Titles/Rigomor: Difference between revisions

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| Clear [[13-1]] once.
| Clear [[13-1]] once.
| Clear [[13-1]] 5 times without getting hit.
| Clear [[13-1]] 5 times without getting hit.
|  
| You are now a Henir Master! The power of Henir will now grant you various abilities.
| Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Additional Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarization +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>'''
| Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Additional Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarization +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>'''
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|-
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| Clear [[13-2]] once.
| Clear [[13-2]] once.
| Defeat [[12-1|Chaos Leviathan]] miniboss 900 times.
| Defeat [[12-1|Chaos Leviathan]] miniboss 900 times.
|  
| These colossal beasts deliver a heavy blow.
| All skill damage -10% <br> When using 2 Special Active skills, go into [[Charge State]]. <br> When in [[Charge State]], you gain the following buff: <ul><li>+22% Special Active Skill Damage</li><li>After one skill, [[Charge State]] ends.</li></ul>
| All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br>
'''[Charged]:'''{{*}}Special Active Skill Damage +22%{{*}}After using Special Active Skill, '''[Charged]''' mode will deactivate.
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|-
| align="center" | [[Image:RigomorTitle3.png]]
| align="center" | [[Image:RigomorTitle3.png]]
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| Clear [[13-2]] once.
| Clear [[13-2]] once.
| Clear [[13-2]] 30 times.
| Clear [[13-2]] 30 times.
|  
| 'Art is and explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
| Red Damage +10% <font color=red><b>(Dungeon)</b></font> <br> When being hit, 5% chance of starting [[Countdown]]. <br> When [[Countdown]] ends, activates [[Powerful Star Explosion]]
| Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a '''Powerful☆Explosion''' will occur.
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|-
| align="center" | [[Image:RigomorTitle4.png]]
| align="center" | [[Image:RigomorTitle4.png]]
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| Clear [[13-2]] once.
| Clear [[13-2]] once.
| Defeat [[13-2|A.M.P.S Type - Sea Spider]] 300 times.
| Defeat [[13-2|A.M.P.S Type - Sea Spider]] 300 times.
|  
| Machines think in 0 and 1. Your damage now is also 0 and 1
| Maximize +15% <br> Whenever dealing damage: <ul><li>50% chance of doing maximum Maximize damage.</li><li>50% chance of doing minimum Maximize damage.</li></ul>
| Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage.
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|-
| align="center" | [[Image:RigomorTitle5.png]]
| align="center" | [[Image:RigomorTitle5.png]]

Revision as of 12:33, 14 August 2019

Icon Title Discovery Obtain Description Stats
Henir Again? Clear 13-1 once. Clear 13-1 5 times without getting hit. You are now a Henir Master! The power of Henir will now grant you various abilities. Critical +1%
Critical Damage +1%
Maximize +1%
Additional Damage +1%
Damage dealt to Boss Monsters +1% (Dungeon)
Polarization +1% (Dungeon)
Adaptation +1% (Dungeon)
All Skill Damage +1% (Dungeon)
Leviathan Clear 13-2 once. Defeat Chaos Leviathan miniboss 900 times. These colossal beasts deliver a heavy blow. All skill damage -10%
You will be [Charged] when you use a Special Active Skill 2 times.

[Charged]:

  • Special Active Skill Damage +22%
  • After using Special Active Skill, [Charged] mode will deactivate.
5.4.3.2.1 Boom! Clear 13-2 once. Clear 13-2 30 times. 'Art is and explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer Damage Reduction +10% (Dungeon)
When attacked, 5% chance of starting Countdown. After Countdown ends, a Powerful☆Explosion will occur.
Extreme Alternative Clear 13-2 once. Defeat A.M.P.S Type - Sea Spider 300 times. Machines think in 0 and 1. Your damage now is also 0 and 1 Maximize +15%
All Attacks will be either the max possible damage, or min possible damage.
Efficient Movement Clear 13-3 once. Clear 13-3 50 times. Attack Speed +5%
Command Attack Damage +5%
MP Gain on Attack +15%
MP Gain on Hit +15%
Weathering The Storms Clear 13-3 once. Defeat Trosh 990 times. Damage increase in proportion to HP lost +10%
Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced)
Frigid Stone Row Clear 13-4 once. Destroy Heat Stone 500 times. HP +15700.
Upon awakening, removes all debuffs. (60s Cooldown).
Cold Survivor Clear 13-4 once. Defeat 13-4 Monsters 150000 times. Physical Attack +5%
Magical Attack +5%
Ignore Magical Defense +5% (Dungeon)
Ignore Physical Defense +5% (Dungeon)
Adaptability +2%
Water Resistance +150
Weak Point ??? ??? Critical Rate +3%
Critical Damage +3%
Damage to enemies below 30% HP +15%
Twilight of the Gods ??? ??? Adaptation +2%
MP Consumption -5%
When using a Special Active, consume 1 El Essence to increase Special Active damage by 15% (Dungeon)
When using a Special Active, consume 1 El Essence to increase Special Active damage by 5% (Arena)
Reduces all skill cooldown by 30% upon awakening (30s Cooldown) (Wedding Skill excluded)