Sonic Jump

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File:SonicJump.png [Special Active: Strength]
Use the energy charged in the dynamo to move forward explosively. Scatter many explosive nano machines while charging forward. The nano machines will have a chain reaction and deal damage to nearby enemies. (Can also be activated midair)

Dynamo Mutation Point

  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • 5% Damage Increase per point
    (Skill can be used without Mutation Points)

Final Enhanced Skill

  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Psychic Tracer 30


Skill Information

PvE

Level Required Damage (Magical) Max Hits MP Usage DP Usage Cooldown
Charge Nano Machine Explosion Charge Nano Machine Explosion Normal DP Mode
30 % % 1 10 150 MP 40 DP 8 DP 13 Seconds
[Enhanced] 1502% 1000%

PvP

Level Required Damage (Magical)
Charge Nano Machine Explosion
30 % %
[Enhanced] 543% 361%


Skill Traits

Heavy Sonic Jump Haste Sonic Jump
Attribute Effect Cooldown Attribute Effect Cooldown
Damage increased to 144%
Cooldown increased to 120%
15.6 Seconds Cooldown decreased to 80% 10.4 Seconds


Total Damage

Mode Regular
Normal Heavy
Average Max Average Max
PvE 5,502% 11,502% 7,922.88% 16,562.88%
PvP 1,987% 4,153% 2,861.28% 5,980.32%
  • Average


Tips and Details

  • While positioning also matter a fair amount, if a humanoid sized enemy well within the area of effect will typically take between 3~5 hits.
    • Targets located one platform above are capable to taking significantly more hits.


Alternative Names

Server Name Translation
South Korea 소닉 점프 Sonic Jump


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