Shooting Star: Difference between revisions

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*Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
*Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
*This skill inflicts damage separate from the user's combo/technique score: Shells damage.
*This skill inflicts damage separate from the user's combo/technique score: Shells damage.
*In a situation where there are more than one target, the missiles does not attack the nearest foe, instead it homes in on random targets.  
*In a situation where there are more than one target, the missiles do not attack the nearest foe, instead they home in on random targets.  
**However, more missiles will be directed on closer targets.
**However, more missiles will be directed on closer targets.
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Revision as of 01:15, 6 March 2016


[Special Active] Shoot multiple missiles, which tracks down enemies.
Cannonball Consumption
  • Uses 3 cannonballs


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Deadly Chaser 35 53 62


Skill Information

Character Level Explosions (Magical) Number of
Missiles
Max Hits Ammo Usage MP Usage Cooldown
Normal Awaken
Normal Awaken Shell Splash Shell Splash
35 515% 12 15 12 12 15 15 3 300 MP 22 Seconds


Skill Traits

Light Shooting Star Awakened Shooting Star
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Usage Awaken
Missile Count
53 MP Usage decreased to 80% 240 MP 62 Skill changed to be Shooting Star - Fury Mode 18


Tips and Details

  • Three extra missiles will be fired while in Awakening Mode. Six when using the Awakened trait.
  • Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
  • This skill inflicts damage separate from the user's combo/technique score: Shells damage.
  • In a situation where there are more than one target, the missiles do not attack the nearest foe, instead they home in on random targets.
    • However, more missiles will be directed on closer targets.


Updates

  • 06/30/2011 KR
  • 07/28/2011 KR
    • Slightly increased MP regeneration rate.
  • 07/10/2014 KR
    • Damage increased
  • 08/20/2015 KR
  • 08/27/2015 KR
    • Fixed Transcend attribute not being affected by Intense Showtime's cooldown reduction effect.
  • 02/04/2016 KR
    • Doesn't lock on to targets that are certain distance away in PvP.


Alternative Names

Server Name Translation
South Korea 슈팅 스타 Shooting Star
Japan シューティングスター Shooting Star
China (Simplified Chinese) 繁星追击(流星炮击) Star Chase (Meteor Shelling)
France Étoile filante Shooting star


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