Stigma Shot

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File:CAs2.png [Active] Shoot a magical arrow which implants a debuffing stigma on enemies.
NF Consumption Skill
  • Uses 1 NF on hit


Requirements

Class Master Level Required SP Cost Per Level
Grand Archer Lv. 20 35 4


Skill Information

Skill Level Required Level Magic Arrow (Magical) Enemy Piercing Stigma of Magic Duration MP Usage Cooldown
Movement Speed
Decrease
Damage
Increase
Critical Damage
Increase
1 35 384% 1 5% 5% 150% → 160% 7 Seconds 40 MP 8 Seconds
2 401% 5.4% 5% 150% → 160.8% 7.25 Seconds
3 38 419% 5.8% 6% 150% → 161.7% 7.5 Seconds
4 42 436% 6.3% 6% 150% → 162.5% 7.75 Seconds
5 46 456% 6.7% 7% 150% → 163.3% 8 Seconds
6 50 470% 7.1% 7% 150% → 164.2% 8.25 Seconds
7 54 488% 7.5% 8% 150% → 165% 8.5 Seconds
8 58 505% 7.9% 8% 150% → 165.8% 8.75 Seconds
9 62 522% 8.4% 9% 150% → 166.4% 9 Seconds
10 66 540% 8.8% 9% 150% → 167.5% 9.25 Seconds
11 70 557% 9.2% 10% 150% → 168.3% 9.5 Seconds
12 74 574% 9.6% 10% 150% → 169.1% 9.75 Seconds
13 78 591% 10% 10% 150% → 170% 10 Seconds
14 82 609% 10.5% 11% 150% → 170.8% 10.25 Seconds

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? ?? Seconds


Tips and Details

  • The enemy Stigma Snipe hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
  • Stigma Snipe can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
  • Stigma Snipe can hit up to 2 Targets.


Updates

  • 12/13/2012 KR
    • Stigma is reduced to hitting 2 Targets maximum as Arrow Mastery passive no longer provides additional piercing.
    • Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
    • A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
      • An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
  • 01/17/2013 KR
    • Adjustments made so that Stigma is fired more quickly.
  • 06/04/2013 NA
    • Adjustments made so that Stigma is fired more quickly.
    • Stigma now lasts 5 seconds longer at each level than before.
      • Level.5 Stigma will now last 20 seconds.
    • Stigma status can no longer be extended by skill delays.
    • Stigma status can now penetrate guards and shields. (This applies to other status effects too)
    • Stigma effect now cancels when the target dies.
  • 11/07/2013 KR
    • Skill position swapped with Rapid Shot
    • Damage Reduced
    • All debuff effect\growth\time reduced.
    • Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage. (Effectively reduces stigma multiplier to 1\3)
  • 05/15/2014 KR
    • Damage increase increased.
    • Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills. (eg. Statue of Glory Video)
  • 02/05/2015 KR
    • Movement Speed Decrease decreased.
    • Damage Increase decreased.
    • Critical Damage Increase decreased.


Alternative Names

Server Name Translation
South Korea ?? Stigma Snipe
France Stigmates magiques Magical stigmas


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