Var Dream/Stage 2: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Var Dream (Stage 2)}}{{Languages|Var Dream/Stage 2}}
__NOTOC__{{DISPLAYTITLE:Var Dream (Stage 2)}}{{Languages|Var Dream/Stage 2}}
{{MasterSkillTabs  
{{MasterSkillTabs  
|Character=Laby
|Character=Nisha
|Skill=Var Dream
}}
}}
<div style="float: right;">{{#ev:youtube|JWcCf9Q_Itg|400||||start=6&end=11}}</div>
{{#ev:youtube|JWcCf9Q_Itg|400|right|||start=6&end=11}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Nisha"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required !! Skill Requirement
|- style="background:{{ColorSel|CharLight|Laby}}"
! Class             !! Level Required !! Skill Requirement
|-
|-
| [[Nisha Labyrinth]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
| [[Nisha Labyrinth]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Nisha"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Laby}}"
! Rock Impact !! Per Rising Thorns !! Rock Impact !! Rising Thorns Count
! Rock Impact !! Rising Thorn !! Rock Impact !! Rising Thorn
|-
|-
| align=left | 99 || 1216% || 1749% || 6 || 3 || 200 MP || 36 Seconds
| {{PvE}} || 1216% || 1749% || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds
|}
 
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Laby}}"
! Rock Impact !! Rising Thorn
|-
|-
| align=left | 99 || 190% || 274%
| {{PvP}} || 190% || 274%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Nisha
|- style="background:{{ColorSel|CharLight|Laby}}"
|dmg=1216, 1749
! Mode !! Regular
|pvp_dmg=190, 274
|-
|hits=6, 3
! {{PvE}}
}}
| {{formatnum:{{#expr: 1216*6 + 1749*3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 190*6 + 274*3}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The Rising Thorns each have separate hitboxes which spread outward. This means the skill is best used at close range where a single target can take all three thorns.
*The '''Rising Thorns''' each have separate hitboxes which spread outward. This means the skill is best used at close range where a single target can take all three thorns.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Nisha updates-table"
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/27/2020 || 03/25/2020 || align="left" |  
| 02/27/2020 || 03/25/2020 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None.
*None
|}
|}
<br>
<br>


== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Nisha Labyrinth}}
|Color={{ColorSel|CharLight|Laby}}
|KR=바르 드림 |KRName=Barred Dream
}}
<br>
<br>
 
{{SkillNav - Nisha Labyrinth}}
{{NLSkills}}

Latest revision as of 20:00, 20 April 2024

  • English
[Master Skill Stage 2]
Create a rock and strike ahead. Create thorns where the rock shatters and deal additional damage.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required Skill Requirement
Nisha Labyrinth : Master Class 99 Master Skill Stage 2 Quest


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Rock Impact Per Rising Thorns Rock Impact Rising Thorns Count
PvE 1216% 1749% 6 3 200 MP 36 Seconds
PvP 190% 274%


Total Damage

ModeBase
PvE12,543%
PvP1,962%


Tips and Details

  • The Rising Thorns each have separate hitboxes which spread outward. This means the skill is best used at close range where a single target can take all three thorns.


Updates

Date Changes
KR NA PvE PvP
12/19/2019 01/15/2020
  • Var Dream added.
02/27/2020 03/25/2020
  • Damage increased.
  • None


Alternative Names

Server Name Translation
South Korea 바르 드림 Barred Dream
Japan ヴァルドリーム Var Dream
France Rêve scellé Sealed Dream