Shooting Guardian: Difference between revisions

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== Skills  ==
== Skills  ==
 
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=== Special Active  ===
=== Special Active  ===


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
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|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_DUALBUSTER.png]]  
{{!}} width="40" {{!}} [[Image:SI_DUALBUSTER.png]]  
| width="150" align="center" | [[Dual Buster]]
{{!}} width="150" align="center" {{!}} [[Dual Buster]]
|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_HEAVYRAILGUN.png]]  
{{!}} width="40" {{!}} [[Image:SI_HEAVYRAILGUN.png]]  
| width="150" align="center" | [[Heavy Railgun]]
{{!}} width="150" align="center" {{!}} [[Heavy Railgun]]
|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_COMETCRASHER.png|link=Comet Crasher]]  
{{!}} width="40" {{!}} [[Image:SI_COMETCRASHER.png{{!}}link=Comet Crasher]]  
| width="150" align="center" | [[Comet Crasher]] [[Image:lock.gif|lock.gif]]
{{!}} width="150" align="center" {{!}} [[Comet Crasher]] [[Image:lock.gif{{!}}lock.gif]]
|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_SHOOTINGSTAR.png]]  
{{!}} width="40" {{!}} [[Image:SI_SHOOTINGSTAR.png]]  
| width="150" align="center" | [[Shooting Star]]
{{!}} width="150" align="center" {{!}} [[Shooting Star]]
|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_POCALADBOLG.png‎|link=Sharpshooter Syndrome]]
{{!}} width="40" {{!}} [[Image:SI_POCALADBOLG.png‎{{!}}link=Sharpshooter Syndrome]]
| width="150" align="center" | [[Sharpshooter Syndrome]] [[Image:lock.gif|lock.gif]]
{{!}} width="150" align="center" {{!}} [[Sharpshooter Syndrome]] [[Image:lock.gif{{!}}lock.gif]]
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=== Active  ===
=== Active  ===


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|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_HEADSHOT.png]]  
{{!}} width="40" {{!}} [[Image:SI_HEADSHOT.png]]  
| width="150" align="center" | [[Head Shot]]  
{{!}} width="150" align="center" {{!}} [[Head Shot]]  
|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_RUMBLESHOT.png]]  
{{!}} width="40" {{!}} [[Image:SI_RUMBLESHOT.png]]  
| width="150" align="center" | [[Rumble Shot]] [[Image:lock.gif|lock.gif]]
{{!}} width="150" align="center" {{!}} [[Rumble Shot]] [[Image:lock.gif{{!}}lock.gif]]
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=== Buffs  ===
=== Buffs  ===


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|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]  
{{!}} width="40" {{!}} [[Image:Magic Attack Advanced Buff.PNG]]  
| align="center" width="150" | [[Magic Adrenaline]]
{{!}} align="center" width="150" {{!}} [[Magic Adrenaline]]
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=== Passive  ===
=== Passive  ===


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
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|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SI_RemodelMag.PNG]]  
{{!}} width="40" {{!}} [[Image:SI_RemodelMag.PNG]]  
| align="center" width="150" | [[Remodel Magazine]]
{{!}} align="center" width="150" {{!}} [[Remodel Magazine]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SI_RemodelRifle.PNG]]  
{{!}} width="40" {{!}} [[Image:SI_RemodelRifle.PNG]]  
| align="center" width="150" | [[Remodel Rifle]]
{{!}} align="center" width="150" {{!}} [[Remodel Rifle]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SI_TUSSLETECH.PNG]]  
{{!}} width="40" {{!}} [[Image:SI_TUSSLETECH.PNG]]  
| align="center" width="150" | [[Tussle Technique]]
{{!}} align="center" width="150" {{!}} [[Tussle Technique]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]  
{{!}} width="40" {{!}} [[Image:Intermediate Magic Training.PNG]]  
| align="center" width="150" | [[Intermediate Magic Training]]
{{!}} align="center" width="150" {{!}} [[Intermediate Magic Training]]


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|KR=
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=== Special Active  ===
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive1.png]]
{{!}} width="150" align="center" {{!}} [[Berserker Blade]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive2.png]]
{{!}} width="150" align="center" {{!}} [[Flying Impact]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive3.png]]
{{!}} width="150" align="center" {{!}} [[Shockwave]] [[Image:lock.gif{{!}}lock.gif]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[Image:RavenNew2.png]]
{{!}} align="center" width="150" {{!}} [[Front Shockwave]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive5.png]]
{{!}} width="150" align="center" {{!}} [[Hypersonic Stab]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive4.png]]
{{!}} width="150" align="center" {{!}} [[Bloody Accel]] [[Image:lock.gif{{!}}lock.gif]]
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=== Active ===
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{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STactive2.png]]
{{!}} width="150" align="center" {{!}} [[Cut Tendon]] [[Image:lock.gif{{!}}lock.gif]]
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=== Passive  ===
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{{!}} width="40" {{!}} [[Image:RPassive3.png]]
{{!}} align="center"  width="150" {{!}} [[Basic Strength Training]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STPassive1.png]]
{{!}} width="150" align="center" {{!}} [[Infinity Cause]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STPassive4.png]]
{{!}} width="150" align="center" {{!}} [[Shadow Piercing]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STPassive6.png]]
{{!}} width="150" align="center" {{!}} [[Confidence of Victory]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[Image:Experienced Sword.PNG]]
{{!}} align="center" width="150" {{!}} [[Blade Mastery]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[Image:RavenNew14.png]]
{{!}} align="center" width="150" {{!}} [[Exquisite Swordsmanship]]
{{!}}}
{{!}}}
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== Gallery ==
== Gallery ==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>

Revision as of 05:53, 27 June 2013

Shooting Guardian
Full Name
Chung Seiker
Class
Shooting Guardian
Weapon
Destroyer, Silver Shooter
Check these guns out!


Shooting Guardian

Specialty

The Shooting Guardian uses the Silver Shooter to deal lethal damage to his foes from afar. He can also act as a sniper for the party, as the Silver Shooter can also pierce any enemy within its long reach.


Background

While travelling, Chung realises the shortcomings of the Destroyer's slow speed and how open he is to attacks while he himself attacks. As a result, he lightens his cannon and manufactures a second weapon to cover himself should he be open to attacks.

This weapon is called the "Silver Shooter". The Silver Shooter is enchanted with magic and can shoot through any target. As a result, the openings that the Destroyers offer when Chung attacks, makes the Silver Shooter a perfect complement to battle enemies with speed.


First Class Advancement

Shooting Guardian can also be obtained by using the Cash Shop item: Shooting Guardian's Righteousness

After completing the Guardian quest chain, Chung can decide between advancing as a Shooting Guardian, Fury Guardian or Shelling Guardian.

Shooting Guardian

  1. Clear 2-5 on any Difficulty without being hit more than 30 times.
  2. Talk to Ruichel, the Accessory Shop Owner.
  3. Defeat 14 Crossbowmen and 14 Soldiers on 2-5 on Hard Mode (☆☆).
  4. Clear 2-5 on Very Hard (☆☆☆) within 15 minutes.

At Lv35, a Shooting Guardian can advance into a Deadly Chaser.


Skill Tree

0 SP
5 SP
10 SP
15 SP
20 SP
25 SP
30SP
35 SP
40 SP
45 SP
50 SP
55 SP
60 SP
65 SP



Additional Combos

Image Description Damage
File:SgCombo1.png Air Shots

Chung boosts himself upwards with the Destroyer, then while falling, rapidly fires the Silver Shooter diagonally downwards.


288% Mag. Damage
169% Mag. Damage per shot

Basic Gun Stance

Chung catches the enemy with the Destroyer, fires three shots with the Silver Shooter and then does a cannon burst with the Destroyer.

 ?? Phy. Damage
 ?? Mag. Damage x3
 ?? Mag. Damage

File:SgCombo3.png Surprise Return Fire

Chung dashes past the target and fires a blast with the Destroyer, then turns around and fires twice with the Silver Shooter, and finally ends the combo with a final cannon burst with the Destroyer.

  • Post KR 2/14 path:
    • This can now be cancelled by skills.


100% Phy. Damage + 204% Mag. Damage
169% Mag. Damage x2
264% Mag. Damage


Skills

NA

Special Active

Dual Buster
Heavy Railgun
Comet Crasher lock.gif
Shooting Star
Sharpshooter Syndrome lock.gif


Active

Head Shot
Rumble Shot lock.gif

Buffs

Magic Adrenaline

Passive

Remodel Magazine
Remodel Rifle
Tussle Technique
Intermediate Magic Training


KR

Special Active

File:STSactive1.png Berserker Blade
Flying Impact
File:STSactive3.png Shockwave lock.gif
File:RavenNew2.png Front Shockwave
File:STSactive5.png Hypersonic Stab
File:STSactive4.png Bloody Accel lock.gif


Active

File:STactive2.png Cut Tendon lock.gif


Passive

Basic Strength Training
Infinity Cause
Shadow Piercing
File:STPassive6.png Confidence of Victory
File:Experienced Sword.PNG Blade Mastery
Exquisite Swordsmanship


Gallery



Trivia

  • It's implied that Chung learns Rumble Shot from the 2-x boss, Nasod Inspector. In one of his victory quotes for the dungeon, he makes note of the Inspector's method of using its cannon balls. One of the Inspector's attacks is done in a way that is similar to Rumble Shot.


Characters