Template:SkillText: Difference between revisions

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*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
*Reduces mana consumption by 30% and boosts mana gain when Vitality is active to 200% (150% in PvP)
*Reduces mana consumption by 30% and boosts mana gain when Vitality is active to 200% (150% in PvP)
  | Mega Slash=
<font color=FFC000>'''Focus Strength'''</font>
*Press the [Skill Key] for 0.5 seconds or more to charge.
*Upon charge, damage is increased by 1.2 times.
  | Iron Body=
<font color="FFCC00">'''Iron Body'''</font>
*Super Armor status
*Received Damage Reduction
*Movement Speed Increased by 1.3 times
{{!}}-
{{!}}
{{!}} <font color="FFCC00">'''Pain Endurance'''
*All debuffs are removed upon activation.</font>
   | GrandCross=
   | GrandCross=
<font color="ffcc00">'''Grand Cross'''</font>
<font color="ffcc00">'''Grand Cross'''</font>
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[[Brutal Slayer|<font color="4488ff">'''Brutal Slayer'''</font>]]
[[Brutal Slayer|<font color="4488ff">'''Brutal Slayer'''</font>]]
Whenever the MP burn occurs, Elsword next few hits will be critical.
Whenever the MP burn occurs, Elsword next few hits will be critical.
  | PainEndurance=
 
<font color="FFCC00">'''Pain Endurance'''
*All debuffs are removed upon activation.</font>


<!-- Aisha's Mechanics -->
<!-- Aisha's Mechanics -->
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*This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)  
*This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)  
*Press '''V''' to activate the memorized skills in order.
*Press '''V''' to activate the memorized skills in order.
 
  | Magic Missile=
<font color="FFC000">'''Magic Missile'''</font>
*Upon cast, it does not stun after the duration ends.
*Upon use during awakening, tracking speed is increased by 30%
  | Lightning Shower=
<font color="FFC000">'''Lightning Shower'''</font>
*Additional attack possible by pressing [Skill Key]
*Additional attack consumes 6 MP per hit.
*Enemies hit will be stunned for 3 sec.
  | Magic Staff=
<font color="FFC000">'''Physical Enhancement'''</font>
*Upon Physical Attack, knockdown rate is reduced
*Upon attack/being attacked, MP Recovery is increased
{{!}}-
{{!}}
{{!}} <font color="FFC000">'''Staff Enhancement'''</font>
*At a certain chance, cause [Space Impact]
  | Aging=
<font color="FFC000">'''Aging'''</font>
*Damage increased while awakened
*Upon being attacked by explosion, an [Aging] debuff is applied for 15 sec. (6 seconds in PvP)
*Aging: Attack/Movement Speed decreased by 20%, All Attack Power decreased by 15%, Additional Damage decreased by 80%
  | Energy Discharge=
<font color="FFC000">'''Mana of Rage'''</font>
*Increase max MP depending on the number of awakening beads.
*Depending on the amount, natural MP recovery is increased.
<!-- Rena's Mechanics -->
<!-- Rena's Mechanics -->
   | Nature =
   | Nature =
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'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]'''
'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]'''
*Consumes the <font color="4488FF">Gale gauge</font> and charges the <font color="FF4444">Annihilation gauge</font>
*Consumes the <font color="4488FF">Gale gauge</font> and charges the <font color="FF4444">Annihilation gauge</font>
*Reduces mana consumption by 40% (20% in PvP) and cooldown by 75% (50% in PvP) when Gale is active  
*Reduces mana consumption by 40% (20% in PvP) and cooldown by 40% (20% in PvP) when Gale is active  


<!-- Add's Mechanics -->
<!-- Add's Mechanics -->
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   | Summon Darkness=
   | Summon Darkness=
<font color="FFC000">'''Dark Control'''</font>
<font color="FFC000">'''Dark Control'''</font>
*Abilities: Identical to the user's stats (35% of the user's health in PvP)
*HP: Identical to the user (35% in PvP)
*Blood Contract: Shares a certain amount of damage taken with the user
*Blood Contract: Shares a certain amount of damage taken with the user
*Immune to skill delay/buff/debuff.
*Immune to skill delay/buff/debuff.
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   | Harmony=
   | Harmony=
Harmony
Harmony
*Stun/Panic/Confusion/Fear/Suppression/Helpess/Aging/Curse Duration decreased
*Stun/Panic/Confusion/Fear/Helpess/Aging/Curse Duration decreased
*[Eid: Mut]: Damage Increase 2 times
*[Eid: Mut]: Damage Increase 2 times
*[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
*[Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
*[Eid: Wille]: Target Area Increase 20%
*[Eid: Wille]: Target Area Increase 20%
<!--Laby'sMechanics-->
  | Yucky! =
<font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
  | I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}}
    | Rolly Rolly= Enemies hit by the squishy lump will lose their energy, reducing all elemental resistances.
    | Milky Way = Enemies hit by the starlight have their attack and defense decreased by a certain amount.
    | Everybody, Punch = Enemies hit are inflicted with the Groggy status.
    | Sunshower = Restores HP and MP to allies within the rainy area.
    | Reflection = The space of light pushes away enemies more and reduces damage received by allies within the area.
    | It's Windy = Increases all speeds of allies within the windy area.
    | Got You! = Targets hit will be frozen
  }}
  | Laby's Friend? =
<font color="fa77ba">'''[Laby's Friend?]'''</font><br>Summoned Memory of the Forest will react.
  | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}}
  | Poco...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Roll ahead while attacking enemies when it appears.
*Fire homing projectiles when reacting
*Each Growth Stage will increase damage of homing projectiles by 10%
  | Wooki...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Attack short range ahead when it appears.
*Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded)
*Each Growth Stage will increase cooldown reduction by 0.2 sec.
  | Zumyu...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Create a black hole when it appears.
*Warp next to Laby and spin attack when reacting
*Each Growth Stage will increase Spin Attack damage by 10%
  | Bibi...! =
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 3 sec.)
*Apply a debuff that decreases Physical Defense when it appears.
*Warp next to the closest enemy and apply a bleeding debuff with a biting.
*Each Growth Stage will increase bleeding debuff stacks.
  }}
  | See You Next Time = [See You Next Time]
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
*Each stage will increase explosion damage by 10%
  | Look! = <font color="fa77ba">'''Let's Look Together!'''</font>
*Use 4 Sentimental Points
*Using Sentimental Points will increase range by 50%, damage by 20%, and include a black hole effect.<br>(Can use skill without Sentimental Points)
  | Mirror Shield = <font color="fa77ba">'''Defense Mechanism'''</font>
*Damage Reduction for 5 sec.
*Physical/Magical Attack Power Increase for 10 sec.


<!-- Skill Traits -->
<!-- Skill Traits -->
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     | #default = MP Usage decreased to {{{2|}}}%
     | #default = MP Usage decreased to {{{2|}}}%
   }}
   }}
   | Heavy = Damage increased to {{{2|}}}%<br>Cooldown increased to {{{3|}}}%
   | Heavy = Damage increased to 144%<br>Cooldown increased to 120%
   | Useful = Max Hits increased<br>Damage decreased to {{{2|}}}%
   | Useful = Max Hits increased<br>Damage decreased to {{{2|}}}%
   | Enhanced = Critical Hit Rate increased to 100%<br>Damage decreased to {{{2|}}}%
   | Enhanced = Critical Hit Rate increased to 100%<br>Damage decreased to {{{2|}}}%
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   | Haste = Cooldown decreased to {{{2|}}}%
   | Haste = Cooldown decreased to {{{2|}}}%
   | Regenerating (1) = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
   | Regenerating (1) = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
   | Regenerating (2) = {{{2|}}}% chance of lowering Cooldown to {{{3|}}}%
   | Regenerating (2) = 50% chance of lowering Cooldown to 60%
   | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to 200%
   | Ruthless = Skill will cancel Mana Break<br>Cooldown increased to {{{2|200}}}%
   | Evil = Skill will burn {{{2|}}} MP per hit
   | Evil = Skill will burn {{{2|}}} MP per hit
   | Powerful = Super Armor added to the skill<br>Cooldown increased to {{{2|}}}%
   | Powerful = Super Armor added to the skill<br>Cooldown increased to {{{2|}}}%
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   | Force=
   | Force=
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
    | Aging=
<font color="FFC000">'''Aging'''</font>
*Upon use during awakening, damage is increased by 30%
*Upon being attacked by explosion, an [Aging] debuff is applied for 20 sec. (8 seconds in PvP)
*Aging: Attack/Movement Speed decreased by 20%, All Attack Power decreased by 15%, Additional Damage decreased by 80%
     | LeapAttack= *Can use the skill multiple times (Max 5 times) within 7 sec. by pressing the skill key again.
     | LeapAttack= *Can use the skill multiple times (Max 5 times) within 7 sec. by pressing the skill key again.
*Use 70% of [[Leap Attack]] MP Cost.
*Use 70% of [[Leap Attack]] MP Cost.
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   | Summon Darkness=
   | Summon Darkness=
<font color="FFC000">'''Darkness Demon'''</font>
<font color="FFC000">'''Darkness Demon'''</font>
*Stats: 1.57 times the Caster's Stats
*HP: 5.22 times the Caster. (57.5% in PvP)
*HP: 5.22 times the Caster. In PvP it is 57.5% of the Caster's
*Immune to skill delay/buff/debuff.
*Immune to skill delay/buff/debuff.
*Pressing the skill key again will unsummon the demon and recover some MP.
*Pressing the skill key again will unsummon the demon and recover some MP.
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*Super Armor while active
*Super Armor while active
*ZZZZ and XXX(Hold) commands are added.
*ZZZZ and XXX(Hold) commands are added.
*{{SkillType|M}} [[Death Touch (Force)|Death Touch]] : Continuous damage to enemies in front.
*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front.
*{{SkillType|M}} [[Mortal Fear (Force)|Mortal Fear]] : Narrow range attack around the caster.
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster.
*{{SkillType|M}} [[Dark Plasma (Force)|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds.
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled.
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     | ExplosiveTrap = 25% chance of throwing 2 traps.
     | ExplosiveTrap = 25% chance of throwing 2 traps.
     | Fatality = Increased chance of critical hit.
     | Fatality = Increased chance of critical hit.
     | BackKick = Upon successful hit with Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20)
     | BackKick = After casting Back Kick, press skill key again to cast additional [[Low Kick]]. (MP cost 20)
     | DiveKickBombing = Black Hole feature added when charging forward.
     | DiveKickBombing = Black Hole feature added when charging forward.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | Nature'sForce = MP Gain decreased lessened to -10%.
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     | PowerofOriax=Command/Active damage increase on back attacks increased by 20%.
     | PowerofOriax=Command/Active damage increase on back attacks increased by 20%.
     | AmbushAttack=100% critical hit rate on a successful back attack.
     | AmbushAttack=100% critical hit rate on a successful back attack.
     | SummonDarkness=Darkness has 150% of the user's stats. (55% of the user's health in PvP)
     | SummonDarkness=Demon's HP and Skill Damage is increased by 1.5 times.
     | ShacklingChain=Shacking range increased by 1.2 times.
     | ShacklingChain=Shacking range increased by 1.2 times.
     | DemonicBreath=Skill Charging MP consumption decreased by 50%.
     | DemonicBreath=Skill Charging MP consumption decreased by 50%.
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     | Moder = Fragment's range increased by 30%.
     | Moder = Fragment's range increased by 30%.
     | Befreiung Feld = Attack and Black Hole range increased by 1.2 times.
     | Befreiung Feld = Attack and Black Hole range increased by 1.2 times.
<!--Laby's True Skills-->
    | Inner Aurora = Sentimental Point charging speed increased by 50%.
    | Hang On! = Sentimental Point recovery amount increased by 5.
    | Bbababam = Damage increase when dealing a Critical Hit increased to 60% (30% in PvP)
    | I'm Helping! = 50% chance of not consuming any MP
    | Rolly Rolly = Squishy Lump travel duration increased
    | Distortion = Lost mana amount increased
    | Want Candy? = 50% chance to penetrate the enemy once
    | Gurumi = Debuff will additionally lower attack speed by 10%
    | Flashy = Traveling distance increased
    | Festival = Detection hit range increased
    | Got You! = MP Usage is decreased by 20% / Frozen duration is increased by 2 seconds
    | Handy Vines = Sensing Range increased by 25%
    | Poco...! = Roll! Damage increased by 1.2 times
    | Look! = Use 1 less Sentimental Point
    | Bramble, Grow! = Damage per Sentimental Point increase
    | Wooki...! = WooKipaw Punch Damage increased by 1.2 times
    | Pretty Flower = All Speed Decrease additional 5%
    | Zumyu...! = Black Hole Radius increased by 1.2 times
    | Bibi...! = Bite Radius increased by 1.2 times
    | Flower Garden = Damage per Sentimental Point increase
   }}
   }}



Revision as of 15:30, 8 June 2019