Template:SkillText: Difference between revisions

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   | Chant =
   | Chant =
<font color="ffcc66">'''Chant Skill'''</font>
<font color="ffcc66">'''Chant Skill'''</font>
*Respond to [Eid], the essence of the communion with the El
*Respond to [Eid], the essence of the communion with the El.
   | Projection =
   | Projection =
<font color="4488FF">'''Projection Skill'''</font>
<font color="4488FF">'''Projection Skill'''</font>
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{{#switch:{{{3|}}}
{{#switch:{{{3|}}}
       | Eid Weise =
       | Eid Weise =
*Gain a selected Eid.
*Gain a selected [Eid].
       | Echo Licht =
       | Echo Licht =
*Randomly create Eids in proportion to the number of hit targets by [Cycle Projectile].<br>(Cannot obtain Eids from retracting [Cycle Projectile])
*Randomly create [Eids] in proportion to the number of hit targets by [Cycle Projectile].<br>(Cannot obtain Eids from retracting [Cycle Projectile])
       | Ruhig =
       | Ruhig =
*Randomly create Eids in proportion to the number of hit targets by [Cycle Projectile].
*Randomly create [Eids] in proportion to the number of hit targets by [Cycle Projectile].
       | Lied Schwach =
       | Lied Schwach =
*Randomly obtains [Eid] when creating [Cycle Circle].
*Randomly obtains [Eid] when creating [Cycle Circle].
       | Verschmelzen =  
       | Verschmelzen =  
*Gain Eid when target hit by [Pain Ring · Explosion].
*Create [Eid] when hit by [Ring of Agony · Explosion].
       }}
       }}
     | #default =
     | #default =
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<font color="00ffcc">'''Ultimate El'''</font>
<font color="00ffcc">'''Ultimate El'''</font>
*Cycle Chant summons the [El Light].
*Cycle Chant summons the [El Light].
*Can use the skill without [Triple Eid].
*Can use the skill without [Edel Eid].
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness
*<font color="e20000">'''Edel Eid (Mut)'''</font>: Foggy Darkness
**[Foggy Darkness] will pull all surrounding opponents and inflict explosion.
**[Foggy Darkness] will pull-in surrounding targets then collapses in an explosion.
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Opening Light
*<font color="ccff99">'''Edel Eid (Rein)'''</font>: Opening Light
**Combine 2 [Summoning Light] to [Opening Light].
**Combine 2 [Summoning Light] into [Opening Light].
**[Summoning Light] ignores Super Armor Status.
**[Summoning Light] ignores the Super Armor Status.
**Inflict [[Status Effects/Stun|[Stun]]] for 5 seconds when hit with [Opening Light].
**[[Status Effects/Stun|[Stun]]] targets for 5 seconds when hit by [Opening Light] attacks.
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind
*<font color="69ccff">'''Edel Eid (Wille)'''</font>: Icy Wind
**[Icy Flower] will home surrounding opponents and transform into [Icy Wind].
**[Icy Flower] launches homing projectiles that inflicts the [Icy Wind].
**Give [[Status Effects/Slow|[Slow]]] when hit with [Icy Wind].
**Inflict [[Status Effects/Slow|[Slow]]] debuff to targets caught by the [Icy Wind].
   | Alchimie Eid =
   | Alchimie Eid =
<font color="00ffcc">'''Alchimie Eid'''</font>
<font color="00ffcc">'''Alchimie Eid'''</font>
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{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="00ffcc">'''Self Strengthen'''</font>
{{!}} <font color="00ffcc">'''Self Strengthening'''</font>
*Increase the size of {{CX}} projectiles.
*Increase the size of {{CX}} projectiles.
*Improve Power Gauge Usage and Gain according to Eids amount.
*Gained and consumed amount of [Power Gauge] is changed in proportion to [Eids] in possession.
   | Luft Versprengen =
   | Luft Versprengen =
<font color="00ffcc">'''Luft Versprengen'''</font>
<font color="00ffcc">'''Luft Versprengen'''</font>
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*Summon [Homing Cycle Projectile] when successful hit by [Contract Chant].
*Summon [Homing Cycle Projectile] when successful hit by [Contract Chant].
   | Communion =
   | Communion =
<font color="00ffcc">'''Deep Relationship'''</font>
<font color="00ffcc">'''Strong Bond'''</font>
*Reduce MP Usage of [Triple Eid Skill] when consuming different kinds of [Triple Eid].
*MP consumption of [Edel Eid] is reduced when different kinds of [Edel Eids] are consumed.
{{!}}-
{{!}}-
{{!}}
{{!}}
{{!}} <font color="00ffcc">'''Consensus'''</font>
{{!}} <font color="00ffcc">'''Communion'''</font>
*Reduce Cooldown of [Triple Eid Skill] when [Eid: Cycle Skill] consuming [Eids].
*Cooldown of [Edel Eid] skill is reduced when [Eid] is consumed through [Eid: Cycle] skill.
   | Proof Eid =
   | Proof Eid =
<font color="00ffcc">'''Proof Eid'''</font>
<font color="00ffcc">'''Proof Eid'''</font>
*Increase Critical and Maximize permanently.
*Increase Critical and Maximize permanently.
*During [Alchimie Eid], when switching the type of Eids, movement and the freezing is gone.
*Use [[Alchimie Eid]] without switching the type of Eid. (No animation when switching)
*Increase Awaken Time when consume [Eids] during [awakening] state.
*Increase Awaken duration when [Eid] is consumed in the [Spiritualism] state.
   | Vertrauen Melodie =
   | Vertrauen Melodie =
<font color="00ffcc">'''Vertrauen Melodie'''</font>
<font color="00ffcc">'''Vertrauen Melodie'''</font>
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   | Verschmelzen =
   | Verschmelzen =
<font color="00ffcc">'''Verschmelzen'''</font>
<font color="00ffcc">'''Verschmelzen'''</font>
*When linked target travels out of 500 range, inflict [Pain Ring]: Continuous damage and cause explosion.
*Inflict [[Status Effects/Ring of Agony|[Ring of Agony]]] to the connected enemy further then 500 distance: Deal damage over time and explode.
*When linked target inside 500 range, inflict [Bound Ring]: Knockdown decreased, bound the target for 1 second when explosive.
*Inflict [[Status Effects/Ring of Restraint|[Ring of Restraint]]] to the connected enemy closer then 500 distance: Decrease knockdown rate and restrain the target for 1 second upon explosion.
   | Windhose =
   | Windhose =
<font color="00ffcc">'''Windhose'''</font>
<font color="00ffcc">'''Windhose'''</font>
*[Atmospheric Vortex] will pull the target.
*[Atmospheric Vortex] will pull the target.
*Two [Cycle Projectile] will explosive at the max reach.
*Two [Projectiles] explode at the destination.
   | Satz Aurora =
   | Satz Aurora =
<font color="00ffcc">'''Cycle Chant : Ultimate'''</font>
<font color="00ffcc">'''Cycle Chant : Ultimate'''</font>
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     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant].
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant].
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
*Converts Eids in possession to selected Eid when switching.
*Also convert existing [Eids] to selected [Eids].
     | Requiem = 50% chance of gaining 3 Eids randomly.
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
     | Ruhig = Cycle Circle's Duration is increased by 1.5 times.
     | Ruhig = Duration of [Cycle Projectile] increased by 1.5 times.
     | Elfe = Contract Chant's Duration is increased by 1.5 times.
     | Elfe = Duration of [Contract Chant] increased by 1.5 times.
     | Wechsel = 25% chance to reduce Absorption usage by 50%.
     | Wechsel = 25% chance to reduce Absorption usage by 50%.
     | Alptraum = Duration of Tornado is increased by 1.5 times.
     | Alptraum = Duration of Tornado is increased by 1.5 times.
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     | Leere = 2 seeds are created at a 25% chance.
     | Leere = 2 seeds are created at a 25% chance.
     | Abgrund = All attack ignores enemy's defense. (Dungeon only)  
     | Abgrund = All attack ignores enemy's defense. (Dungeon only)  
     | Verschmelzen=Pain and Bound Ring hit frequency increased by 20%.
     | Verschmelzen=Delay between hit decrease by 20% for [Ring of Agony], [Ring of Restraint].
     | Ausrottung = MP Refunded upon failed attack increased by 20%.
     | Ausrottung = MP Refunded upon failed attack increased by 20%.
     | Moder = Fragment's range increased by 30%.
     | Moder = Fragment's range increased by 30%.

Revision as of 14:03, 19 February 2018