Template:SkillText: Difference between revisions

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  | Weapon Switch=
  | Weapon Switch=
<font color="FFCC00">'''Weapon Switch'''</font>
<font color="FFCC00">'''Weapon Switch'''</font>
*Switches to the [{{{2|}}}] automatically when skill is activated.
*Switches to [{{{2|}}}] immediately upon cast.
  | Flame Strike=
  | Flame Strike=
<font color="FFCC00">'''Flame Strike'''</font>
<font color="FFCC00">'''Flame Strike'''</font>
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  | Western Fire=
  | Western Fire=
<font color="FFCC00">'''Western Fire'''</font>
<font color="FFCC00">'''Western Fire'''</font>
*Pierces all enemies and has a 33% chance of inflicting [[Status Effects/Bleed|[Bleed]]]
*Pierces all enemies and has a 33% chance of inflicting [[Status Effects/Bleed|[Bleed]]] status effect.
  | Bloody Carnival=
  | Bloody Carnival=
<font color="FFCC00">'''Wild Dance'''</font>
<font color="FFCC00">'''Wild Dance'''</font>
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  | Multi Head Shot=
  | Multi Head Shot=
<font color="FFCC00">'''Shooting Mode'''</font>
<font color="FFCC00">'''Shooting Mode'''</font>
*Press {{CZ}} to fire 1 basic shot. (Up to 6 times)
*Press the {{CZ}} key to fire 1 shot. (Max of 6 times)
*Each shot has a 50% chance to deal double damage.
*50% chance to deal double damage.
*When firing additional shots, press {{CX}} to trigger [Backstep], granting you immunity while recovering all of your ECP.
*When firing additional shots, press the {{CX}} key to recover all ECP and cast [[Backstep|[Back Step]]].
*Hold a directional key and press {{CZ}} to fire in that direction.
*Hold the [Directional] key and press the {{CZ}} key to adjust direction.
*When firing additional shots, 10 MP is consumed per shot (Up to 10 times)
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots)
*While standby during Shooting Mode, 10 MP is consumed per second.
*When in standby during shooting mode, consume 10 MP per second.
  | Kill Point=
  | Kill Point=
<font color="FFCC00">'''Constrained Prey'''</font>
<font color="FFCC00">'''Imprisoned Prey'''</font>
*Reduces all defense of hit enemies by 35% for 1.5 seconds.
*Enemies hit will have a decrease of all Defense Power for 1.5 seconds.
*Defense reduction is increased by 3% for each enemy hit. (Up to 15%)
*Reduction of Defense Power is increased by 3% per enemy hit. (Max 15%)
  | Bloody Chain=
  | Bloody Chain=
<font color="FFCC00">'''Raid'''</font>
<font color="FFCC00">'''Raid'''</font>
*If chain hits, pressing the skill key again allow you to rush forward. (Super Armor when used)
*If the chain gunblade hits, pressing the [Skill Key] again to rush forward and attack. (When casted, Super Armor State)
  | Gun Guard A=
  | Gun Guard A=
<font color="FFCC00">'''Gun Guard'''</font>
<font color="FFCC00">'''Gun Guard'''</font>
*Hold the skill key to maintain Gun Guard for 10 ECP per second.
*Hold [Skill Key] to consume 10 ECP and maintain Gun Guard.
*Damage taken from commands and active skills is reduced while Gun Guard is active.
*During Gun Guard, damage taken from common attacks and active skills are reduced.
  | Gun Guard B=
  | Gun Guard B=
<font color="FFCC00">'''Back Counter'''</font>
<font color="FFCC00">'''Back Counter'''</font>
*When hit from behind, there will be a chance to counter with [Top Spin]. (This effect has a 10 second cooldown)
*When hit from behind, 50% chance to activate [[Top Spin|[Top Spin]]]] (Does not reactivate for 10 seconds)
  | Saw Blade=
  | Saw Blade=
<font color="FFCC00">'''Deep Wound'''</font>
<font color="FFCC00">'''Weaken Wound'''</font>
*For 5 seconds, All Defense and MP Gain on attack/on hit reduced.
*Decreases all Defense and MP recovery for 5 seconds.
  | Snake Chain=
  | Snake Chain=
<font color="FFCC00">'''Snake Chain'''</font>
<font color="FFCC00">'''Snake Chain'''</font>

Revision as of 15:13, 3 January 2018