Template:SkillText: Difference between revisions

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'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]'''
'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]'''
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font>
*Reduces mana consumption by 30% and boosts mana gain when Vitality is active to 200% (150% in PvP)
*Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% (150% in PvP)
   | Mega Slash=
   | Mega Slash=
<font color=FFC000>'''Focus Strength'''</font>
<font color=FFC000>'''Focus Strength'''</font>
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     }}
     }}
   | BloodStorm=
   | BloodStorm=
'''<font color="FFCC00">Illusion of Blood</font>'''
'''<font color="FFCC00">Blood Illusion</font>'''
*While [[Shade Illusion]] is active, 2 additional blood storms are created, and the damage per storm is reduced to 70% (Explosion damage remains the same)
*Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same)
   | BloodDrain=
   | BloodDrain=
'''<font color="FF4444">Blood Drain</font>'''
'''<font color="FF4444">Blood Drain</font>'''
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     | Quake Buster=Increases 10% damage with Dynamo Mutation Point.
     | Quake Buster=Increases 10% damage with Dynamo Mutation Point.
*When 2 mutation point is used, recover 25 MP.
*When 2 mutation point is used, recover 25 MP.
    | Sonic Jump=5% Damage Increase per point
     | Conqueror=For each mutation point used, fires a homing missile.
     | Conqueror=For each mutation point used, fires a homing missile.
    | Energy Shock=When using Dynamo Point, the last hit will link into a nasod armor combo.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
    | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
     | Quicksilver Accel=Last hit can connect to Nasod Armor Command
     | Quicksilver Accel=Last hit can connect to Nasod Armor Command
     | Rushing Drones=Throws one additional bomb.
     | Rushing Drones=Throws one additional bomb.
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     | Starfall=Create an additional starfall with half the duration.
     | Starfall=Create an additional starfall with half the duration.
     | Ultimate Fury=Create an additional drone.
     | Ultimate Fury=Create an additional drone.
    | Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times.
     | Delayed Explosion=Strengthens the explosion and prevents shake-off.
     | Delayed Explosion=Strengthens the explosion and prevents shake-off.
     | Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%.
     | Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%.
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     | Ultimate Fury=200
     | Ultimate Fury=200
     | Starfall=200
     | Starfall=200
    | Zero Kelvin Generator=200
     | Charged Impulser=120
     | Charged Impulser=120
     | #default=100
     | #default=100
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   | PhantomCircle=
   | PhantomCircle=
<font color="FFC000">'''Phantom Circle'''</font>
<font color="FFC000">'''Phantom Circle'''</font>
*Increases Maximize and HP/MP recovery.
*Maximize and Natural HP/MP Recovery is increased.
   | DesperadoA=
   | DesperadoA=
<font color="FFC000">'''Demon Plant'''</font>
<font color="FFC000">'''Demon Plant'''</font>
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*Burn 2 MP from the enemy for every hit.
*Burn 2 MP from the enemy for every hit.
*Recover 1 MP for every hit.
*Recover 1 MP for every hit.
  | BrutalRush=
<font color="FFC000">'''Brutal Scar'''</font>
*Upon hit by Brutal Rush, Defense reduced by 20%.
*Duration : 7 seconds.
   | SilentRage=
   | SilentRage=
<font color="FFC000">'''Demonic Energy Explosion'''</font>
<font color="FFC000">'''Demonic Energy Explosion'''</font>
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*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
     | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
     | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
     | Brechen=Deep Chaos damage is increased by 1.3 times.
     | Brechen=Dark Chaos damage is increased by 1.3 times.
     | Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's max MP.
     | Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's max MP.
     | Totentanz=awakening duration is increased by 1 second per hit enemy.
     | Totentanz=awakening duration is increased by 1 second per hit enemy.
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   | Regenerating (1) = {{#switch:{{{2|}}}  
   | Regenerating (1) = {{#switch:{{{2|}}}  
     | ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage
     | ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage
     | #default = {{{3|}}}% chance of regaining {{{4|}}}% of the MP Usage
     | #default = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage
   }}
   }}
   | Regenerating (2) = {{{2|}}}% chance of lowering cooldown to {{{3|}}}%
   | Regenerating (2) = {{{2|}}}% chance of lowering cooldown to {{{3|}}}%
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     | HarpoonSpear = Additonal explosions occur in the area the chain explosion passes.
     | HarpoonSpear = Additonal explosions occur in the area the chain explosion passes.
     | SonicSlash = MP burn per slash increased by 1.
     | SonicSlash = MP burn per slash increased by 1.
     | HighSpeedDraw = Increases skill key hold duration by 1 second.
     | SupersonicDraw = Increases skill key hold duration by 1 second.
     | GigaDrive = Attack Power Increase effect is increased by 1.5 times.
     | GigaDrive = Attack Power Increase effect is increased by 1.5 times.
     | ShockwaveCutter = Give an increase in Maximize for a short time.
     | ShockwaveCutter = Give an increase in Maximize for a short time.
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*MP Usage is decreased by 10.
*MP Usage is decreased by 10.
     | ForceField = Force Field inflicts a debuff for 3 seconds.
     | ForceField = Force Field inflicts a debuff for 3 seconds.
    | ZeroKelvinGenerator = Shockwave generation frequency doubled.
     | SealofTime = Reduce Time Sickness duration to 30 seconds in PvE.
     | SealofTime = Reduce Time Sickness duration to 30 seconds in PvE.
     | StardustShower =Ignores guard.
     | StardustShower =Ignores guard.
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     | ChainViper = Attack Speed Reduction increased to 20% and Shared Damage increased to 30%.
     | ChainViper = Attack Speed Reduction increased to 20% and Shared Damage increased to 30%.
     | BloodBullet = On successful hit, inflicts [[Status Effects/Bleed|[Bleed]]].
     | BloodBullet = On successful hit, inflicts [[Status Effects/Bleed|[Bleed]]].
     | ServoNitro = MP gain when hitting or hit in the air increased by 15%.
     | ServoNitro = MP gain when hitting or hit in the air increased by 7.5%.
     | NeilSniping = Recover 37 MP for each remaining shot.
     | NeilSniping = Recover 37 MP for each remaining shot.
     | C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times.
     | C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times.
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     | Phantom Shot = MP burn amount increased by 5.
     | Phantom Shot = MP burn amount increased by 5.
     | LimitOver = Skill damage increased by 5%.
     | LimitOver = Skill damage increased by 5%.
    | MagnetismField=Magnetism duration increased by 50%
     | MagneticGuard = Damage reduction and magical attack increased by 5%.
     | MagneticGuard = Damage reduction and magical attack increased by 5%.
     | LimitOverKR = Skill damage increased by 3%.
     | LimitOverKR = Skill damage increased by 3%.

Revision as of 06:31, 17 August 2019