Template:SkillText: Difference between revisions

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{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | FinalStrike=
     | FinalStrike=
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field)
*Affected by Force Field if active (Giant Force Field + Normal Force Field)
*Amplify Field (Red Field) : A massive beam connects the large force fields
*Amplification Field (Red Field): Fires giant beam that joins with giant field.
*Spectrum Field (Blue Field) : Multiple beams connect the large force fields and hit continuously
*Spectrum Field (Blue Field): Multiple beams fire and join with giant field to deal multi-hit.
*Reactive Field (Green Field) : Emit multiple homing electric spears from the center of the large force fields
*Reactive Field (Green Field): Fires multiple homing electric spears in the middle of giant field.
*Fusion Field : Generate 4 large force fields, and emit multiple homing electric spears from the center of the large force fields
*Fusion Field: Generate 4 giant fields, fires multiple homing electric spears from the middle.
     | #default=
     | #default=
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field)
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field)
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{{color|#FFC000|'''Teleport'''}}
{{color|#FFC000|'''Teleport'''}}
*Move through space with Nasod Armor combo {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening).
*Move through space with Nasod Armor combo {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening).
   | Overtreatment=
   | Over Treatment=
{{color|#00D8FF|Overtreatment|b=1}}
{{color|#00D8FF|Over Treatment|b=1}}
*Allies affected by the buff will inflict 1 stack of '''Overtreatment'''.
*Allies affected by the buff will inflict 1 stack of {{tt|[[Over Treatment|'''Over Treatment''']]|Party Debuff}}.
*Can only be removed with [[Immunity]].
*Can only be removed with [[Immunity]].
}}<noinclude>
}}<noinclude>
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     | Ambulance = Dash distance increased by 20%.
     | Ambulance = Dash distance increased by 20%.
     | Cure = Instant Recovery recovers Special Resources.
     | Cure = Instant Recovery recovers Special Resources.
     | Detoxification = Field duration increased by 2 seconds.
     | Detoxication = Field duration increased by 2 seconds.
     | False Diagnosis = Physical/Magical Attack Decrease increased by 10%.
     | False Diagnosis = Physical/Magical Attack Decrease increased by 10%.



Revision as of 18:21, 27 November 2022

This page details all the coloured-header text on skills, such as Final Enhanced, systems suchs as Memorize, and miscellaneous information. Use the sections instead of editing the entire page at once to prevent possible editor slowdown.

Elsword

Aisha

Rena

Raven

Eve

Chung

Ara

Elesis

Add

Lu/Ciel

Rose

Ain

Laby

Noah

Skill Traits

Final Enhanced

Other