Rakshasa Inferno

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Revision as of 08:44, 11 September 2019 by ED Senne (talk | contribs)
  • English

{{

[Special Active: Bravery]

[Mod]
Conjure the purifying flames of the Rakshasa and incinerate everything ahead.
Energy Consumption
  • Costs 5 Energy

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Requirements

Class Level Required Base Skill
Devi 99 Rakshasa Inferno


Skill Information

PvE

Level Required Damage (Magical) Max Hits Spirit Energy MP Usage Cooldown
Energy Release Energy Explosion Energy Release Energy Explosion
99 710% 912% 9 9 -5 120 MP 25 Seconds

PvP

Level Required Damage (Magical)
Energy Release Energy Explosion
99 257% 329%


Skill Information (09/11/2019 KR Patch)

PvE

Level Required Damage (Magical) Max Hits Spirit Energy MP Usage Cooldown
Energy Release Energy Explosion Energy Release Energy Explosion
99 -% -% ? 7 -5 120 MP 22 Seconds

PvP

Level Required Damage (Magical)
Energy Release Energy Explosion
99 -% -%


Skill Traits

Haste Rakshasa Inferno Empowered Rakshasa Inferno
Attribute Effect Cooldown Attribute Effect
Cooldown decreased to 80% 20 Seconds Damage increased to 120%


Skill Traits (09/11/2019 KR Patch)

Haste Rakshasa Inferno Critical Rakshasa Inferno
Attribute Effect Cooldown Attribute Effect MP Usage
Cooldown decreased to 80% 17.6 Seconds MP Usage increased to -%
Skill will ignore 50% defense (25% defense in PvP)
- MP


Total Damage

Mode Regular
Normal Empowered
PvE 14,598% 17,517.6%
PvP 5,274% 6,328.8%


Total Damage (09/11/2019 KR Patch)

Mode Regular
Average Maximum
PvE -% -%
PvP -% -%
  • Average assumes 2 Energy Explosion hits.


Tips and Details

NA

  • This skill deals much less damage on a Super Armored player-sized target than its original version.
    • However, when an enemy can be launched, it deals a bit more damage in PvE and slightly more damage in PvP in certain situations, making this skill more efficient for PvP.
  • This version has a sour spot when a Super Armored player-sized target is hit while you are sticking to it. This makes this skill deal only a few hits.

KR

  • The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically.
  • As each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like Izellon Core (2nd Room) can take all hits from the skill.


Updates

Date Changes
KR NA PvE PvP
03/07/2019 03/27/2019

MP Usage decreased.

09/11/2019 -

Cooldown decreased.

  • Empowered trait changed to Critical.
  • Skill feature changed.


Alternative Names

Server Name Translation
South Korea 나찰 염화 Rakshasa Inferno
Japan 羅刹炎火 Rakshasa Inferno
China (Simplified Chinese) 罗刹莲火 Rakshasa Lotus Flame
Germany Rakshasa-Flamme Rakshasa Flame
Spain Llama de Rakshasa Rakshasa Flame
France Flamme de Rakshasa Rakshasa Flame
Italy Fiamma di Rakshasa Rakshasa Flame
Poland Płomień Rakshasy Rakshasa Flame
United Kingdom Rakshasa Flame
Brazil Chamas de Rakshasa Rakshasa Flames


Template:DeviSkills