Rolling Smash: Difference between revisions

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* Rather slow start up where Elsword is vulnerable to attacks, so be careful.
* Rather slow start up where Elsword is vulnerable to attacks, so be careful.
* Elsword is immune to flinching attacks while in the animation. (Not exactly in [[Stoic]], but something in between)
* Elsword is immune to flinching attacks while in the animation. (Not exactly in [[Stoic]], but something in between)
* Against a [[Sniping Ranger]]'s [[Wind Ward]], Lord Knights can use Rolling Smash against it. Due to the suction of Wind Ward, it will pull in the Rolling Smash, but not interrupt it, causing consistent spinning and hits until Wind Ward ends.
* If you are pulled into a suction (such as from [[Wind Ward]], [[Final Strike]], etc) you will be pulled in and continue to spin until the suction ends and you land.
** Also apply to other suction skill such as, Maelstorm Rage, Final Strike, Generate Blackhole.


{{LKSkills}}
{{LKSkills}}

Revision as of 22:03, 9 October 2012

File:ElSkill3i.png
[Active - Vitality] Elsword positions his pose and launches himself forward while swinging his sword around him 360 Degrees, ending it with a heavy smash onto the ground flinging all enemies into the air.


Requirements

Class
Master
SP Requirement
Lord Knight
Lv5
75 SP


Skill Information

NA

Skill Level Damage(Physical) Distance Max Hits Mp Usage Cooldown
Rolling Slash Final Smash Rolling Slash Final Smash
1 120% 200% 4.7m 4 1 50MP 12 Seconds
2 126% 210% 5.4m Seconds
3 132% 220% 6.1m Seconds
4 138% 230% 6.8m Seconds
5 (M) 144% 240% 7.5m 7 Seconds

KR

Skill Level Damage(Physical) Distance Max Hits Mp Usage Cooldown
Rolling Slash Final Smash Rolling Slash Final Smash
1 94% 156% 4.7m 4 1 50MP 12 Seconds
2 104% 174% 5.4m Seconds
3 116% 194% 6.1m Seconds
4 130% 216% 6.8m Seconds
5 (M) 144% 240% 7.5m 7 Seconds
6 158% 264% 8.2m 6 Seconds

Tips and Details

  • Rolling Smash will get additional hits while you are underwater, since Elsword lifts much higher than usual.
  • Rather slow start up where Elsword is vulnerable to attacks, so be careful.
  • Elsword is immune to flinching attacks while in the animation. (Not exactly in Stoic, but something in between)
  • If you are pulled into a suction (such as from Wind Ward, Final Strike, etc) you will be pulled in and continue to spin until the suction ends and you land.

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