait assumes 25 '''Magic Spear Descent''' hits. For the '''Gigantic''' trait, it assumes 37 '''Magic Spear Descent''' hits.
<br>
<br>


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==Tips and Details==
==Tips and Details==
*The '''Magic Spear Descent''''s spears have a highly disjointed hitbox making it hard to tell which spears an enemy will be hit by. As two of the magic circles are sitting slightly too far into the Z-axis as well, even very large targets will often not receive all hits despite visually containing the entire skill.
<!--This skill is a mess. -->
**The awkward spear hitboxes are made even worse with the '''Gigantic''' trait, which doesn't visually affect the skill at all but does increase each spear's hit range, making the visuals entirely unreliable as to what will be hit when during the skill.  
*Visually speaking, there are 8 spear locations in a circle around you, that cycle around clockwise starting from the one closest to the screen (when facing right) or furthest into the screen (when facing left) 6 times. However, on the 6th cycle, it will stop at the 5th location, so if the visuals mattered, total hit count would be 45 hits. This is not actually the case however:
*With the '''Gigantic''' trait, a regular player-sized enemy is hit around 35 times, while most medium sized Super Armor targets are hit 41 times when used at point blank. Due to the odd spear hitboxes, certain bosses that seem like they ''should'' receive all hits, notably [[12-1|Chaos Leviathan]], will often fall below 40 hits total, so it's overall damage varies a lot per boss.
**The skill's '''Magic Spear Descent''' portion starts dealing damage well before any of the spears even appear above you, especially so when facing left as enemies behind you start taking damage before even one spear has dropped in front of you.
**Currently, the only enemies in-game that can encompass the entire skill while also having the proper hitbox depth to account for the Magic Circle positions, as well as being wide enough so they can be hit by all 48 spears, are the [[12-6|Crimson Eye]] and the [[13-5|Izellon Core]], when cast from underneath them.
**On enemies at the edge of the skill, damage values pop up 7 times each in one or 2 spots, dealing 14 hits total, instead of only 6 times as the visuals would imply.
**Furthermore, the skill has never been shown to be able to hit more than 41 times on any enemy, even [[3-X|Ancient Bone Dragon]] or [[12-6|Crimson Eye]], and it is able to reach this hit count at point blank on a large training monkey, making that the maximum total it can do, regardless of it being a hard cap on the skill or 4 of the spears mysteriously missing for whatever reason, even on a completely stationary target encompassing the skill fully.
*A player-sized target pushed back by the skill will be hit around 35 times when used at point blank if they're not in Super Armor, so using it against a wall is advised.
*The '''Gigantic''' trait has no visual effect on the skill at all, but it does expand its area of effect properly, hitting enemies further away.
<br>
<br>



Revision as of 15:36, 7 September 2019

[Special Active: Bravery]
Throws a demonic spear into the air and descends to the ground as a rain of spears.
Combination Skill
Final Enhanced Skill
  • Cooldown is decreased by 5 seconds.


Requirements

Class Level Required
Noblesse : Transcendent 95


Skill Information

PvE

Level Required Damage (Magical) Max Hits CP Usage MP Usage Cooldown
Magic Spear Fire Magic Spear Descent Magic Spear Fire Magic Spear Descent
95 1893% 208% 1 41 10 CP 0 MP 24 Seconds
[Enhanced] 19 Seconds

PvP

Level Required Damage (Magical)
Magic Spear Fire Magic Spear Descent
95 577% 63%
[Enhanced]


Skill Information (09/11/2019 KR Patch)

PvE

Level Required Damage (Magical) Max Hits CP Usage MP Usage Cooldown
Magic Spear Fire Magic Spear Descent Magic Spear Fire Magic Spear Descent
95 2367% 260% 1 41 10 CP 0 MP 24 Seconds
[Enhanced] 2841% 312%

PvP

Level Required Damage (Magical)
Magic Spear Fire Magic Spear Descent
95 721% 79%
[Enhanced] 866% 95%


Skill Traits

Gigantic Rain of Chaos Evil Rain of Chaos
Attribute Effect Attribute Effect
Skill size increased to 130% Skill will burn 2 MP per hit


Total Damage

Mode Regular Communication - Restoration
PvE 10,421% 11,671.52%
PvP 3,160% 3,539.2%


Total Damage (09/11/2019 KR Patch)

Mode Regular Communication - Restoration
PvE 15,633% 17,508.96%
PvP 4,761% 5,332.32%


Related Skills

Communication - Restoration Nobility
Camilla's Secret Manual (Expert) is needed to unlock this skill, available through the Expert Training Skill Quest or Item Mall.
Innocent Duet


Tips and Details

  • Visually speaking, there are 8 spear locations in a circle around you, that cycle around clockwise starting from the one closest to the screen (when facing right) or furthest into the screen (when facing left) 6 times. However, on the 6th cycle, it will stop at the 5th location, so if the visuals mattered, total hit count would be 45 hits. This is not actually the case however:
    • The skill's Magic Spear Descent portion starts dealing damage well before any of the spears even appear above you, especially so when facing left as enemies behind you start taking damage before even one spear has dropped in front of you.
    • On enemies at the edge of the skill, damage values pop up 7 times each in one or 2 spots, dealing 14 hits total, instead of only 6 times as the visuals would imply.
    • Furthermore, the skill has never been shown to be able to hit more than 41 times on any enemy, even Ancient Bone Dragon or Crimson Eye, and it is able to reach this hit count at point blank on a large training monkey, making that the maximum total it can do, regardless of it being a hard cap on the skill or 4 of the spears mysteriously missing for whatever reason, even on a completely stationary target encompassing the skill fully.
  • A player-sized target pushed back by the skill will be hit around 35 times when used at point blank if they're not in Super Armor, so using it against a wall is advised.
  • The Gigantic trait has no visual effect on the skill at all, but it does expand its area of effect properly, hitting enemies further away.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 -

Magic Spear Descent damage increased.

11/16/2016 -
  • Damage error fixed.
01/25/2017 -

Magic Spear Descent damage increased.

Magic Spear Fire damage decreased.

02/09/2017 -
  • Fixed issue where can be time stopped when using the skill.
04/27/2017 -

Damage increased.

  • None
07/27/2017 -

Magic Spear Fire Initial damage increased.

Additional damage based on Gathered Souls removed.

Magic Spear Descent damage decreased.

  • Heavy trait changed to Evil.
  • Enhanced trait changed to Gigantic.
08/10/2017 -
  • Fixed issue where still consume Gathered Souls.
09/28/2017 10/18/2017
  • None

Damage decreased.

02/22/2018 -

Damage decreased.

04/05/2018 04/18/2018
  • None

Damage increased.

09/11/2019 -

Damage increased.

  • [Enhanced] effect changed from Cooldown Decrease to Damage Increase


Alternative Names

Server Name Translation
South Korea 레인 오브 카오스 Rain of Chaos
Japan カオスレイン Chaos Rain
China (Simplified Chinese) 混沌之雨 Rain of Chaos
Germany Chaosregen Rain of Chaos
Spain Lluvia caótica Rain of Chaos
France Pluie du chaos Rain of Chaos
Italy Pioggia del caos Rain of Chaos
Poland Deszcz Chaosu Rain of Chaos
United Kingdom Chaos Rain
Brazil Reino do Caos Reign of Chaos