Stellar Caster

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Revision as of 07:21, 12 January 2022 by Gameboy224 (talk | contribs) (Text replacement - "Sickle (Clamor)" to "{{tt|Sickle|Clamor}}")
  • English
Full Name
Noah Ebalon
Weapon
Sickle
, Stella Dice,
Power of the Stars
Celestial Magic
Age
17
Race
Human
Ignore Magical Defense (Dungeon)
Class Tree
{{

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Release Date
14 January 2021
9 February 2021
9 February 2021
10 February 2021
10 February 2021
11 August 2021
Statistics
Speed
Fast
Range
Long
Difficulty
Normal
Magical
You're out of luck. I just drew a winning hand!


Stellar Caster

[Astrologist who predicts his own destiny]


An astrologist who can predict his own destiny.
He forges his own path as he travels with his partner, Clamor.
He now has a wider repertoire of cards.

[Deimos Phobos]
CRASH! SHHHLLLNG! Summon twin moons. The two moons will revolve around each other and hit enemies.
[Ancient One]
Summon a giant, ancient star from a galaxy far, far away. Overwhelm enemies with the dignity of the ancient star.
[Serpentarius]
Beautiful galaxy emerges before you. Pisces zodiac will form from enemies within the galaxy and swim in all direction.
[New Eden]
Observe the orbit of stars with Clamor and create a new universe.


[Beyond]
Charge ahead and throw stella dice.
Stella dice decreases Magical Defense.
[Zodiac]
Create an accretion disk out of zodiacs.
Use to attack enemies and remove debuffs from allies at the same time.
[Horary]
Create an astrology sign that foresees the future.
Apply [Collection of Light], [Void of Curse], or [Judgement] effect.
[Observable Universe]
Gain additional stats when cars are activated.
Gain different effects depending on the active card.




Background

  • In-game Version
  • Nexon Version

Noah was attacked at Rosso's lab and was suddenly sent to the past.

Feeling despair after having been flung to the past, Noah manages to use the relic within the Temple of Time to travel to the past at the Seven Tower where Clamor resides.

During this time, Noah decided to remain in the past for a long time to study the sun, the moon, the universe, and his power of time.


Second Class Advancement

Completing the following advancement quest or using the Item Mall item: Stellar Caster Class Advance Ticket will change your job to Stellar Caster.

Stellar Caster
Stellar Caster 1/3
{{
Quest Acceptance Prerequisites Objectives
Description

As Noah seeks for more clues to control the power of time, he learns about the terrible experiments that were conducted at the House of Rosso, and how Clamor's invention was essential to carry them out.
Clamor exclaims that he wasn't involved in the experiments and Noah readily believes him. Though he only knew Clamor for a short time, he knows Clamor wouldn't do something like that. But then, who is it? Is the Order, and perhaps the power of time somehow involved?
As Noah tries to figure out what's going on, a dark figure approaches.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Stellar Caster 2/3
{{
Quest Acceptance Prerequisites Objectives
  • Complete Stellar Caster 1/3
Description

Noah finds himself unexpectedly back in the past, and feels great loss when he realizes that Clamor is sealed. However, Noah is determined to make this into a new opportunity rather than focusing on the loss.
Noah saves Yuria and decides to use the relic that lies deep within the Temple of Time. Information on the power of time... Perhaps he can find more information in Seven Tower, the center of knowledge of the long lost ancient kingdom.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 3,000 N/A N/A
EP 0 N/A N/A
AP 0
}}
Stellar Caster 3/3
{{
Quest Acceptance Prerequisites Objectives
  • Complete Stellar Caster 2/3
Description

Noah remains in Clamor's memory for a long time using the power of time, and feels free for the first time.
This is the past. Nothing from the present can affect anything. He can forget about the tragedies of his family and revenge against the Order for a short while. As he spends time with Clamor from the past, Noah thinks about who he is as a person, not just the second child of the Ebalon family, for the first time. Words he never spoke, a smile that never graced his face, to laugh loudly without care... Realizing that he could be someone carefree when he's not tied down by restraint.
With information from Seven Tower, Noah learns that the power of time involves a big current comprised of the sun, the moon, and the entire galaxy and decides to delve deeper into his studies.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 2nd Job Change Promotion Cube x1 N/A
ED 7,000 [Cobo] 2nd Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


You can Transcend at Lv 70.

Skill Tree

Skills Passives
Level 35
Level 40

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.


Additional Combos

 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
File:StellarCasterCombo1.png Ground Pound

Drop straight down into the ground and create a celestial shockwave.

  • This will replace his entirely.


282% Mag. Damage

File:StellarCasterCombo2.png Dial Burst

After throwing two shadow daggers, slam the ground, lifting enemies off the ground, then create a dial in front of you which launches enemies even higher.

309% Mag. Damage
349% Mag. Damage
215% Mag. Damage
233% Mag. Damage


Skills

Hyper Active

Special Active

Passive


Transcendence

Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Stellar Caster
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Northen Lanox R dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Northen Lanox R dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Northen Lanox R dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}



Skills

Special Active

Active

Passive


Gallery

Full Gallery: Noah/Gallery

Artwork

Miscellaneous


Trivia

  • Similar to Soren Ventus, Noah formed a contract with Clamor to utilize more magic. This causes his left eye to glow yellow when he awakens. This is depicted both on his model as well as his portrait.
  • Unlike Noah's other job paths, whose timelines either continue immediately after Clamor's Memory or skip it entirely, in Stellar Caster's timeline, Noah stayed in the memory to learn magic and aged 2 years before exiting the memory.
    • As he stayed and interacted with past Clamor, the design of his sickle does not seem to have an eye, instead replacing it with a rotating sundial.
  • Stellar Caster's portrait resembles a scrapped design of Bluhen's portrait. [1]


Alternative Names

Server Name Translation
South Korea 스텔라 캐스터 Stellar Caster
Japan ステラキャスター Stellar Caster
Taiwan (Traditional Chinese) 輝月星術士 Shining Astrologist
China (Simplified Chinese) 恒星魔术师 Stellar Magician
Germany Astrocaster
Spain Astrocaster
France Lanceur d'étoiles Star Thrower
Italy Astrocaster
Poland Wróżbita Fortune Teller
United Kingdom Astrocaster
Brazil Mago Estelar Stellar Mage


References



Characters