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'''[[Way of the Sword]]'''
'''[[Way of the Sword]]'''
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When playing as [[Elsword]], you will have access to a special gauge known as '''Way of the Sword'''. This gauge will enable you to activate '''Aura of Vitality''' or '''Aura of Destruction''' for a period of time. Depending on the type of commands ({{CZ}}/{{CX}}) or skills you use, the gauge will lean towards either vitality or destruction.  
When playing [[Elsword]], there will be an additional bar below the mana gauge called '''Way of the Sword'''. This bar has 10 segments that, by default, contain 5 red '''Destruction''' slots and 5 blue '''Vitality''' slots, and depending on your actions, the bar will lean towards one color or 'aura' (from right to left for Destruction, from left to right for Vitality), replacing the other aura's slots. As long as an aura has at least one slot in the bar filled, you will receive special benefits depending on which aura you currently have active. The "Aura of Destruction" is selected by default, and you can switch between it and the "Aura of Vitality" by using the '''V''' key.  


While the '''Aura of Vitality''' is active, you will gain more MP from vitality-based attacks, while the MP cost for vitality-based skills will be reduced. Your speed will also be increased.
Depending on the type of skill you use, the bar will fill towards the right with blue '''Vitality''' slots or towards the left with red '''Destruction''' slots:
While the '''Aura of Destruction''' is active, all destruction-based attacks and skill will deal vastly more damage.
*Flexibility/Tenacity skill: 1 slot
*Strength skill: 2 slots
*Bravery skill: 3 slots


Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.
Note that skills fill the slots contrary to their mode: vitality-based skills fill the bars with destruction slots; destruction-based skills fill the bar with vitality slots.
 
If the bar is filled completely by either aura's slots, the aura for the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode's aura from being active.
|tab2=Aisha|contents2=[[File:Aishposter2.png|link=Memorize|left]]
|tab2=Aisha|contents2=[[File:Aishposter2.png|link=Memorize|left]]
'''[[Memorize]]'''
'''[[Memorize]]'''
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'''[[Chivalry System|Chivalry]]'''
'''[[Chivalry System|Chivalry]]'''
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When playing [[Elesis]], there will be an additional gauge below the MP bar. This '''Chivalry''' gauge will enable you to activate "Knight of Gale" or "Knight of Annihilation" for a period of time.
When playing [[Elesis]], there will be an additional bar below the MP bar called '''Chivalry'''. This bar has 10 segments that, by default, contain 5 red '''Annihilation''' slots and 5 blue '''Gale''' slots, and depending on your actions, the bar will lean towards one color (from right to left for Annihilation, from left to right for Gale), replacing the other color's slots. As long as a color has at least one slot in the bar filled, you will receive special benefits depending on which color you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key.
 
Depending on the type of skill you use, the bar will fill towards the right with blue '''Gale''' slots or towards the left with red '''Annihilation''' slots:
*Flexibility/Tenacity skill: 1 slot
*Strength skill: 2 slots
*Bravery skill: 3 slots


Depending on the type of combo attack (e.g. Z and X key moves) or skill you use, the gauge will lean towards Gale or Annihilation. While in either "Knight of Gale" or "Knight of Annihilation", you will receive special benefits.
Note that skills fill the slots contrary to their mode: gale-based skills fill the bars with annihilation slots; annihilation-based skills fill the bar with gale slots.


Note that the system they use is not what what it may appear to be at first; gale-based attacks take away gale from the gauge, leaning the gauge towards annihilation; annihilation-based attacks take away annihilation from the gauge, leaning the gauge towards gale; this is why only attacks that use the gauge area affected in the respective aura.
If the bar is filled completely by either color's slots, the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode from being active.
|tab9=Add|contents9=[[File:Addposter2.png|link=Dynamo Point System|left]]
|tab9=Add|contents9=[[File:Addposter2.png|link=Dynamo Point System|left]]
'''[[Dynamo Point System|Dynamo Point]]'''
'''[[Dynamo Point System|Dynamo Point]]'''

Revision as of 18:29, 5 August 2019

Character Systems

Way of the Sword


When playing Elsword, there will be an additional bar below the mana gauge called Way of the Sword. This bar has 10 segments that, by default, contain 5 red Destruction slots and 5 blue Vitality slots, and depending on your actions, the bar will lean towards one color or 'aura' (from right to left for Destruction, from left to right for Vitality), replacing the other aura's slots. As long as an aura has at least one slot in the bar filled, you will receive special benefits depending on which aura you currently have active. The "Aura of Destruction" is selected by default, and you can switch between it and the "Aura of Vitality" by using the V key.

Depending on the type of skill you use, the bar will fill towards the right with blue Vitality slots or towards the left with red Destruction slots:

  • Flexibility/Tenacity skill: 1 slot
  • Strength skill: 2 slots
  • Bravery skill: 3 slots

Note that skills fill the slots contrary to their mode: vitality-based skills fill the bars with destruction slots; destruction-based skills fill the bar with vitality slots.

If the bar is filled completely by either aura's slots, the aura for the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode's aura from being active.