Status Effects/it

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Malus

I malus sono le principali variazioni di stato ottenute da skill speciali o da mosse. Per esempio, dalle armi incantate con eldrit. Queste variazioni di stato sono visibili grazie ad una piccola immagine sulla testa del proprio personaggio.

Status Nome Effetto Come attivare
Status Burning.png
Status Burning.png
Incendio
  • Costante perdita di HP.
  • Possibilità di morire con questo malus.
  • Essere colpiti da armi incante con eldrit rossi.
  • Essere colpiti da attacchi o skill che incendiano.
  • Essere colpiti da orb di fuoco.
Status Freeze.png
Status Freeze.png
Congelamento
  • Una certa percentuale di difesa viene ignorata.
  • Riduce la velocità di salto e movimento.
  • Essere colpiti da armi incantate con eldrit blu.
  • Essere colpiti da attacchi o skill che congelano.
Status Poison.png
Status Poison.png
Avvelenamento
  • Viene ridotta la velocità d'attacco di una certa percentuale.
  • Costante perdita di HP.
  • Possibilità di morire con questo malus.
  • Essere colpiti da armi incantate con eldrit verdi.
  • Essere colpiti da attacchi o skill che avvelenano.
  • Essere colpiti da orb della natura.
Status Stone.png
Status Stone.png
Pietrificato
  • La vittima diventa di pietra e non si può muovere: inoltre non cade a terra per tutto il periodo della pietrificazione.
  • La difesa della vittima sale del 10% mentre è di pietra.
  • Essere colpiti da armi incantate con eldrit chiari.
Status Armour Break.png
Status Armour Break.png
Armatura spezzata
  • Diminuisce la difesa fisica di una certa percentuale.
Status Weapon Break.png
Status Weapon Break.png
Arma spezzata
  • Diminuisce l'attacco fisico e l'attacco magico di una certa percentuale.
Status MagicDef Debuff.png
Status MagicDef Debuff.png
Power Chain
  • Decreases Magical Defense by a certain percentage.
Status Fracture.png
Status Fracture.png
Fracture
  • Lowers Attack and Movement Speed by a certain percentage.
Status Blind.png
Status Blind.png
Blind
  • Decreases victim's Accuracy by a certain percentage.
Status DarkCloud.png
Status DarkCloud.png
Dark Cloud Poison
  • Constant Drop in HP.
Status Frostbite.png
Status Frostbite.png
Frostbite
(Ice in NA version)
  • Decreases Movement, Jump and Attack Speed by a certain percentage.
  • Constant drop in HP.
  • Possible to die by this Status Effect.
    • 4/18/2013
      • Movement, Jump and Attack Speed percentage has been greatly decreased.
        • Now this effect has nearly similar to getting Soul Link.
Status Confusion.png
Status Confusion.png
Confusion
  • Movement Controls reversed; In other words, left becomes right, right becomes left.
    • Up and down not affected.
Status Senile.png
Status Senile.png
Senile
  • Decreases Movement, Jump and Attack Speed by a certain percentage.
  • Constant drop in MP.
  • Hit by "Aging" Skill.
  • Hit by Dark Orb.
  • Hit by Ghost summoned by Feita's Royal Knight set (Blessed or Regular)
Status Targeted.png
Status Targeted.png
Targeted
  • Increases damage done to the affected individual.
  • Decreases Movement Speed by a certain percentage.
Status Stun.png
Status Stun.png
Stunned
  • Affected individual cannot move for a period of time.
  • Ailment will disappear if affected individual is hit.
Status Flattened.png
Status Flattened.png
Flattened
  • Victim has flattened.
  • Affected individual cannot attack.
  • Affected individual cannot be hit by any horizontal attacks.
LegWound.png
LegWound.png
Leg Wound
  • New icon for the old Bleed (KR) after Veteran Commander was released.
  • Affected individual cannot run; is forced to walk.
  • Constant drop in HP.
Puppet Debuff
  • Attacks can affect teammates for the duration of the debuff (Anger of Raven may affect teammates even after the debuff is gone).
Panic
  • Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
  • In PvP, this status causes your movement controls to reverse (like Confusion), and switch back to normal. However, this constantly switches controls unlike Confusion.
Fear
  • Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
  • In PvP, this status causes skills to be unusable.
File:DelayfireDebuff.png
File:DelayfireDebuff.png
Marked By Delay Fire
  • Target is marked with Delay Fire Debuff. Getting hit by 'Twig' Shots will increase stack on mark.
File:ShieldDebuff.png
File:ShieldDebuff.png
Shield Debuff
  • Target receives additional damage.
Status Bleeding.png
Status Bleeding.png
Bleed
  • High constant drop in HP.
  • Possible to die by this Status Effect.
Bind
  • Evasion reduced.
Helpless
  • Affected individual cannot move for a period of time.
  • Unlike Stunned, ailment will not disappear if affected individual is hit.
  • Reduce physical and magical defenses by a certain percentage
Armor Crack
  • Reduce physical and magical defenses by a certain percentage


Unique Status Effects

Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.




General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}
Status Effect How to activate
Super Armour
  • Character will have a red outline.
  • You still receive damage, but cannot stagger.
  • Stoic.
  • Super Armor Buff.
  • Knocked down Monsters.
  • Certain Character/Monster attacks.
  • Coat of Non-Aggressive Arms.
  • Unaggresive Aura
Invulnerability
  • Visual effect varies over characters and entities.
  • You will become intangible.
  • Most Special Active Skills and some Active Skills.
  • Some monster skills can also grant them momentary invulnerability.
Heavy Stance
  • Exclusive to Chung.
  • Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
  • Guard
  • Some attacks in Chung's combo gives him momentary Heavy Stance.
Agility
  • Provides 20% Movement and Jump Speed.
  • A trail of afterimages appear as you move (similar to when you use skills)
  • Sprinter's Potion
Giant
  • Character becomes bigger and larger by 130%, and consequently range of attacks increase.
  • Character becomes more vulnerable to attacks due to the size increase.
  • Increases damage by 50%.
  • Giant's Potion
Dwarf
  • Character becomes miniature-sized by 50% and consequently range of attacks decrease.
  • Character becomes less vulnerable to attacks due to the size decrease.
  • Increased MP Regen.
  • Dwarf's Potion
Awakening
  • Your character will have colours of various shades (varies over character).
  • For more information go to Awakening Mode.
  • Press Ctrl when you have at least 1 Awakening Bead.
  • Acquire Awakening potion from box.
Big Head
  • Size of head increase
  • Movement and jump speed decrease
  • Random on obtaining dungeon potion.
Mechanized Agility
  • You get an blue epic shadow that follows you frame by frame
  • Gives 20% more attack speed.
  • An effect that occurs only in Mechanized Weapons obtained in 2-x.
Phoenix Talon Agility
  • You get an red epic shadow that follows you frame by frame.
  • Provides 20% Movement and Jump Speed.
  • Absorbs small magical projectiles and converts them to a certain amount of MP.
Dark Elf Agility
  • Creates a pink epic shadow that follows frame by frame.
Aura of Darkness
  • Turns the entity into a purple shade.
  • Increases the Monster's Defense while decreasing the Character's Defense.
  • Increases nearby Monsters' Defense if in range.
Bubble Stun
  • Encapsulates players into a bubble.
  • You will be unable to move.
Curse
  • Your character will become purple.
  • You will constantly lose mana.
Ice
  • A snowflake-like icon will appear on your character.
  • This effect is similar to getting Petrified