Template:SpecialAbilities: Difference between revisions

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'''[[Combination]]'''
'''[[Combination]]'''
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Being a duo character with a tag-team playstyle, Lu and Ciel do not share MP and also have a special system known as Combination. When either Lu or Ciel is tagged out, the inactive character will rapidly recover 6 MP per second (1 MP in PvP). This MP recovery, combined with fast, short skills and the special '''Combination Gauge''', encourage players to keep switching between the two in order to maximize damage.
Being a duo character with a tag-team playstyle, [[Luciel|Lu and Ciel]] do not share MP and also have a special system known as Combination. When either Lu or Ciel is tagged out, the inactive character will rapidly recover 6 MP per second (1 MP in PvP). This MP recovery, combined with fast, short skills and the special '''Combination Gauge''', encourage players to keep switching between the two in order to maximize damage.


The combination gauge can be filled with '''Combination Points''', which are used in specific situations, such as '''Combination Skills'''. These skills cost no MP, but can usually only be used when the combination gauge is full. Combination points are gained every time the player switches, be it through a normal combo or a skill. However it requires you to land the switching attack to actually grant you any CP.
The combination gauge can be filled with '''Combination Points''', which are used in specific situations, such as '''Combination Skills'''. These skills cost no MP, but can usually only be used when the combination gauge is full. Combination points are gained every time the player switches, be it through a normal combo or a skill. However it requires you to land the switching attack to actually grant you any CP.
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'''[[Power System]]'''
'''[[Power System]]'''
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Power System is a system exclusive to Ain which allows him to switch between "Cycle Magic" and "Creation Magic". When in default state, attacking enemies will charge the Power Gauge. After the Power Gauge is filled, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between Cycle and Creation magic with the V key (default key).
Power System is a system exclusive to [[Ain]] which allows him to switch between "Cycle Magic" and "Creation Magic". When in the default state, attacking enemies will charge the Power Gauge. After the Power Gauge is filled, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between Cycle and Creation magic with the V key (default key).


Unlike other characters, Ain only has 1 bead for awakening. However, he can awaken during his awakening to ascend another stage.  
Unlike other characters, Ain only has 1 bead for awakening. However, he can awaken during his awakening to ascend another stage.  
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'''[[Sentimental Point System]]'''
'''[[Sentimental Point System]]'''
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Laby can regenerate Sentimental Points by using Inner Aurora or some of her other skills. When available, Sentimental Points are automatically consumed when Laby performs her command attacks, one for each applicable command attack.  
[[Laby]] can enhance her command attacks and certain special actives by using '''Sentimental Points'''. When available, Sentimental Points are automatically consumed when Laby uses special actives that use them and when she performs her command attacks, one for each applicable command attack. Attacks enhanced by Sentimental Points receive effects ranging from increased damage to ignoring a percentage of defense. Laby can regenerate Sentimental Points by using [[Inner Aurora]] or some of her other skills.
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Laby also automatically enters awakening when her awakening gauge is full, so she can use her single awakening bead to instead perform a special awakening skill that damages enemies around her and puts them into a '''Groggy''' state, while recovering her Sentimental Points as well.
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Revision as of 00:47, 12 December 2018

Character Systems

Way of the Sword


When playing as Elsword, you will have access to a special gauge known as Way of the Sword. This gauge will enable you to activate Aura of Vitality or Aura of Destruction for a period of time. Depending on the type of commands (/) or skills you use, the gauge will lean towards either vitality or destruction.

While the Aura of Vitality is active, you will gain more MP from vitality-based attacks, while the MP cost for vitality-based skills will be reduced. Your speed will also be increased. While the Aura of Destruction is active, all destruction-based attacks and skill will deal vastly more damage.

Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.