Schmerz: Difference between revisions

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(Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).)
 
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| {{SkillText|Schmerz}}
| <font color="07a785">'''Fragment of Pain'''</font>
*Fragment damage will increase up to 1.5 times.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Lofty: Wanderer]] || 25
| [[Lofty: Wanderer]] || 25
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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align="left" | 25 || rowspan=2 | 327% → 491% || rowspan=2 | ? || rowspan=2 | 150 MP || 11 Seconds
! Mode !! Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] || 9 Seconds
| colspan="5" | '''Normal'''
|}
 
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Physical)
|-
|-
| align="left" | 25 || rowspan=2 | 118% → 177%
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 118% → 177%  
|}
<br>
 
== Skill Information (07/04/2019 KR Patch) ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
| align="left" | 25 || rowspan=2 | 327% → 491% || rowspan=2 | ? || rowspan=2 | 150 MP || 11 Seconds
|-
|-
| align="left" | [Enhanced] || 9 Seconds
| colspan="5" | '''[Enhanced]'''
|}
 
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Fragment (Magical)
|-
|-
| align="left" | 25 || rowspan=2 | 118% → 177%
| {{PvE}} || 327% → 491% || rowspan=2 | 12 || rowspan=2 | 150 MP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 118% → 177%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Schmerz|Heavy, Reversed|cd=11|cd_enhanced=9|mp=150}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=3 | Heavy Schmerz !! colspan=4 | Reversed Schmerz
 
|- style="background:{{ColorSel|CharLight|Ain}}"
== Total Damage ==
! Level Required !! Attribute Effect !! Cooldown !! Level Required !! Attribute Effect !! MP Usage !! Cooldown
{{Damage|true|Ain
|dmg=327
|pvp_dmg=118
|hits=12
|range_max=1.2508
|heavy=true
}}
*Damage ranges from 0~6 hits of {{tt|max damage '''Fragments of Pain'''|see Tips and Details}}.
 
<!--{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
| 40 || rowspan=2 | {{SkillText|Heavy|144|120}} || 13.2 Seconds || 40 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 90 MP || 16.5 Seconds
! rowspan=2 | Mode !! colspan=2 | Base
|-
|-
| [Enhanced] || 10.8 Seconds || [Enhanced] || 13.5 Seconds
! Normal !! Heavy
|}
|-
| {{PvE}}
| {{formatnum:{{#expr: 327*6}}}}% ~ {{formatnum:{{#expr: 327*7 + 409*3 + 491*2}}}}% || {{formatnum:{{#expr: (327*6)*1.44}}}}% ~ {{formatnum:{{#expr: (327*7 + 409*3 + 491*2)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 118*6}}}}% ~ {{formatnum:{{#expr: 118*7 + 147*3 + 177*2}}}}% || {{formatnum:{{#expr: 118*6*1.44}}}}% ~ {{formatnum:{{#expr: (118*7 + 147*3 + 177*2)*1.44}}}}%
|}-->
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill hits most enemies about 10 times as it pushes them forward. Super Armor enemies take around 7 hits.
*On enemies it can push forward, the skill will usually deal around 10 hits when the enemy was on screen when you cast it. On Super Armor enemies, the skill will instead deal 6 hits at the point of contact before dealing any "traveling" hits, even at maximum distance. Enemies that are wide enough can be hit up to 12 times, (6 times on contact, 6 times from traveling hits)
*The damage increase of '''Fragment of Pain''' goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
*The damage increase of '''Fragment of Pain''' goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
*Due to this increase in damage over distance traveled, it is difficult to determine what the maximum damage this skill can do really is.
**In terms of hits, as described above, it is possible to hit one enemy 6 times with the final 491%, which can be relevant for maximizing damage to smaller Super Armor targets.
===NA===
*On average, '''Schmerz''' will do around {{formatnum:{{#expr: 327*9}}}}% ~ {{formatnum:{{#expr: 491*9}}}}% Physical Damage.
**With the '''Heavy''' trait, it will do around {{formatnum:{{#expr: 327*9*1.44}}}}% ~ {{formatnum:{{#expr: 491*9*1.44}}}}% Physical Damage.
===KR===
*On average, '''Schmerz''' will do around {{formatnum:{{#expr: 327*9}}}}% ~ {{formatnum:{{#expr: 491*9}}}}% Magical Damage.
**With the '''Heavy''' trait, it will do around {{formatnum:{{#expr: 327*9*1.44}}}}% ~ {{formatnum:{{#expr: 491*9*1.44}}}}% Magical Damage.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Schmerz''' added.
|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/04/2019 || - || colspan=2 align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*Changed from Physical to Magical.
*{{buff|Changed to be completely magical damage.}}
|}
|}
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{{SkillNav - Lofty: Wanderer}}
{{LWSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
[[Category: Strength Skills]][[Category: Special Active Skills]]

Latest revision as of 22:34, 15 July 2023

[Special Active: Strength]
Attack unsuspecting victims with dark spires summoned from the ground below.
The spires deals more damage as the target is pushed back along its path.
Fragment of Pain
  • Fragment damage will increase up to 1.5 times.
Final Enhanced Skill
  • Cooldown is decreased by 20%.


Requirements

Class Level Required
Lofty: Wanderer 25


Skill Information

Mode Fragment (Magical) Max Hits MP Usage Cooldown
Normal
PvE 327% → 491% 12 150 MP 11 Seconds
PvP 118% → 177%
[Enhanced]
PvE 327% → 491% 12 150 MP 9 Seconds
PvP 118% → 177%


Skill Traits

Heavy SchmerzReversed Schmerz
Attribute EffectCooldownAttribute EffectMP UsageCooldown
Damage increased to 144%
Cooldown increased to 120%
13.2 Seconds
Final Enhanced Skill
10.8 Seconds
MP Usage decreased to 60%
Cooldown increased to 150%
90 MP16.5 Seconds
Final Enhanced Skill
13.5 Seconds


Total Damage

ModeBase
NormalHeavy
PvE3,924% ~ 4,908.14%5,650.56% ~ 7,067.72%
PvP1,416% ~ 1,771.13%2,039.04% ~ 2,550.43%
  • Damage ranges from 0~6 hits of
    see Tips and Details
    max damage Fragments of Pain
    .


Tips and Details

  • On enemies it can push forward, the skill will usually deal around 10 hits when the enemy was on screen when you cast it. On Super Armor enemies, the skill will instead deal 6 hits at the point of contact before dealing any "traveling" hits, even at maximum distance. Enemies that are wide enough can be hit up to 12 times, (6 times on contact, 6 times from traveling hits)
  • The damage increase of Fragment of Pain goes up in increments of 25% rather than smoothly as it travels, splitting the skill in "segments" of 327%, 409% and 491%.
    • In terms of hits, as described above, it is possible to hit one enemy 6 times with the final 491%, which can be relevant for maximizing damage to smaller Super Armor targets.


Trivia

  • This skill's name is German for Pain.
  • In Europe, Dolor is Latin for Pain.


Updates

Date Changes
KR NA PvE PvP
02/09/2017 02/22/2017
  • Schmerz added.
02/23/2017 03/15/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018 04/18/2018
  • Damage increased.
07/04/2019 07/31/2019
  • Changed to be completely magical damage.


Alternative Names

Server Name Translation
South Korea 슈메어츠 Schmerz
China (Simplified Chinese) 幽幻苦楚 Phantom Pain
Germany Dolor
Spain Dolor
France Dolor
Italy Dolor
Poland Dolor
United Kingdom Dolor
Brazil Dor Pain