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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Shadow
}}
}}
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{{#ev:youtube|3fGnuP96lmI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{SkillText|Shadow}}
| {{Color|#FFC000|Shadow|b=1}}
*Damage Absorption: Absorbs 20% of the damage the user would take.
*Shadow's Health: 25% of the user's health (12.5% in PvP)
*Lowers the Magical Attack and Defense of enemies that touch the shadow.
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Royal Guard]] || 40
| [[Royal Guard]] || 40
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Mode !! rowspan="3" | Summoned Shadow (Magical) !! colspan="6" | Installed Shadow !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=2 | Shadow Summon !! colspan=3 | Installed Shadow !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Shared Damage !! rowspan="2" | HP !! colspan="3" | {{se|256|Shadow Power||ed}} !! rowspan="2" | Duration
! rowspan="2" | Damage (Magical) !! rowspan="2" | Knockdown Reduction !! colspan=2 | [[Status Effects|Shadow]] !! rowspan="2" | Shadow Duration
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Knockdown Decrease {{tt|Per Second|See [[#Tips and Details]]}} !! Magical Attack / Defense Decrease!! Duration
! Magical Attack/Defense Reduction !! Duration
|-
| colspan="10" | '''Normal'''
|-
| {{PvE}} || 483% || rowspan="2" | 20% || 25% of caster's HP || rowspan="2" | 22 || 31% || rowspan=2 | 3 Seconds || rowspan=2 | 16 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left"| 40 || 483% || rowspan=2 | -22 KD || rowspan=2 | 31% || rowspan=2 | 3 Seconds || rowspan=2 | 16 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| {{PvP}} || 121% || 12.5% of caster's HP || 15.5%
|-
|-
| align="left" | [Enhanced] || 579%
| colspan="10" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Summoned Shadow<br>(Magical)
|-
|-
| align="left"| 40 || 121%
| {{PvE}} || 579% || rowspan="2" | 20% || 25% of caster's HP || rowspan="2" | 22 || 31% || rowspan=2 | 3 Seconds || rowspan=2 | 16 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced] || 144%
| {{PvP}} || 144% || 12.5% of caster's HP || 15.5%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Shadow|Killing Blow (1), Powerful|duration1=130|cd=8|cd2=150|duration={{se|256|Shadow Power||ed}}: {{#expr: 3*1.3}} Seconds<br>Installed Shadow: {{#expr: 16*1.3}}}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Killing Blow (1) Shadow !! colspan=2 | Powerful Shadow
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Attribute Effect !! colspan=2 | Installed Shadow !! rowspan=3 | Attribute Effect  !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! [[Status Effects|Shadow]] !! rowspan=2 | Shadow Duration
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Duration
|-
| {{SkillText|Killing Blow (1)|130}} || 3.9 Seconds || 20.8 Seconds || {{SkillText|Powerful|150}} || 12 Seconds
|}  
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Miscellaneous ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
! Mode !! Regular
|-
|-  
! Affected By Action Speed
! {{PvE}}
|-
| {{formatnum:{{#expr: 579}}}}%
| {{Check|Y}}
|-
! {{PvP}}
| {{formatnum:{{#expr: 144}}}}%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Since its release, this skill has had a major glitch that hasn't been looked at, even after the release of [[Shadow/ModA|[Mod] Shadow]].
*'''Possible bug''': The skill's tooltip claims knockdown will only be reduced once, as the installed shadow section does not mention it again and it is listed below the damage step rather than the Shadow debuff effect. However, it actually reduces Knockdown '''continuously''' every second while an enemy is affected by the debuff, allowing you to attack at leisure, never allowing the enemy to reach the Knockdown Limit (until they either die or Mana Break).
**The skill is only supposed to reduce Knockdown on the first hit, but as long as an enemy touches the shadow, its Knockdown value is '''continuously''' decreased, allowing you to attack at leisure, never allowing the enemy to reach the Knockdown Limit (until they either die or Mana Break).
*The {{se|256|Shadow Power||ed}} debuff is continuously reapplied every second, so long as the enemy is within the shadow's area.
*The debuff's 3 second duration will only apply the moment an enemy leaves the shadow's area, and is meant to give it some leeway due to its small area.
**The debuff's 3 second duration will only apply the moment an enemy leaves the shadow's area, and is meant to give it some leeway due to its small area.
*The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy collides with the shadow for the first time, even if the shadow has already been installed, they will still be damaged and take hitstun.
*The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy collides with the shadow for the first time, even if the shadow has already been installed, they will still be damaged and take hitstun.
*'''Possible glitch/bug:''' for some reason, if this skill is used as the hit that gains a '''Gathered Soul''' stack (the 5th command/Active hit in the case of PvP) while it has the '''Killing Blow (1)''' trait, the durations of both '''Gathered Soul''' stacks and '''Noble Presence''' stacks will also be increased by 30% (26 seconds and 39 seconds, respectively) as if they are part of this skill.
**Only the casting attack causes this duration to extend. Any hit from enemies touching the lingering shadow afterward will not cause this to happen.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
*'''Shadow''' added.
|-
|-
| 02/26/2015 || - || colspan=2 align="left" |  
| 02/26/2015 || - || colspan=2 align="left" |  
{{buff|MP Usage decreased.}}
*{{buff|MP Usage decreased.}}
{{buff|Hitstun changed to large hitstun.}}
*{{buff|Hitstun changed to large hitstun.}}
{{nerf|Damage adjusted to match new MP cost.}}
*{{nerf|Damage adjusted to match new MP cost.}}
{{nerf|Shadow install duration decreased.}}
*{{nerf|Shadow install duration decreased.}}
*Gain/Invested SP amount error fixed.
*Gain/Invested SP amount error fixed.
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*Moved to [[Royal Guard]]'s skill tree.
*Moved to [[Royal Guard]]'s skill tree.
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Killing Blow (2)''' attribute changed to be '''Powerful'''.
*'''Killing Blow (2)''' trait changed to '''Powerful'''.
|-
|-
| 08/11/2016 || - || colspan=2 align="left" |  
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |  
*Fixed issue where when Shadow is active, on random occasions if the [[Noblesse]] is attacked, another shadow will appear in their place which will damage the opponent.
*Fixed issue where when Shadow is active, on random occasions if the [[Noblesse]] is attacked, another shadow will appear in their place which will damage the opponent.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| rowspan=2 | 04/27/2017 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" |  
*Fixed issue where Shadow disappear when using the skill with '''Switching'''.
*Fixed issue where Shadow disappear when using the skill with '''Switching'''.
|-
|-
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
* None
| align="left" |
* {{nerf|'''Magical Attack/Defense Reduction''' decreased.}}
|}
|}
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|JP=シャドウ |JPName=Shadow
|JP=シャドウ |JPName=Shadow
|CN=暗影 |CNName=Shadow
|CN=暗影 |CNName=Shadow
|DE= Schatten |DEName=Shadows
|DE= Schatten |DEName=Shadow
|FR=Ombres |FRName=Shadows
|FR=Ombres |FRName=Shadows
|IT=Ombra |ITName=Shadow
|PL=Cień |PLName=Shadow
|PL=Cień |PLName=Shadow
|UK=Shadows
|UK=Shadows
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}}
}}
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{{SkillNav - Royal Guard}}
{{RGSkills}}
[[Category: Active Skills]]

Latest revision as of 14:36, 25 March 2024

[Active]
Summon a shadow to deal damage and reduce knockdown.
Shadow
  • Damage Absorption: Absorbs 20% of the damage the user would take.
  • Shadow's Health: 25% of the user's health (12.5% in PvP)
  • Lowers the Magical Attack and Defense of enemies that touch the shadow.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Royal Guard 40


Skill Information

Mode Summoned Shadow (Magical) Installed Shadow MP Usage Cooldown
Shared Damage HP  Enemy DebuffShadow PowerEnemy DebuffShadow Power Duration
Knockdown Decrease
Per Second
Magical Attack / Defense Decrease Duration
Normal
PvE 483% 20% 25% of caster's HP 22 31% 3 Seconds 16 Seconds 40 MP 8 Seconds
PvP 121% 12.5% of caster's HP 15.5%
[Enhanced]
PvE 579% 20% 25% of caster's HP 22 31% 3 Seconds 16 Seconds 40 MP 8 Seconds
PvP 144% 12.5% of caster's HP 15.5%


Skill Traits

Killing Blow (1) ShadowPowerful Shadow
Attribute EffectDurationAttribute EffectCooldown
Skill effect's duration increased to 130% Enemy DebuffShadow PowerEnemy DebuffShadow Power: 3.9 Seconds
Installed Shadow: 20.8 Seconds
Super Armor added to the skill
Cooldown increased to 150%
12 Seconds


Extra Information

Miscellaneous

Affected By Action Speed


Tips and Details

  • Possible bug: The skill's tooltip claims knockdown will only be reduced once, as the installed shadow section does not mention it again and it is listed below the damage step rather than the Shadow debuff effect. However, it actually reduces Knockdown continuously every second while an enemy is affected by the debuff, allowing you to attack at leisure, never allowing the enemy to reach the Knockdown Limit (until they either die or Mana Break).
  • The  Enemy DebuffShadow PowerEnemy DebuffShadow Power debuff is continuously reapplied every second, so long as the enemy is within the shadow's area.
    • The debuff's 3 second duration will only apply the moment an enemy leaves the shadow's area, and is meant to give it some leeway due to its small area.
  • The shadow's initial hit is not limited to the actual casting animation, meaning when an enemy collides with the shadow for the first time, even if the shadow has already been installed, they will still be damaged and take hitstun.


Trivia

  • After the 2015 Skill Tree Revamp, this skill's icon still retains the character silhouette of Noblesse, despite the skill being moved to Royal Guard.
  • The skill visual will always depict Ciel in his Royal Guard promotional outfit and Lu in her Noblesse promotional outfit.


Updates

Date Changes
KR NA PvE PvP
02/12/2015 08/12/2015
  • Shadow added.
02/26/2015 -
  • MP Usage decreased.
  • Hitstun changed to large hitstun.
  • Damage adjusted to match new MP cost.
  • Shadow install duration decreased.
  • Gain/Invested SP amount error fixed.
09/24/2015 03/03/2016
06/30/2016 07/13/2016
  • Killing Blow (2) trait changed to Powerful.
08/11/2016 09/28/2016
  • Fixed issue where when Shadow is active, on random occasions if the Noblesse is attacked, another shadow will appear in their place which will damage the opponent.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Fixed issue where Shadow disappear when using the skill with Switching.
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
  • Damage decreased.
06/22/2023 07/19/2023
  • None
  • Magical Attack/Defense Reduction decreased.


Alternative Names

Server Name Translation
South Korea 새도우 Shadow
Japan シャドウ Shadow
China (Simplified Chinese) 暗影 Shadow
Germany Schatten Shadow
Spain Sombra Shadow
France Ombres Shadows
Italy Ombra Shadow
Poland Cień Shadow
United Kingdom Shadows
Brazil Projeção Projection