Template:SkillText: Difference between revisions

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   | Harmony=
   | Harmony=
Harmony
Harmony
*Stun/Panic/Confusion/Fear/Suppression/Helpess/Aging/Curse Duration decreased
*Stun/Panic/Confusion/Fear/Helpess/Aging/Curse Duration decreased
*[Eid: Mut]: Damage Increase 2 times
*[Eid: Mut]: Damage Increase 2 times
*[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
*[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
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<!--Laby'sMechanics-->
<!--Laby'sMechanics-->
   | Uncomfortable! =
   | Yucky! =
<font color="fe2d87">'''[Uncomfortable!]'''</font><br>Nisha is unpleasant to Laby! I try to reach my hand out, but don't know why I feel a sense of rejection.<br>Reduces all your speed by 5% for 5 seconds.
<font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
   | I'll Help You! = <font color="#fe2d87">'''[Laby, I'll Help You!]'''</font><br>{{#switch:{{{2|}}}
   | I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}}
     | Rolling = Enemies hit by the squishy lump will lose their energy, reducing all speed.
     | Rolly Rolly= Enemies hit by the squishy lump will lose their energy, reducing all elemental resistances.
     | Milky Way = Enemies hit by the starlight have their attack and defense decreased by a certain amount.
     | Milky Way = Enemies hit by the starlight have their attack and defense decreased by a certain amount.
     | Let's Punch Together = Enemies hit are inflicted with the Groggy status.
     | Everybody, Punch = Enemies hit are inflicted with the Groggy status.
     | Fox Rain = Restores HP and MP to allies within the rainy area.
     | Sunshower = Restores HP and MP to allies within the rainy area.
     | Refraction = The space of light pushes away enemies more and reduces damage received by allies within the area.
     | Reflection = The space of light pushes away enemies more and reduces damage received by allies within the area.
     | The Wind Blows = Increases all speeds of allies within the windy area.
     | It's Windy = Increases all speeds of allies within the windy area.
     | Caught! = Targets hit will be frozen for 3 seconds
     | Got You! = Targets hit will be frozen
   }}
   }}
  | Laby's Friend? =
<font color="fa77ba">'''[Laby's Friend?]'''</font><br>Summoned Memory of the Forest will react.
  | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}}
  | Poco...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Roll ahead while attacking enemies when it appears.
*Fire homing projectiles when reacting
*Each Growth Stage will increase damage of homing projectiles by 10%
  | Wooki...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Attack short range ahead when it appears.
*Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded)
*Each Growth Stage will increase cooldown reduction by 0.2 sec.
  | Zumyu...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Create a black hole when it appears.
*Warp next to Laby and spin attack when reacting
*Each Growth Stage will increase Spin Attack damage by 10%
  | Bibi...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Apply a debuff that decreases Physical Defense when it appears.
*Warp next to the closest enemy and apply a bleeding debuff with a biting.
*Each Growth Stage will increase bleeding debuff stacks.
  }}
  | See You Next Time = [See You Next Time]
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
*Each stage will increase explosion damage by 10%
  | Look! = <font color="fa77ba">'''Let's Look Together!'''</font>
*Use 4 Sentimental Points
*Using Sentimental Points will increase range by 50%, damage by 20%, and include a black hole effect.<br>(Can use skill without Sentimental Points)
  | Mirror Shield = <font color="fa77ba">'''Defense Mechanism'''</font>
*Damage Reduction for 5 sec.
*Physical/Magical Attack Power Increase for 10 sec.


<!-- Skill Traits -->
<!-- Skill Traits -->
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   | Regenerating (1) = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
   | Regenerating (1) = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
   | Regenerating (2) = 50% chance of lowering Cooldown to 60%
   | Regenerating (2) = 50% chance of lowering Cooldown to 60%
   | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to 200%
   | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to {{{2|200}}}%
   | Evil = Skill will burn {{{2|}}} MP per hit
   | Evil = Skill will burn {{{2|}}} MP per hit
   | Powerful = Super Armor added to the skill<br>Cooldown increased to {{{2|}}}%
   | Powerful = Super Armor added to the skill<br>Cooldown increased to {{{2|}}}%
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     | ExplosiveTrap = 25% chance of throwing 2 traps.
     | ExplosiveTrap = 25% chance of throwing 2 traps.
     | Fatality = Increased chance of critical hit.
     | Fatality = Increased chance of critical hit.
     | BackKick = Upon successful hit with Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20)
     | BackKick = After casting Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20)
     | DiveKickBombing = Black Hole feature added when charging forward.
     | DiveKickBombing = Black Hole feature added when charging forward.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | Nature'sForce = MP Gain decreased lessened to -10%.
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<!--Laby's True Skills-->
<!--Laby's True Skills-->
     | Inner Aurora = Sentimental Point charging speed increased by 50%.
     | Inner Aurora = Sentimental Point charging speed increased by 50%.
     | Endure! = Sentimental Point recovery amount increased by 5.
     | Hang On! = Sentimental Point recovery amount increased by 5.
     | Bababam = Damage increase when dealing a Critical Hit increased to 60% (30% in PvP)
     | Bbababam = Damage increase when dealing a Critical Hit increased to 60% (30% in PvP)
     | I'll Help You! = 50% chance of not consuming any MP
     | I'm Helping! = 50% chance of not consuming any MP
     | Rolling = Squishy Lump travel duration increased
     | Rolly Rolly = Squishy Lump travel duration increased
     | Distortion = Lost mana amount increased
     | Distortion = Lost mana amount increased
     | You Want A Candy? = 50% chance to penetrate the enemy once
     | Want Candy? = 50% chance to penetrate the enemy once
     | Cloud = Debuff will additionally lower attack speed by 10%
     | Gurumi = Debuff will additionally lower attack speed by 10%
     | Sparkle = Traveling distance increased
     | Flashy = Traveling distance increased
    | Festival = Detection hit range increased
    | Got You! = MP Usage is decreased by 20% / Frozen duration is increased by 2 seconds
    | Handy Vines = Detection range increased by 25%
    | Poco...! = Roll! damage increased by 1.2 times
    | Look! = Consumed Sentimental Points reduced by 1
    | Bramble, Grow! = Damage when consuming Sentimental Points increased
    | Wooki...! = WooKipaw Punch damage increased by 1.2 times
    | Pretty Flower = All Speed Reduction increased by 5%
    | Zumyu...! = Black Hole hit range increased by 1.2 times
    | Bibi...! = Gnawing range increased by 1.2 times
    | Flower Garden = Damage when consuming Sentimental Points increased
   }}
   }}



Revision as of 14:18, 7 March 2019