Trapping Ranger: Difference between revisions

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|name=Rena Erindel
|name=Rena Erindel
|color={{ColorSel|Character|Rena}}  
|color={{ColorSel|Character|Rena}}  
|image=[[Image:TrappingRanger.png|420px]]  
|image=[[Image:TrappingRanger.png|315px]]  
|class=[[Image:TRTiny.png]] Trapping Ranger  
|class=[[Image:Mini Icon - Trapping Ranger.png]] Trapping Ranger  
|weapon=Bow, Kicks, Erendil, Traps
|weapon=Bow, Erendil, Eldrasil Magic
|tree=[[Image:RenaNEW.png|40px|link=Rena]] > [[Image:TRNEW.png|40px|link=Trapping Ranger]] > [[Image:NWNEW.png|40px|link=Night Watcher]] > [[Image:NWTransNEW.png|40px|link=Night Watcher/Transcendence]] > [[Image:Icon - Twilight.png|40px|link=Twilight]]
|age=Unknown
|RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:Flag-us.png|20px]] 13 February 2013<br>[[File:Europeanunion.png|20px]] 13 February 2013<br>[[File: Chinese Flag.png|20px]] 10 April 2013
|race=Elf
|ESP=Action Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 3-0=[[Image:Icon - Rena.png|40px|link=Rena]]
| 3-1=[[Image:Icon - Trapping Ranger.png|40px|link=Trapping Ranger]]
| 3-2=[[Image:Icon - Night Watcher.png|40px|link=Night Watcher]]
| 3-3=[[Image:Icon - Twilight.png|40px|link=Twilight]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:American Flag.png|20px]] 13 February 2013<br>[[File:European Union Flag.png|20px]] 13 February 2013<br>[[File: Chinese Flag.png|20px]] 10 April 2013
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Trapping Ranger
| Color={{ColorSel|CharStats|Rena}}
| HP=2
| MATK=4
| MDEF=4
| PDEF=3
| PATK=4
| Speed=2
| Speed=2
| Range=2
| Range=2
| Difficulty=3
| Difficulty=3
| Damage=P
}}}}
}}}}


<center>{{quotation|Trapping is my specialty!}}</center>
<center>{{quotation|If I can properly wield Erendil, it will help not only me, but everyone reach their dreams.}}</center>
<br>
<br>


= [[File:TRNEW.png]] Trapping Ranger =
= [[File:Icon - Trapping Ranger.png]] Trapping Ranger =
{{TooltipColor|D|[A ranger that uses a sword and magic for combat]}}<br>
Uses strategic tactics to drive enemies into range before finishing them off.<br>
{{Specialty|
|[[File:Spike_Trap.png|link=Briar Trap]]|Briar Trap|'''Use this in between combos. Lay down a trap that causes damage every few seconds.'''
|[[File:Humming_Wind.png|link=Humming Wind]]|Humming Wind|'''Use this to attack targets in front and above you. (Can be activated on the ground and midair)'''
|[[File:Fatality.png|link=Fatality]]|Fatality|'''Use this to attack multiple targets in front of you. (Can also be activated midair)'''
|[[File:Karma.png|link=Karma]]|Karma|'''Use this to attack a wide range in front. Deal more damage to large enemies.'''
}}
<br>


{{#Widget:AdsenseR}}
'''[A ranger that uses a sword and magic for combat]'''
=== Background ===
=== Background ===
Rena, a talented archer, has taken on the road to help recover the missing El and preserve the link between this world of mortals and her first home, the elven realm. On the road, Rena comes into contact with an organization called the Night Savers, a mysterious order of elves. They are trained assassins and secret agents who run covert operations to defend the land.
{{Background
|NA=
A specially trained elven warrior that uses the bow, sword, and traps against enemies.


The Night Savers' stealth work draws Rena's interest, and it leads her to the hallowed tree Eldrasil, the patron of this secret order. Eldrasil bestows upon her a mythical blade named Erendil and the power to command magic winds. To complete Rena's transformation into a stealth warrior, Eldrasil delivers one final gift: the ability to use the forces of nature to set fatal traps for her enemies.
As a member of the Night Saver, a secret elven special forces, Rena uses the sacred sword, Erendil, that holds the power of the World Tree, Eldrasil.


Fearsome Rena can call on any of her countless combat abilities to annihilate her targets once they fall for her traps. As she moves up to become a Trapping Ranger, she proves to be an impressive member of the El Search Party and a formidable adversary to those who dare cross her path.  
A unique archer class that, not only uses magic imbued in the Erendil, but also approach enemies quickly to deal critical damage.
|KR=
엘프 특수부대 나이트 세이버에서 활동하는 트래핑 레인저는 에렌딜이 가진 엘드랏실의 힘을 사용하는 궁수이다. 비밀스럽게 활동하는 그들은 빠른 몸놀림과 덫을 이용해 적을 섬멸시키는 전략적인 전투를 지향한다.<br>
에렌딜로부터 마법적인 힘을 끌어내 사용하는 것 뿐만 아니라, 에렌딜을 직접 사용하여 치명적인 피해를 입히기도 한다.
|KRT=-
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
{{JobChange|TR}}
Completing the following advancement quest or using the Item Mall item: '''Trapping Ranger's Spirit''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Rena|Trapping Ranger
| <!-- [Quest 1 Description] --> After taking care of the incidents in Elder, Rena hears surprising news. She was officially asked to join the special Elven troops, 'Night Saver'.<br>Though she was excited that her skills were acknowledged, Rena soon felt her heart fill with heavy emotion.
 
| <!-- [Quest 2 Description] --> Being part of 'Night Saver' meant that she can no longer move as she wanted.<br>Perhaps nothing changed as she left her village to find out why the connection to the Spirit Realm weakened. However...<br>Rena quickly schooled her expression when she heard her friends call out for her from Bethma Lake.
 
| <!-- [Quest 3 Description] --> She wanted to make the world a safer place. A world where kids can travel without worry. She wished to create a foundation to make that dream a reality.<br>She looked down at her friends' sleeping faces and was resolved. Even if we have to part ways, we will always be friends.<br>The words that will never reach softly caressed their sleeping faces.
 
| <!-- [Quest 4 Description] --> Rena decided to join Night Saver and become a Trapping Ranger.<br>It's not yet time to say goodbye. And once she can use the power of Erendil given to Trapping Rangers, it should help her, and everyone's dream to come to fruition.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Night Watcher]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Trapping Ranger}}
{{:Skill Tree: Trapping Ranger}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:TrCombo1.png]]  
| [[File:Combo - Trapping Ranger 1.png|520px]]  
| '''Erendil Combo'''
|
After kicking twice, draw out Erendil to slash once while in '''Super Armor''' before slashing a second time. Finish by stabbing enemies in front while in '''Super Armor''', and pull out the blade to knock them down. The final {{CZ}} can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing.
{{CZ}}{{CZ}}{{CIO|X}} is reworked; draw the Erendil and slash while in Super Armor instead of a kick. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.
*This combo won't knock down if [[Calculated Strike]] is active.
*Holding {{CL}} or {{CR}} during the 4th {{CZ}} will reset the combo with little to no delay.
*The final {{CZ}} can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing.
|
|
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
Line 73: Line 88:
{{CZ}} 121% Phy. Damage + 171 Phy. Damage
{{CZ}} 121% Phy. Damage + 171 Phy. Damage
|-
|-
| [[Image:TrCombo2.png]]
| [[File:Combo - Trapping Ranger 2.png|520px]]
| '''Slashing Dash'''
|
After doing the standard {{CDR}}{{CZ}}, slash through enemies with Erendil, pushing them along with you.  
After doing the standard {{CDR}}{{CZ}} combo, slash through enemies with Erendil, pushing them along with you.  
|
|
{{CDR}}<br>
{{CDR}}<br>
Line 81: Line 96:
{{CX}} 267% Phy. Damage
{{CX}} 267% Phy. Damage
|-
|-
| [[Image:TrCombo3.png]]  
| [[File:Combo - Trapping Ranger 3.png|520px]]  
| '''Jump Dash Stab'''
|
The original {{CDRU}}{{CZ}} midair kick is replaced with an Erendil thrust followed by Rena performing a midair slash with her bow and Erendil. The second {{CZ}} will slash over and behind enemies.
{{CDRU}}{{CZ}} is reworked; thrust forward with Erendil instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.
|
|
{{CDRU}} <br>
{{CDRU}} <br>
Line 90: Line 105:
|-
|-
| align="center" | {{CU}}{{CZ}}
| align="center" | {{CU}}{{CZ}}
| '''Erendil'''
|
After advancing into [[Trapping Ranger]], Rena swings her Erendil instead of kicking. Otherwise this command functions very much the same as her base command.
{{CU}}{{CX}} is reworked; swings her Erendil instead of kicking. This command functions very much the same as her base command.
|
|
{{CU}}<br>
{{CU}}<br>
Line 99: Line 114:
----
----
{{CUU}}{{CZ}}{{CX}}
{{CUU}}{{CZ}}{{CX}}
| '''Landing Slash '''
|
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}}, pierce through the enemy with Erendil upon landing.
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}} combo, pierce through the enemy with Erendil upon landing.
|
|
{{CUU}}<br>
{{CUU}}<br>
Line 111: Line 126:
|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 07/23/2015 || - || align="left" |  
| 07/23/2015 || 12/16/2015 || align="left" |  
{{buff|Added new {{CUU}}{{CZ}}{{CX}} and {{CUU}}{{CX}}{{CX}} combos.}}
*{{buff|Added new {{CUU}}{{CZ}}{{CX}} and {{CUU}}{{CX}}{{CX}} combos.}}
|-
|-
| 11/16/2016 || - || align="left" |  
| 11/16/2016 || - || align="left" |  
*Fixed MP gain error on {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}.
*Fixed MP gain error on {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}.
|-
|-
| 06/20/2019 || - || align="left" |
| 06/20/2019 || 07/17/2019 || align="left" |
{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third and fifth {{CZ}} inputs.}}
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third and fifth {{CZ}} inputs.}}
{{nerf|Movement delay after {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third {{CZ}} input increased.}}
*{{nerf|Movement delay after {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third {{CZ}} input increased.}}
{{buff|Enemy knockback increased for {{CDR}}{{CZ}}{{CX}}'s {{CX}} input.}}
*{{buff|Enemy knockback increased for {{CDR}}{{CZ}}{{CX}}'s {{CX}} input.}}
|}
|}
<br>
<br>
Line 140: Line 155:


== Gallery==
== Gallery==
=== Artwork ===
:''Full Gallery: [[Rena/Gallery]]
<gallery widths=150px heights=150px>
{{:Trapping Ranger/Artwork}}
File:TrappingRanger.png|'''Trapping Ranger''''s portrait, illustrated by Takoman
{{:Trapping Ranger/Misc}}
File:TRConcept.png|'''Trapping Ranger's''' Concept Artwork, designed by Takoman
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:TRPoses.png|Idle pose and promo avatar.
File:TrAcc.png|Weapon accessory, [[Nasod Battle Guard-Ver.K2 (Rena)|Nasod Battle Guard-Ver.K2]], acquired after changing to Trapping Ranger. (During release)
File:WeakProofErendil.png|Trapping Ranger's accessory, [[Proof of Erendil]].
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*'''Eldrasil''' is based on and named after [https://en.wikipedia.org/wiki/Yggdrasil '''Yggdrassil'''], the holy tree from Norse mythology.
*'''Eldrasil''' is based on and named after [[Wikipedia:en:Yggdrasil|'''Yggdrasil''']], the holy tree from Norse mythology.
*Rena is able to use the magic stored inside Erendil to create parts of Eldrasil, such as exploding branches or thorny seeds as traps. She can also use the raw magic to create large blasts of wind.
*During her teaser trailer, '''Trapping Ranger''' is seen using an Active in the air where she throws 3 [[Explosive Trap]]s that disappear upon contact with the ground. This skill was never made available in the game.
*During her teaser trailer, '''Trapping Ranger''' is seen using an Active in the air where she throws 3 [[Explosive Trap]]s that disappear upon contact with the ground. This skill was never made available in the game.
*Trapping Ranger is the only Rena 1st job whose promotional bow does not change during Awakening.
<br>
<br>



Latest revision as of 18:28, 23 March 2024

Trapping Ranger
Full Name
Rena Erindel
Class
Trapping Ranger
Weapon
Bow, Erendil, Eldrasil Magic
Age
Unknown
Race
Elf
Action Speed Increase
Class Tree
{{

}}
Release Date
29 December 2011
13 February 2013
13 February 2013
10 April 2013
Statistics
Speed
Average
Range
Medium
Difficulty
Hard
Physical
If I can properly wield Erendil, it will help not only me, but everyone reach their dreams.


Trapping Ranger

[A ranger that uses a sword and magic for combat]

Background

  • In-game Version
  • Nexon Version

A specially trained elven warrior that uses the bow, sword, and traps against enemies.

As a member of the Night Saver, a secret elven special forces, Rena uses the sacred sword, Erendil, that holds the power of the World Tree, Eldrasil.

A unique archer class that, not only uses magic imbued in the Erendil, but also approach enemies quickly to deal critical damage.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Trapping Ranger's Spirit will change your job to Trapping Ranger.

Trapping Ranger
Trapping Ranger 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Trapping Ranger class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

After taking care of the incidents in Elder, Rena hears surprising news. She was officially asked to join the special Elven troops, 'Night Saver'.
Though she was excited that her skills were acknowledged, Rena soon felt her heart fill with heavy emotion.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Trapping Ranger 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Trapping Ranger 1/4
Description

Being part of 'Night Saver' meant that she can no longer move as she wanted.
Perhaps nothing changed as she left her village to find out why the connection to the Spirit Realm weakened. However...
Rena quickly schooled her expression when she heard her friends call out for her from Bethma Lake.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Trapping Ranger 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Trapping Ranger 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

She wanted to make the world a safer place. A world where kids can travel without worry. She wished to create a foundation to make that dream a reality.
She looked down at her friends' sleeping faces and was resolved. Even if we have to part ways, we will always be friends.
The words that will never reach softly caressed their sleeping faces.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Trapping Ranger 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Trapping Ranger 3/4
Description

Rena decided to join Night Saver and become a Trapping Ranger.
It's not yet time to say goodbye. And once she can use the power of Erendil given to Trapping Rangers, it should help her, and everyone's dream to come to fruition.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Trapping Ranger can job advance to a Night Watcher.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

is reworked; draw the Erendil and slash while in Super Armor instead of a kick. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.

  • Holding or during the 4th will reset the combo with little to no delay.
  • The final can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing.

163% Phy. Damage
201% Phy. Damage
238% Phy. Damage
276% Phy. Damage
121% Phy. Damage + 171 Phy. Damage

After doing the standard combo, slash through enemies with Erendil, pushing them along with you.


173% Phy. Damage
267% Phy. Damage

is reworked; thrust forward with Erendil instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.


197% Phy. Damage
210% Phy. Damage

is reworked; swings her Erendil instead of kicking. This command functions very much the same as her base command.


176% Phy. Damage


After the standard or combo, pierce through the enemy with Erendil upon landing.


EITHER
93% Mag. Damage x3
326% Phy. Damage
OR
182% Phy. Damage
326% Phy. Damage

Updates

Date Changes
KR NA
07/23/2015 12/16/2015
  • Added new and combos.
11/16/2016 -
  • Fixed MP gain error on .
06/20/2019 07/17/2019
  • Added Super Armor to 's third and fifth inputs.
  • Movement delay after 's third input increased.
  • Enemy knockback increased for 's input.


Skills

Active


Videos


Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • Eldrasil is based on and named after Yggdrasil, the holy tree from Norse mythology.
  • Rena is able to use the magic stored inside Erendil to create parts of Eldrasil, such as exploding branches or thorny seeds as traps. She can also use the raw magic to create large blasts of wind.
  • During her teaser trailer, Trapping Ranger is seen using an Active in the air where she throws 3 Explosive Traps that disappear upon contact with the ground. This skill was never made available in the game.
  • Trapping Ranger is the only Rena 1st job whose promotional bow does not change during Awakening.


Alternative Names

Server Name Translation
South Korea 트래핑 레인저 Trapping Ranger
Japan トラッピングレンジャー Trapping Ranger
Taiwan (Traditional Chinese) 獵殺者 Hunter
China (Simplified Chinese) 猎杀者 Hunter
Germany Erendilschützin Erendil Markswoman
Spain Arquera de Erendil Erendil Markswoman
France Guerrière d'Erendil Erendil Warrior
Italy Arciera di Erendil Erendil Markswoman
Poland Strzelec Erendil Erendil Markswoman
United Kingdom Erendil Markswoman
Brazil Arqueira de Caça Hunt Archer


Characters