Rakshasa Stance 1: Soul Reaping: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
Gameboy224 (talk | contribs) |
||
Line 88: | Line 88: | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/22/2013 || - || colspan=2 align="left" | | |||
{{buff|Stun effect as been added to throwing of the orb.}} | |||
{{nerf|Spirit energy usage decreased.}} | |||
*Fixed a bug where extra energy is not given. | |||
|- | |||
| 08/29/2013 || - || colspan=2 align="left" | | |||
* | {{buff|MP usage decreased from 60 MP to 20 MP.}} | ||
{{nerf|Spirit energy usage increased from 2 to 4.}} | |||
|- | |||
| 07/10/2014 || - || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
*08/24/2017 | | 09/03/2015 || - || colspan=2 align="left" | | ||
{{buff|Spirit Energy Usage decreased from 4 to 2.}} | |||
{{nerf|Due to skill type changes, remove delay and invincibility effect.}} | |||
*Special Active → Active. | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{buff|Catch damage increased.}} | |||
{{nerf|Throw damage decreased.}} | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 08/24/2017 || 09/13/2017 || align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
{{buff|Crash damage increased.}} | |||
{{nerf|Throw damage decreased.}} | |||
|- | |||
| 01/11/2018 || - || colspan=2 align="left" | | |||
{{nerf|No longer inflict [[Status Effects/Faint|Faint]].}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
{{buff|Catch damage increased.}} | |||
{{nerf|Throw damage decreased.}} | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
|- | |||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | |||
{{buff|Super Armor during Throw added.}} | |||
{{nerf|Throw damage decreased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 05:39, 9 March 2019
[Active] Fire a spirit ball forward and then pull it back to deal damage to enemies. | |
Energy Consumption
Energy Conversion
Energy Drain
Rakshasa Arts
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Little Devil | 30 |
Skill Information
PvE
Level Required | Damage (Magical) | Spirit Energy | Max Drains | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Throw | Catch | Use | Cancel | Drain | ||||
30 | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 8 Seconds |
[Enhanced] | 7 Seconds |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Throw | Catch | |
30 | 411% | 385% |
[Enhanced] |
Skill Traits
Empowered Rakshasa Stance 1 : Soul Reaping | Light Rakshasa Stance 1 : Soul Reaping | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 50% | 5 MP |
Related Skills
Rakshasa Stance 2 : Energy Burst |
Rakshasa Stance 3 : Spear Prison |
Rakshasa Stance 4 : Soul Escape |
Hell Gate |
Tips and Details
- Apply Faint debuff when throwing the orb.
- If an enemy is far enough away from you so that you can no longer activate Rakshasa Stance 2 : Energy Burst the moment the skill connects, the skill will still try to cancel itself and, due to hitting a target, give you 2 energy for Energy Conversion, despite not actually being cancelled.
- Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 2 energy for Energy Conversion, which can then be consumed by Energy Burst.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/22/2013 | - |
▲ Stun effect as been added to throwing of the orb. ▼ Spirit energy usage decreased.
| |
08/29/2013 | - |
▲ MP usage decreased from 60 MP to 20 MP. ▼ Spirit energy usage increased from 2 to 4. | |
07/10/2014 | - |
▲ Damage increased. | |
09/03/2015 | - |
▲ Spirit Energy Usage decreased from 4 to 2. ▼ Due to skill type changes, remove delay and invincibility effect.
| |
01/12/2017 | - |
▲ Catch damage increased. ▼ Throw damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
08/24/2017 | 09/13/2017 |
▲ Damage increased. |
▲ Crash damage increased. ▼ Throw damage decreased. |
01/11/2018 | - |
▼ No longer inflict Faint. | |
04/05/2018 | 04/18/2018 |
▲ Catch damage increased. ▼ Throw damage decreased. |
▲ Damage increased. |
06/28/2018 | 07/11/2018 |
▲ Super Armor during Throw added. ▼ Throw damage decreased. |
Alternative Names