Sharpshooter Syndrome/ModA: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly.
*Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly.
**This only applies with the caster, the party buff is granted with the '''Aura Release'''.
**This only applies to the caster. The party buff is granted with the '''Energy Release'''.
***Unlike the original, allies underneath the visuals will not attain the buff.
*Unlike the original, allies underneath the visuals will not obtain the buff.
*'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr:  561*7}}}}% ({{formatnum:{{#expr:  80*7}}}}% in PvP) Magical Damage.
*'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr:  561*7}}}}% ({{formatnum:{{#expr:  80*7}}}}% in PvP) Magical Damage.
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart.
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart.
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal.
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal.
**Unlike the original, the caster will always attain the buff, as it is granted immediately upon casting.
**Unlike the original, the caster will always obtain the buff, as it is granted immediately upon casting.
*The Attack Speed increase is normalized.
*The Attack Speed increase is normalized.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
**However, when executing this trick, no matter which way it was done, the '''Mod''' version Buff is granted, for the next casting, the respective Buff will be attained.
**However, when executing this trick, no matter which way it was done, the '''Mod''' version of the buff is granted. For the next use, the respective buff will be obtained.
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Revision as of 16:55, 21 October 2018

[Special Active: Strength]

[Mod]
Emit a Sharpshooter Aura, dealing damage to nearby enemies while applying 'Sharpshooter Vision' buff.


Requirements

Class Level Required Base Skill
Fatal Phantom 99 Sharpshooter Syndrome


Skill Information

PvE

Level Required Energy Release
(Magical)
Sharpshooter Aura Max Hits MP Usage Cooldown
Critical Damage Attack Speed Headshot Chance Duration
99 561% +20% +20% 15% 20 seconds 7 150 MP 12 seconds

PvP

Level Required Energy Release
(Magical)
99 80%


Affected Combos

Shooting Guardian Deadly Chaser
XZZ X
→→ZX(XxxxX)Z →→↑X(XxxxX)
→→XXX
ZZXXX


Skill Traits

Killing Blow (1) Sharpshooter Syndrome Gigantic Sharpshooter Syndrome
Attribute Effect Details Attribute Effect
Duration
Skill effect's duration increased to 110% 22 Seconds Skill size increased to 120%


Tips and Details

  • Unlike its regular variant, [Mod] Sharpshooter Syndrome provides its buff instantly.
    • This only applies to the caster. The party buff is granted with the Energy Release.
  • Unlike the original, allies underneath the visuals will not obtain the buff.
  • [Mod] Sharpshooter Syndrome can deal a total of 3,927% (560% in PvP) Magical Damage.
  • It is recommended to have at minimum 40~50% Critical stat in order for the benefits of [Mod] Sharpshooter Syndrome to outweigh the benefits of its original counterpart.
  • If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time Chung uses a Special Active, dealing damage and pulling enemies as normal.
    • Unlike the original, the caster will always obtain the buff, as it is granted immediately upon casting.
  • The Attack Speed increase is normalized.
  • It's possible to quickly change unmodded Sharpshooter Syndrome to its modded variant or vice-versa simply by modding/unmodding the skill and then using it quickly before the cooldown starts.
    • However, when executing this trick, no matter which way it was done, the Mod version of the buff is granted. For the next use, the respective buff will be obtained.


Updates

  • 04/05/2018 (KR) / 04/18/2018 (NA)
    • PvE damage increased.
    • PvP damage decreased.
  • 09/20/2018 (KR) / 10/11/2018 (NA)
    • Buff applies to party members.


Alternative Names

Server Name Translation
South Korea 샤프슈터 신드롬 Sharpshooter Syndrome
Japan シャープシューターシンドローム Sharpshooter Syndrome
China (Simplified Chinese) 综合神枪 Comprehensive Gunslinger
Germany Scharfschützen-Syndrom Sharpshooter Syndrome
Spain Síndrome del francotirador Sharpshooter Syndrome
France Syndrome du sniper Sharpshooter Syndrome
Italy Sindrome del Cecchino Sharpshooter Syndrome
Poland Syndrom Snajpera Sharpshooter Syndrome
Brazil Síndrome do Atirador de Elite Sharpshooter Syndrome


Template:FPSkills