Template:SkillText: Difference between revisions

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<!--Ain's Mechanics-->
<!--Ain's Mechanics-->
   | Chant =
   | Chant =
<font color="FFC000">'''Chant Skill'''</font>
<font color="ffcc66">'''Chant Skill'''</font>
*Respond to [Eid], the essence of the communion with the El
*Respond to [Eid], the essence of the communion with the El
   | Projection =
   | Projection =
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*With additional chants, damage and range increases (Up to 2 times)
*With additional chants, damage and range increases (Up to 2 times)
   | Abschluss =
   | Abschluss =
<font color="FFC000">'''Isolated World'''</font>
<font color="00ffcc">'''Isolated World'''</font>
*Hold [Skill Key] to be immune to all damage (Max 5 seconds)
*Hold [Skill Key] to be immune to all damage (Max 5 seconds)
*Consume additional 5 MP per second when the prism is maintained
*Consume additional 5 MP per second when the prism is maintained
   | Erst Bohren =
   | Erst Bohren =
<font color="FFC000">'''Erst · Bohren'''</font>
<font color="00ffcc">'''Erst · Bohren'''</font>
*Hold the [Skill Key] to aim the attack up/down
*Hold the [Skill Key] to aim the attack up/down
*After throwing the spear, press the [Skill Key] again to move to the position of the spear
*After throwing the spear, press the [Skill Key] again to move to the position of the spear
   | Dritt Stilett =
   | Dritt Stilett =
<font color="FFC000">'''Dritt · Stilett'''</font>
<font color="00ffcc">'''Dritt · Stilett'''</font>
*Press [Skill Key] again to throw at the last hit target (Cooldown after throw: 0.5 seconds)
*Press [Skill Key] again to throw at the last hit target (Cooldown after throw: 0.5 seconds)
*Lock-on to the enemy hit dismissed in 2 seconds
*Lock-on to the enemy hit dismissed in 2 seconds
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*Hit targets are inflicted with [[Status Effects/Frozen|[Frozen]]] for 3 seconds.
*Hit targets are inflicted with [[Status Effects/Frozen|[Frozen]]] for 3 seconds.
   | Schwert Platzen =
   | Schwert Platzen =
<font color="FFC000">'''Granted Power'''</font>
<font color="00ffcc">'''Granted Power'''</font>
*Body size is increased by 1.3 times
*Body size is increased by 1.3 times
*All attribute resistances are increased by 100
*All attribute resistances are increased by 100
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*Damage increased by 10% per [[Status Effects/Bleed|[Bleed]]] stack.
*Damage increased by 10% per [[Status Effects/Bleed|[Bleed]]] stack.
   | Fessel Heilig =
   | Fessel Heilig =
<font color="FFC000">'''Gleipnir'''</font>
<font color="00ffcc">'''Gleipnir'''</font>
*Hit targets are inflicted with [[Status Effects/Holy Shackle|[Holy Shackle]]].
*Hit targets are inflicted with [[Status Effects/Holy Shackle|[Holy Shackle]]].
*HP is equal to 20% of the caster's maximum HP (half in PvP).
*HP is equal to 20% of the caster's maximum HP (half in PvP).
*Dissappears when its HP reaches 0 or when the duration is over.
*Dissappears when its HP reaches 0 or when the duration is over.
*Duration: 15 Seconds.
*Duration: 15 Seconds.
<font color="FFC000">'''Holy Shackle'''</font>
<font color="00ffcc">'''Holy Shackle'''</font>
*All defenses of the target are decreased by 30%.
*All defenses of the target are decreased by 30%.
*When target travels too far away, pull the target back in and activate [Regression Shock]
*When target travels too far away, pull the target back in and activate [Regression Shock]
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*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
   | Bewachsen Feste Gott Waffe=
   | Bewachsen Feste Gott Waffe=
<font color="FFC000">'''Goddess's Weapon Covering the Sky'''</font>
<font color="00ffcc">'''Goddess's Weapon Covering the Sky'''</font>
*All hits ignores defensive effects.
*All hits ignores defensive effects.
*Gives a certain chance to trigger [Critical] hit.
*Gives a certain chance to trigger [Critical] hit.

Revision as of 08:45, 20 May 2017