Wind Sneaker

From Elwiki
Full Name
Rena Erindel
Weapon
Bow, Kicks, Wind, Nature Energy
Age
Unknown
Race
Elf
Movement Speed Increase
Class Tree
{{

}}
Release Date
17 December 2009
18 May 2011
20 July 2011
11 January 2012
File:Bresil Flag.png 14 August 2013
Trans. Release Date
14 July 2016
28 September 2016
28 September 2016
28 September 2016
File:Bresil Flag.png 28 September 2016
14 December 2016
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Physical
Shall we start~?


Wind Sneaker

[A ranger that has mastered close quarter combat and kicks.]


This job quickly ambushes a target or uses its physical enhancing abilities to overpower the enemy.

[Nature's Force]
Use this right after a cooldown or before an attack. It enhances the damage of your kick attacks.
[Airelinna]
Use this after a cooldown or when allies are nearby. Buffs yourself and your allies.
[Sharp Fall]
Use this to deliver a powerful attack in the air. The attacked target will become stunned.
[Violent Attack]
Use this to finish a target off. Deliver a violent combo to the enemy.


[Maximum Pain]
Aim for the enemy's vital point and inflict great damage.
[Spinning Crescent]
Create a strong gust of wind that attacks the enemy. Multiple strikes are dealt on all targets in its path.
[Gyro Kick]
A powerful kick that slices through multiple targets.
[Tenacious Will]
Speeds up cooldowns of all skills while enhancing certain skills attack range.




Background

An elf specializing in close-combat using mana to turn her body into a lethal weapon.

When Rena realizes that her close-combat style is limited by her physical strength, she learns to convert mana used in her bow and arrows to strengthen her body directly.

As the most powerful elven warrior, she is given the name, Wind Sneaker.

Second Class Advancement

Completing the following advancement quest or using the Item Mall item: Wind Sneaker Textbook will change your job to Wind Sneaker.

Wind Sneaker
Wind Sneaker 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

As she continued to fight, Rena felt limited by her own physical strength. It was even more acutely felt as she faced machines, instead of other living things. She did not lack in precision or technique. What she needed was pure power.
Let's find a way to enhance the power through battle.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 1/5
Description

In battle, Rena felt more power coursing through her body as the flow of mana changed. She understood instinctively, that if she can control this power, she should be able to enhance her martial arts.
Let's continue fighting to remember that feeling.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 6,900 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 2/5
Description

Though she kept fighting, Rena could not recreate the experience. Rena realizes that just repeating this battle is not the answer when she receives a request for reinforcement from Feita. There's not a moment to waste. Let's head to Feita and hear what's going on.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 7,600 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 3/5
Description

Rena is troubled by the demonic energy that lies thick around Feita, but it allows her to find out that the flow of mana she needed was inside her all along. It was due to the fact that she could concentrate on her own mana with the demonic energy surrounding the place. Let's use this flow of mana to defeat the demons.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 4/5
Description

Rena learns to use the mana inside her as fighting aura. As the mana she used for arrows surrounded her body, Rena felt like she was moving with the wind. Her fighting technique with the aura was now powerful and deadly in and of itself. With this power, she is confident she can drive out the demons occupying Feita.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 14,600 2nd Job Change Promotion Cube x1 N/A
ED 8,000 [Cobo] 2nd Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


You can Transcend at Lv 70.

Skill Tree

Skills Passives
Level 35

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.


Additional Combos

 : Arrow damage is calculated before Power Shot.
 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
Knee Kick Combo

After her standard perform two heavy strikes with her knee, the second of which has Super Armor. Finish the combo with a leaping knee strike which launches enemies away.

163% Phy. Damage
201% Phy. Damage
245% Phy. Damage
263% Phy. Damage
356% Phy. Damage

U-Turn Kick

Dashes behind the enemy to shoot an arrow and immediately leap forward into their back, followed by a rear kick that launches them away slightly.


261% Mag. Damage
210% Phy. Damage
282% Phy. Damage

Sharp Dive

Shoots arrows downward at a 45 degree angle and follows up with a dive toward the ground. The kick will be launched at a lower angle than the arrow.
This combo also can be done with .


284% Mag. Damage
284% Mag. Damage
227% Phy. Damage + 156% Phy. Damage

Updates

Date Changes
KR NA
07/23/2015 12/16/2015
  • Added new combo.
06/20/2019 07/17/2019
  • Added Super Armor to 's fourth input.
  • Diving speed increased during 's input.


Skills

Hyper Active

Special Active

Passive


Transcendence

Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Wind Sneaker
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}



Skills

Active

Passive


Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • Unlike Grand Archer, Wind Sneaker's promotional bow is changed to a crossbow which is able to be mounted on her wrist.
  • Wind Sneaker's original design was not a dress but was actually a martial-arts themed pant set.
  • Oddly, some of Wind Sneaker's artwork contains slight design differences from the in-game model, such as a white stripe on top of her boots.


Alternative Names

Server Name Translation
South Korea 윈드 스니커 Wind Sneaker
Japan ウィンドスニーカー Wind Sneaker
Taiwan (Traditional Chinese) 風行者 Windrunner
China (Simplified Chinese) 风行者 Windrunner
Germany Windläuferin Windrunner
Spain Corredora del viento Windrunner
France Voyageuse du vent Wind Traveler
Italy Corritrice del Vento Windrunner
Poland Pędziwiatr Windrunner
United Kingdom Windrunner
Brazil Dama dos Ventos Wind Lady


Characters