Reload Mastery: Difference between revisions

m
Clarified effects.
(Skill information simplified, Tips and Details added, Existence of counter reload cooldown unknown.)
m (Clarified effects.)
Line 4: Line 4:
|-
|-
| [[Image:Reload_Up.png]]
| [[Image:Reload_Up.png]]
| '''[Passive]''' Chung gets a chance to reload 1 extra cannonball every time he reloads or is attacked.
| '''[Passive]''' Chung gets a chance to reload an extra cannonball every time he reloads or is attacked.
|}
|}
<br>
<br>
Line 20: Line 20:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! Skill Level !! Required Level !! Chance to Reload !! Chance to Reload When Hit (PvP)
! Skill Level !! Required Level !! Chance to Reload<br>an Extra Cannonball !! Chance to Reload<br>1 Cannonball When Hit (PvP)
|-
|-
| align="left" | 1 || rowspan=2 | 15 || 20% || 3% (1.5%)
| align="left" | 1 || rowspan=2 | 15 || 20% || 3% (1.5%)
399

edits