Template:SkillText: Difference between revisions
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*Duration: 15 Seconds. | *Duration: 15 Seconds. | ||
<font color="00ffcc">'''Holy Shackle'''</font> | <font color="00ffcc">'''Holy Shackle'''</font> | ||
*All defenses of the target are decreased by | *All defenses of the target are decreased by 10%. | ||
*When target travels too far away, pull the target back in and activate [Regression Shock] | *When target travels too far away, pull the target back in and activate [Regression Shock] | ||
*When the target is pulled back in, duration is reduced by 7 seconds each time. | *When the target is pulled back in, duration is reduced by 7 seconds each time. | ||
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*Penetrates all targets. | *Penetrates all targets. | ||
*[Spear Throw] ignores the targets' defense (Dungeon only). | *[Spear Throw] ignores the targets' defense (Dungeon only). | ||
| Viert Werfen Speer KR = | |||
<font color="00ffcc">'''Werfen Speer'''</font> | |||
*Penetrates all targets. | |||
*[Spear Throw] ignores the targets' defense. | |||
| Zweit Sicheln = | | Zweit Sicheln = | ||
<font color="00ffcc">'''Slaughter'''</font> | <font color="00ffcc">'''Slaughter'''</font> | ||
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| Abgrund=obtain 1 Absorption everytime the projectile explodes. | | Abgrund=obtain 1 Absorption everytime the projectile explodes. | ||
| Chaos Feld=3 MP is burned per hit. | | Chaos Feld=3 MP is burned per hit. | ||
| Befeiung Feld=each enemy that has been hit successfully will increase [ | | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack. | ||
}} | }} | ||
| Nichts Feld= | | Nichts Feld= | ||
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*Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active) | *Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active) | ||
*MP consumption of Henir Release Skills decreased during Henir (Awakening) state. | *MP consumption of Henir Release Skills decreased during Henir (Awakening) state. | ||
| | | New Belief KR= | ||
<font color="07a785">'''Unfamiliar Enlightenment'''</font> | |||
*While in Henir (Awakening) state, when using a <font color="5e65f3">'''Henir Release'''</font> skill, all skill cooldown is decreased. (Excluding Hyper Active/Wedding skill) | |||
*While in Henir (Awakening) state, <font color="5e65f3">'''Henir Release'''</font> skill MP consumption is decreased. | |||
| Ruler of the Abyss= | |||
<font color="07a785">'''Ruler of the Abyss'''</font> | <font color="07a785">'''Ruler of the Abyss'''</font> | ||
*Gain [[Status Effects | *Gain [[Status Effects|[Ruler of the Abyss]]] state after using Special Active skills 3 times. | ||
<font color="07a785">'''Encroaching Chaos'''</font> | <font color="07a785">'''Encroaching Chaos'''</font> | ||
*Inflict hit target with [[Status Effects | *Inflict hit target with [[Status Effects|[Encroaching Chaos]]] when using Command or Active skills during Henir (Awakening) state. (1 second cooldown) | ||
| AwakenedWillApostasia= | | AwakenedWillApostasia= | ||
<font color="07a785">'''Awakened Will'''</font> | <font color="07a785">'''Awakened Will'''</font> | ||
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| Recreation= | | Recreation= | ||
<font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font> | <font color="07a785">'''[[Wechsel|<font color="07a785">Wechsel</font>]] Reinforcement'''</font> | ||
* | *When the skill is used, have a chance to reduce the cooldown of all skills by 50% (Except Wedding Skill/Hyper Active). | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
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*The following stats increase additionally: | *The following stats increase additionally: | ||
**Physical / Magical Defense | **Physical / Magical Defense | ||
**Awakening Charge Rate / | **Awakening Charge Rate / Awakening Duration | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} | ||
{{!}}<font color="07a785">'''Twisted Authority'''</font> | {{!}}<font color="07a785">'''Twisted Authority'''</font> | ||
*Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle | *Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle Mode] per surrounding enemy. | ||
| Shining Presence= | | Shining Presence= | ||
Edel Eid Effect | Edel Eid Effect |
Revision as of 23:25, 11 July 2019