Sandstorm: Difference between revisions

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| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP</span><br>  
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP</span><br>  
| style="border-style: solid; border-width: 1px;" | '''CD'''
| style="border-style: solid; border-width: 1px;" | '''CD'''
| style="border-style: solid; border-width: 1px;" | '''Duration'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 11<br>  
| style="border-style: solid; border-width: 1px;" rowspan="6" | 11<br>  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 100% physical damage per hit, 20% decrease in Accuracy
| style="border-style: solid; border-width: 1px;" rowspan="1" | 100% physical damage per hit, 20% decrease in Accuracy
| style="border-style: solid; border-width: 1px;" rowspan="5" | 200  
| style="border-style: solid; border-width: 1px;" rowspan="6" | 200  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 10s
| style="border-style: solid; border-width: 1px;" rowspan="6" | 10s


|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" | 120% physical damage per hit, 21% decrease in Accuracy
| rowspan="1" | 120% physical damage per hit, 21% decrease in Accuracy  
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
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| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| rowspan="1" | 190% physical damage per hit, 24% decrease in Accuracy
| rowspan="1" | 190% physical damage per hit, 24% decrease in Accuracy
|15s
|-
| style="border-style: solid; border-width: 1px;" | 6
| rowspan="1" | 220% physical damage per hit, 25% decrease in Accuracy
|17s
|}
|}


==Tips and Details==
==Tips and Details==
* Incredible vertical range makes it the perfect skill for Wyverns.
* Incredible vertical range makes it the perfect skill for Wyverns.
* Having 20% Evasion increases the Evade Rate to 44% (provided the opponent does not have any Accuracy), making most of the opponent's hits a miss.
* The Debuff is a separate stat from evasion. They first have to go through this debuff, then they will also have to go through the your evasion stat.  


{{LKSkills}}
{{LKSkills}}

Revision as of 21:50, 31 July 2011

Basic Information

Sandstorm Preview.gif
Sandstorm Preview.gif
SI_Sandstorm.png [Special Active] Sweep the floor with your sword to create a powerful sandstorm that sends opponents flying and leaving the enemies with temporary lower accuracy.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Lord Knight Lv5 80SP
- -


Skill Information

Skill Lv Max Hits Damage MP
CD Duration
1 11
100% physical damage per hit, 20% decrease in Accuracy 200 10s
2 120% physical damage per hit, 21% decrease in Accuracy
3 140% physical damage per hit, 22% decrease in Accuracy
4 160% physical damage per hit, 23% decrease in Accuracy
5 (M) 190% physical damage per hit, 24% decrease in Accuracy 15s
6 220% physical damage per hit, 25% decrease in Accuracy 17s

Tips and Details

  • Incredible vertical range makes it the perfect skill for Wyverns.
  • The Debuff is a separate stat from evasion. They first have to go through this debuff, then they will also have to go through the your evasion stat.

Template:LKSkills