Water Dragon's Compass: Difference between revisions
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*'''Mana Shield:''' Denif creates a barrier around himself that must be depleted before damage or hitstun can be dealt to him. The barrier's HP is visible in a special UI below his health bar, and will periodically recover. | *'''Mana Shield:''' Denif creates a barrier around himself that must be depleted before damage or hitstun can be dealt to him. The barrier's HP is visible in a special UI below his health bar, and will periodically recover. | ||
*'''<font color=red>Tracking Icicles:</font>''' Summons 4 icicles that quickly home in to nearby players. Each hit will inflict 1 stack of ''' | *'''<font color=red>Tracking Icicles:</font>''' Summons 4 icicles that quickly home in to nearby players. Each hit will inflict 1 stack of '''Chilling Cold'''. | ||
*'''<font color=red>Icicle Burst:</font>''' Throws a certain amount of water bubbles forward that create icicles on impact with the ground. The icicles persist for a significant amount of time. Being hit by one of the icicles will inflict 1 stack of ''' | *'''<font color=red>Icicle Burst:</font>''' Throws a certain amount of water bubbles forward that create icicles on impact with the ground. The icicles persist for a significant amount of time. Being hit by one of the icicles will inflict 1 stack of '''Chilling Cold'''. | ||
*'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement. | *'''<font color=red>Glacier:</font>''' Summons a large chunk of ice below a player, dealing a high amount of damage. The ice persists until it is destroyed, hindering player's movement. | ||
*'''<font color=red>Drowning Bubble:</font>''' Summons a water bubble above a player that drops down on top of them, causing a pool of water on the floor that slows players inside it while dealing continuous damage. The pool of water persists for a significant amount of time. | *'''<font color=red>Drowning Bubble:</font>''' Summons a water bubble above a player that drops down on top of them, causing a pool of water on the floor that slows players inside it while dealing continuous damage. The pool of water persists for a significant amount of time. |
Revision as of 02:01, 29 February 2020
Water Dragon's Compass
“ | Water Dragon's Compass. A dimension within the compass. Chilling air rises from the water filling the area.
|
” |
Description
Aisha and Chung meet an unexpected person within the compass.
Recommended Level
99
Entry Requirements
- Must have reached level 99 and completed the quest [Dungeon] Master Road Entry.
Details
- Only 1 Resurrection Stone can be used to revive in Hell mode.
Environmental Debuff - Trial of the Water Dragon
- The energy of cold water is frozen and restricts movement, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by Adaptation.
Boss
{{
Dialogue
- Denif: Identify yourself. Who are you, and what purpose do you have coming here?
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Accessory (Arm): [Unidentified * 1] |
2 Pieces:
3 Pieces:
|
Trivia
- Denif's ultimate attack is identical to Gaia's, just with icicles instead of rocks, as Gaia studied under Denif before becoming a Master. His version is much more potent though, as he casts it 3 times and the icicles drop much faster than Gaia's.
- Denif's Mana Shield is a fitting reference to one of Aisha's old skills of the same name, as he wrote the skill note for that skill.