Template:SkillText: Difference between revisions

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   | Drehen Hintern =
   | Drehen Hintern =
<font color="FFC000">'''Back Attack'''</font>
<font color="FFC000">'''Back Attack'''</font>
*50% chance to inflict with '''[[Status Effects|Stun]]''' for 1.5 seconds.
*50% chance to inflict '''[[Status Effects|Stun]]''' for 1.5 seconds.
   | Zweit Schneiden =
   | Zweit Schneiden =
<font color="FFC000">'''Zweit · Schneiden'''</font>
<font color="FFC000">'''Zweit · Schneiden'''</font>
*Casting additional slash according to the charging stage.
*Casts additional slashes depending on the charging stage.
*1st stage [Horizontal Slash], 2nd stage [Vertical Slash], 3rd stage [Raising Slash].
*Stage 1 [Horizontal Slash], Stage 2 [Vertical Slash], Stage 3 [Raising Slash].
*Consume 25 MP per stage.
*Per charge, 25 MP is consumed.
   | Dritt Attentat =
   | Dritt Attentat =
<font color="FFC000">'''Silent Assassination'''</font>
<font color="FFC000">'''Silent Assassination'''</font>
*Can penetrate all the targets.
*Penetrates through all targets.
*Increase 10% damage according to targets' '''[[Status Effects|Bleed]]''' stacks.
*For every 1 stack of '''[[Status Effects|Bleed]]''', damage is increased by 10%.
   | Fessel HeiligA =
   | Fessel HeiligA =
<font color="FFC000">'''글레입니르'''</font>
<font color="FFC000">'''Gleipnir'''</font>
*Hit targets are inflicted with '''[[Status Effects|Holy Shackle]]'''.
*Hit targets are inflicted with '''[[Status Effects|Holy Shackle]]'''.
*Holy Shackle shares 20% HP of the user (half in PvP).
*Holy Shackle shares 20% HP of the user (half in PvP).
*The shackle will wear off if HP is 0 or running out of time.
*The shackle will wear off when its HP reaches 0 or when the duration ends.
*Duration: 20 Seconds.
*Duration: 20 Seconds.
   | Fessel HeiligB =
   | Fessel HeiligB =
<font color="FFC000">'''Holy Shackle'''</font>
<font color="FFC000">'''Holy Shackle'''</font>
*All defense is decreased by 30%.
*All defenses of the target are decreased by 30%.
*Activate [Regression Shock] and transfer the target back if get out of the designated area.
*When target travels too far away, pull the target back in and activate [Regression Shock]
   | Viert Werfen SpeerA =
   | Viert Werfen SpeerA =
<font color="FFC000">'''Viert'''</font>
<font color="FFC000">'''Viert'''</font>
*Recover half of the MP Usage when raid is missed.
*When the assault fails, recover half of the consumed MP.
*Range is decreased by 22% in PvP.
*Range is decreased by 22% in PvP.
   | Viert Werfen SpeerB =
   | Viert Werfen SpeerB =
<font color="FFC000">'''Werfen Speer'''</font>
<font color="FFC000">'''Werfen Speer'''</font>
*Can penetrate all the targets.
*Penetrates through all targets.
*Spear Throw ignores all defense of the target (Dungeon only).
*[Throw] ignores the targets' defense (Dungeon only).
   | Zweit SichelnA =
   | Zweit SichelnA =
<font color="FFC000">'''순참'''</font>
<font color="FFC000">'''순참'''</font>
*Hit targets are inflicting with max stacks '''[[Status Effects|Bleed]]'''.
*Hit targets are inflicted with max stacks of '''[[Status Effects|Bleed]]'''.
   | Zweit SichelnB =
   | Zweit SichelnB =
<font color="FFC000">'''Suppression'''</font>
<font color="FFC000">'''Suppression'''</font>
*Activate special effect when attacking [Super Armor] target.
*When attacking [Super Armor] target, activate special function
**Dungeon: Damage is increased by 1.5 times.
**Dungeon : Damage is increased by 1.5 times.
**PvP: Damage is decreased by 50%, knock down the target.
**PvP : Damage is decreased by 50% and knocks target down.
   | Fantasiegebilde Speer =
   | Fantasiegebilde Speer =
<font color="FFC000">'''Fantasiegebilde Speer'''</font>
<font color="FFC000">'''Fantasiegebilde Speer'''</font>

Revision as of 16:16, 17 December 2016