Template:Se

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Revision as of 01:20, 27 September 2022 by Bluhen (talk | contribs) (🤔)
Notebook.png
Information: If you want to test this template, please use Sandbox.
This documentation is transcluded from Template:Se/doc.

Refer to the Index of Effect Icons for the full list of images.

Usage

{{se
  | icon = no
  | id =
  | name =
  | alt =
  | type =
  | tt = no
  | label = no
  | font =
 }}

Common Status Effects

  • Status 045.png
    Super Armor
  • Status 074.png
    Anti-Magic
  • Status 116.png
    Bleed
  • Status 071.png
    Burn
  • Status 095.png
    Confusion
  • Status 079.png
    Curse
  • Status 094.png
    Extreme Coldness
  • Status 087.png
    Faint / Conviction / Power Faint
  • Status 070.png
    Flattened
  • Status 081.png
    Freeze
  • Status 458.png
    Groggy
  • Status 090.png
    Leg Injury
  • Status 129.png
    Lethargy
  • Status 236.png
    Mana Pollution
  • Status 092.png
    Move Slowdown
  • Status 088.png
    Panic
  • Status 076.png
    Poison
  • Status 313.png
    Silence
  • Status 085.png
    Wound

Types of Status Effects

  • Default: Self Buff
  • pb: Party Buff
  • aob: Ally Only Buff
  • pd: Party Debuff
  • aod: Ally Only Debuff
  • sapb: Self/Ally Pick-up Buff
  • sb: Self Buff
  • sd: Self Debuff
  • eb: Enemy Buff
  • ed: Enemy Debuff
  • sapd: Self/Ally Pick-up Debuff
  • cb: Couple Buff
  • aoeb: Ally Only & Enemy Buff
  • aoed: Ally Only & Enemy Debuff

Examples

  • {{se|id=045|name=Super Armor|type=sb}} and {{se||Super Armor}} will return:
    Status 045.png
    Self Buff
  • {{se|087|Faint|Stun|ed}} and {{se||Faint|Stun}} will return:
    Status 087.png
    Enemy Debuff
  • {{se||Bleed|icon=no}} will return:
    Status 116.png
    Enemy Debuff
  • {{se||Bleed|tt=no}} will return:
  • {{se||Bleed|label=no}} will return:
    Status 116.png
    Enemy Debuff
  • {{se|703}} will return:
    Status 703.png

    The '''se''' (short for Status Effect) template is used to display the icons of the game's many status effects. Mainly transcluded on skill pages to make it clear which icon belongs to which skill. When hovering over the name, a tooltip indicating the type of the effect will appear (self, party, etc).

    Template parameters

    This template prefers inline formatting of parameters.

    ParameterDescriptionTypeStatus
    ID1 id

    The number that identifies the status effect. This parameter can be skipped; the icon will be updated accordingly if the "name" parameter matches one of the status effects listed above.

    Default
    Dunno.png
    Example
    105
    Numbersuggested
    Name2 name

    The name of the status effect. Links to Status Effects by default, but it can also link to its own subpage if it exists (i.e. Status Effects/Armor Break).

    Example
    Destruction Aura
    Stringsuggested
    Alternative label3 alt

    An alternative label that does not affect the links nor the icon. This parameter is usually not necessary, but it can be useful in rare ocassions.

    Example
    Stun
    Stringoptional
    Type4 type

    The type of the status effect, i.e. Party Buff or Enemy Debuff displaying in the tooltip's content. Full list above.

    Default
    Self Buff
    Example
    pb
    Stringoptional
    Fontfont

    The style of the font. Available: bold, italic, bold italic

    Example
    bold
    Stringoptional
    Text beforeprefix

    no description

    Stringoptional
    Text aftersuffix

    no description

    Stringsuggested
    Icon toggleicon

    Disables the status effect icon. The "ID" parameter becomes useless. The only input available is "no".

    Example
    no
    Stringoptional
    Tooltip togglett

    Disables the tooltip. The only input available is "no".

    Example
    no
    Stringoptional
    Label togglelabel

    Disables the label. The "name" parameter can still be used, if needed, to change the icon's link. The only input available is "no".

    Example
    no
    Stringoptional