1-3: Mgliste Bagna

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Mgliste Bagna

After all the events in Ruben, the Ancient Phoru, guardian of the El-Tree, is enraged after finding out that the Elstone was stolen. Elsword and his team quickly get to the White Mist Swamp to calm the Ancient Phoru and set out to Elder, the town of where Banthus had fled, which begins the next chapter of their saga!

Film: Kliknij, aby obejrzeć gameplay z planszy Mgliste Bagna

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Potwory

Wygląd potwora Opis potwora
Luzi
A bird who accompanies the thieves and tries to attack Elsword and his team.
Toto
One of the many thieves that tried to steal the Elstone. They can attack from distances using their knives.
Drewniany Rycerzyk
Like the Ruchi, the Tree Knight also accompanies the thieves.
Burs
One of Banthus's strongest thieves. You'd better watch out for his club!
Miniboss: Małpi Król
The King of the monkeys that started attacking all intruders after the thieves had came.
Ataki:
  • Monkey Combo: The Monkey King will swing at you 3 times. Does minimal damage.
  • Monkey Roll: He will roar madly, then start to roll for a distance.
  • Monkey Smash: He roars, and then stands up and then pounds the ground. This doesn't hit you directly, but it will hit if you're on the ground. The only way to dodge this attack is to jump while he uses the skill.
Boss: Antyczny Buras
After finding that the Elstone was stolen, the enraged Ancient Phoru that attacks all who stands in its way, and it's up to Elsword and his team to calm him down!
Ataki:
  • Claw Combo: The Ancient Phoru will swipe at you twice with its sharp claws.
  • Ram!: The boss will crouch, then charge to the other side of the stage. If you are hit, you will get blown back, so watch out!
  • Flamethrower: The Ancient Phoru will charge up his fiery breath and blow fire along the stage's ground. His most powerful attack, but also one of the easiest to dodge. To dodge, just stay near him while he breathes out. Make sure not to get hit, or else you'll get burned.

Note: This Boss has a stoic threshold of 30 hits.


Przedmiot od Bossa

Zdjęcie Nazwa Klasa Statystyki
BD1-3.png
BD1-3.png

Ogon Małpiego Króla
Każda

Dół stroju:

Atak / Magiczny atak +15

Szybkość poruszania się +4%

Przedmiot jest upuszczany przez Małpiego Króla


Antyczny Miecz
Raven

Broń (wym. poziom 8):

Atak +1237

Magiczny Atak +1093

Kryt. trafienie +60


Plansze
Ruben Elder Besma Altera Peita Belder Hamel Sander Miscellaneous
1-1: Drzewo El
1-2: Ruiny w Lesie
1-3: Mgliste Bagna
2-1: Księżycowy Las
2-2: Jaskinia Bendersa
2-3 :Ściek
2-4: Strażnica
2-5: Zamek Robo
2-x: Podziemne Laboratorium Lorda Robo
3-1: Smoczy Szlak
3-2: Jezioro Besma
3-3: Jezioro Besma nocą
3-4: Smocze Lęgowisko
3-5: Wielka Kopalnia
3-6: Powietrzny Transportowiec
3-x: Podziemia
4-1: Statek Powietrzny Wroniary
4-2: Równiny Zapomnienia
4-3: Tunel B4-1
4-4: Równiny Altery
4-5: Nazo-Fabryka
4-6: Serce Altery
4-x: Teren Skażony
5-1: Wejście do świątyni
5-2: Kręty Korytarz
5-3: Krypta
5-4: Ogród Świątyni
5-5: Sanktum
5-6: Prezbiterium
5-1: Trzecia Dzielnica
5-2: Most Nadziei
5-3: Trakt Pałacowy
5-4: Płonący Most
5-5: Dzielnica Handlowa
5-6: Południowa Brama
5-x: Halucynacje w Belder
6-1: Przedmieścia Lizeyi
6-2: Zatopiona Lizeya
6-3: Stary Akwedukt
6-4: Centrum Starego Akweduktu
6-5: Kryjówka Magmanty
6-6: Zamarznięta Świątynia Wody
6-7: Relikwiarz w Świątyni Wody
6-x: Świątynia Szlaków
7-1: Suche Sander
7-2: Garpai
7-3: Teren Traxów
7-4: Wioska Plemienia Kalluso
7-5: Sandtilus
7-6: Serce Behemota
Czasoprzestrzeń Henira

Gate of Darkness

Gate of Darkness(S3)

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