Resurrection: Difference between revisions

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Revision as of 19:39, 30 May 2020

For the Yama Raja passive by the same name, see Resurrection (Ara)
Information: This article is currently under development. Please be patient while we're adding the finishing touches!

Resurrection is the gameplay mechanic of reviving oneself or others after their HP has dropped to 0. Under most PvE circumstances, resurrecting oneself or an ally will come at the cost of a Resurrection Stone. In PvP, resurrection will be free but is typically based on a timer.

Resurrection Stones

Resurrection Stones are the primary method in which one can revive themselves. When reviving oneself or another, 1 Resurrection Stone will be consumed in the process. Every character will start with 10 Resurrection Stones which will refresh to 10 at the start of the day if the character has less than 10. Additional Resurrection Stones can be obtained from the ED Shop or as a random item in various item cubes.

Limited Resurrections

Certain dungeons will impose a limit on the number of resurrections an individual can perform, forcing a player or party to fail the dungeon if they are incapable of completing it within the allotted revivals.

List of Dungeons with Resurrection Limits

Dungeon Resurrection Limit
El Tower Defense (Normal) 3
Crimson Tower of Howling Flames (Normal)
Never-Ending Darkness (Normal)
Crimson Cradle of Flames (Normal)
Heroic Mode
Add's Energy Fusion Theory
Dimension of Sinister Intent
Shrine of the Two-Headed Serpent (Hell) 1
Elrianode Training Grounds (Hell)
Spirit Sanctum (Hell)
Water Dragon's Compass (Hell)
Nasod Testing Chamber (Hell)
Gate of the Setting Sun (Hell)
Anguish of the Wavering Servant (Hell)
Henir's Time and Space 0

Resurrection-type Skills and Titles

Certain skills, as well as titles, can prevent death, bypassing the need to resurrect. When these effects are triggered, you will instead be knocked down while receiving some additional effects that vary depending on the source. Note that being afflicted by disabling status effects such as Stun on the same hit that would kill you will prevent you from being knocked down.

All of these resurrection effects have a notably lengthy cooldown once they trigger (the shortest being [Enhanced] Seal of Time at 30 seconds in PvE), though this is not shared between them: for example, having the Forginay's Fruit title as a Bloody Queen with Blood Mastery, and then receiving the Seal of Time buff from an ally will allow you to survive 3 fatal hits in a row. These effects each have their own priority, and effects with a higher priority will trigger first before ones with a lower priority.

In PvP, being resurrected by any of these effects will force all your skills to go on cooldown.

Class Skill Name Priority
Time Tracer File:TiTSkill5.png Seal of Time High
Wind Sneaker File:New Agility.png Flexible Movement Normal
Nova Imperator Last Resort
Yama Raja Resurrection
Bloody Queen Blood Mastery
All Eclipse Low
All Forginay's Fruit


Updates

Date Changes
KR NA
- -
  • Minimum Resurrection Stones at the start of the day increased from 3 to 10.
06/04/2020 -
  • Cannot perform any action after being resurrected for 1 second.


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