Rhythmical Quake (Stage 2)

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Revision as of 11:02, 20 January 2020 by ED Senne (talk | contribs) (Top-most hit is replaced by first hit of second part)
  • English
[Master Skill Stage 2]

Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required
Anemos : Master Class 99


Skill Information

PvE

Level Required Damage (Physical) Max Hits MP Usage Cooldown
- - - -
99 1510% 1099% 3 4 200 MP 36 Seconds

PvP

Level Required Damage (Physical)
- -
99 389% 283%


Total Damage

Mode Regular
PvE 8,926%
PvP 2,299%


Tips and Details

  • Non-Super Armor enemies will be dragged along the entire skill, ensuring full hits.
    • On Super Armor targets, it is best to stay close to them so the initial section can deal more damage, as it is unlikely to hit with both parts unless the enemy is large enough.
  • It is ill advised to use the skill when here is a platform at the peak of the first portion in PvP. This may result in the target entering a knockdown state, completely negating the second half of the skill.


Alternative Names

Server Name Translation
South Korea 리드미컬 퀘이크 Rhythmical Quake


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