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   | Soul Collector=
   | Soul Collector=
<font color="d4b5ff">'''Soul Collection'''</font>
<font color="d4b5ff">'''Soul Collection'''</font>
*Gather a soul after every 5 hits
*Cooldown time of 1 second for a max of 5 stacks
*Gathered souls can be used for 'Trigger'-type skills.
  | Soul CollectorKR=
<font color="d4b5ff">'''Soul Collection (KR Only)'''</font>
*Gather a soul on each hit (5 hits in Arena)
*Gather a soul on each hit (5 hits in Arena)
*Cooldown time of 1 second for a max of 5 stacks
*Cooldown time of 1 second for a max of 5 stacks
*Gathered souls can be used for 'Trigger'-type skills.
*Gathered souls can be used for certain skills. (As noted in affected skills' tooltips)
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]].
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]].
   | Sniper Mode=
   | Sniper Mode=
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*"Burst of Terror" is activated by Special Actives for additional damage.
*"Burst of Terror" is activated by Special Actives for additional damage.
   | Apollyon=
   | Apollyon=
<font color="d4b5ff">'''Terror Absorption'''</font>
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
*Stage is enhanced by 1 for every debuff removed (Max 20 times)
*Size +1.5% and Damage +0.5% per stage
  | ApollyonKR=
<font color="d4b5ff">'''Terror Absorption'''</font>
<font color="d4b5ff">'''Terror Absorption'''</font>
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800
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*Every hit uses 1 Combination Point (Up to 10 times)
*Every hit uses 1 Combination Point (Up to 10 times)
   | AltarOfEvil=
   | AltarOfEvil=
<font color="FFC000">'''Madness'''</font>
*Super Armor while active
*ZZZZ and XXX(Hold) commands are added.
*[[Death Touch]] : Absorp HP/MP from a single target.
*[[Mortal Fear]] : Inflicts stun and deals wide additional damage.
*[[Dark Plasma]] : Far frontal wide-area attack.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Duration : 30 seconds. (9 seconds in Arena)
  | AltarOfEvilKR=
<font color="FFC000">'''Madness'''</font>
<font color="FFC000">'''Madness'''</font>
*Super Armor while active
*Super Armor while active
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*[[Thorns of Hell]] : Surrounding wide-area attack.
*[[Thorns of Hell]] : Surrounding wide-area attack.
*[[Dark Plasma]] : Far frontal wide-area attack.
*[[Dark Plasma]] : Far frontal wide-area attack.
*[[Hell Gate (Diabla)]] : Frontal wide-area attack.
*[[Abyssal Gate]] : Frontal wide-area attack.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Duration : 30 seconds. (9 seconds in Arena)
*Duration : 30 seconds. (9 seconds in Arena)
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*Upon attack, grows to deal continuous damage.
*Upon attack, grows to deal continuous damage.
*After 10 seconds, growth damage is dealt once more with hitstun.
*After 10 seconds, growth damage is dealt once more with hitstun.
*When fully grown, reduces defense for 10 seconds.
   | Transcendence=
   | Transcendence=
<font color="FFC000">'''Manic Demon Form'''</font>
<font color="FFC000">'''Manic Demon Form'''</font>
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*[[Shadow Fury]] : Pierce through enemies in front and absorb MP.
*[[Shadow Fury]] : Pierce through enemies in front and absorb MP.
*[[Shrewd Cutter]] : Wide-area tracking attack.
*[[Shrewd Cutter]] : Wide-area tracking attack.
*[[Brutal Rush]] :
*[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted
*[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted
*[[Genocide Cross]] :
*Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
*Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled.
*Duration : 30 seconds.
*Duration : 30 seconds.
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*[[Pampero Booster]]
*[[Pampero Booster]]
*[[X-1 Extruder]]
*[[X-1 Extruder]]
*[[Plasma Shock]]
  | War Machine=
  | War Machine=
<font color="FFCC00">'''Weapon of War'''</font>
<font color="FFCC00">'''Weapon of War'''</font>
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*2nd Job: [[Bloody Chain]]
*2nd Job: [[Bloody Chain]]
*2nd Job: [[Kill Point]]
*2nd Job: [[Kill Point]]
*2nd Job: [[Bloody Road]]
*Transcendence: [[Chain Viper]]
*Transcendence: [[Chain Viper]]
*Transcendence: [[Dancing Rush]]
*Transcendence: [[Dancing Rush]]
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  | Chain Skills=
  | Chain Skills=
<font color="FFCC00">'''Chain Skill'''</font>
<font color="FFCC00">'''Chain Skill'''</font>
*Base: [[Backstep]]
*Base: [[Needle Sobat]]
*Base: [[Needle Sobat]]
*1st Job: [[Head Shot (Rose)|Head Shot]]
*1st Job: [[Head Shot (Rose)|Head Shot]]
*1st Job: [[Fake Shot]]
*2nd Job: [[Western Fire]]
*2nd Job: [[Western Fire]]
*2nd Job: [[Bloody Chain]]
*2nd Job: [[Bloody Chain]]
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*Press the {{CZ}} key to fire 1 shot. (Max of 6 times)
*Press the {{CZ}} key to fire 1 shot. (Max of 6 times)
*50% chance to deal double damage.
*50% chance to deal double damage.
*When firing additional shots, press the {{CX}} key to recover all ECP and cast [[Backstep|[Back Step]]].
*When firing additional shots, press the {{CX}} key to recover all ECP.
*Hold the [Directional] key and press the {{CZ}} key to adjust direction.
*Hold the [Directional] key and press the {{CZ}} key to adjust direction.
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots)
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots)
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*[[Bloody Chain]]
*[[Bloody Chain]]
*[[Kill Point]]
*[[Kill Point]]
*[[Bloody Road]]
*[[Chain Viper]]
*[[Chain Viper]]
*[[Rushing Dance]]
*[[Rushing Dance]]
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*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front.
*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front.
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster.
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster.
*{{SkillType|M}} [[Thorns of Hell/ModA|Thorns of Hell]] :
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front
*{{SkillType|M}} [[Abyssal Gate/ModA|Abyssal Gate]] :
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds.
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
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<!-- Rose's True Skills -->
<!-- Rose's True Skills -->
    | Backstep = When used, grants the '''Heavenly Step''' buff.
    | BackstepKR = Increases ECP cost by 5.
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
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     | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%.
     | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%.
     | Robot Detonation = Summon 1 additional full width Land Runner
     | Robot Detonation = Summon 1 additional full width Land Runner
     | MiracleVision = ECP cost increased by 5. Decreases all skill cooldown by 10%.
     | MiracleVision = Increase Maximize by 5%.
    | MiracleVisionKR = Decreases all skill cooldown by 10%.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | ChainPowder = Damage from shot increased by 10%.
     | ChainPowder = Damage from shot increased by 10%.
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*Speed is increased by 1.2 times.
*Speed is increased by 1.2 times.
     | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage.
     | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage.
    | Penetrating Bullet=Ignore 50% (25% in PvP) of the hit enemy's defense.
     | Phantom Shot = MP burn amount increased by 5.
     | Phantom Shot = MP burn amount increased by 5.
     | LimitOver = Skill damage increased by 5%.
     | LimitOver = Skill damage increased by 3%.
     | MagnetismField=Magnetism duration increased by 50%
     | MagnetismField=Magnetism duration increased by 50%
     | MagneticGuard = Damage reduction and magical attack increased by 5%.
     | MagneticGuard = Damage reduction increased by 5%.
    | LimitOverKR = Skill damage increased by 3%.
    | MagneticGuardKR = Damage reduction increased by 5%.


<!--Ain's True Skills-->
<!--Ain's True Skills-->

Revision as of 03:32, 29 August 2019