Ereda Island (Season 2)

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Ereda Island (Season 2)

A new PvP dungeon based mode!

Description
A place where the 'Red Knights' of Velder and 'Guardian Knights' of Hamel fight till their heart's content.

It was said that they both compete to promote unity and development, but in actual fact they compete because of the hidden artifacts in the island and both kingdoms fight for it. The island battle was hidden with a mysterious force but now the mysterious land known as Ereda Island has appeared in the eyes of everyone.

A strategic battle mode where you win by destroying enemy's base quicker than your opponents.
Recommended Level
40-99
Appropriate Item Level
Entry Requirements
{{
  • Altar of Dedication must be completed once
  • Accessible from dungeon maps between Feita and Elysion
  • Waiting time for entry needs at least 6 ~ 8 people to be queuing.
}}
Dungeon Layout
Gameplay Guide
{{Each Team will start from the camp and pass through 5 checkpoints. A Team who breaks the Guardian Tower located in the final checkpoint will win the game.
  • 1st Checkpoint: Teams must break the Sealed Device to move to the next checkpoint. The team who breaks the Sealed Device first will receive additional rewards whether they win or lose.
  • 2nd and 4th Checkpoint: Random Battle – Defeat the monsters to open the portal to the next checkpoint. Monster types and patterns vary according to the party's average rank.
  • 3rd and 5th Checkpoint: Random Movement – Overcome the stage's obstacles, and reach the portal to advance to the next checkpoint. One of three possible stage maps will appear randomly, and each map can only appear once in each dungeon instance.
  • Final Checkpoint: The team which deals the most damage to the Guardian Tower wins.

Map mechanics

DO NOTE: Elements, stats (e.g Action Speed, critical, additional damage), and special effects from armor/weapon will be void during the game. However you can't change skills in-game.


Get the opportunity to improve your abilities each time you pass through a checkpoint.
Strengthen the Stat, Skill, or Resource ability of your choice up to 5 times by mouse click or pressing the Number Key (1~3). If a player does not select within 10 seconds, then a random ability will be strengthened.
Strengthened ability takes effect only in the current dungeon run.

Stat Enhancement Skill Enhancement Resource Increase
Enhances character's base stats, all speeds and awakening ability.


Awakening Bead increased by 1

Attack/Defense Increase: 10%

All Speed Increase: 5%


Increase character's skill damage.


All skills's cooldown time will be reset (except Hyper Active and Marriage skills).

Character's skill damage will be increased by 5%.



Enhances MP, awakening and other related resources.


HP/MP 100% Recovery.

Natural MP recovery: +4

MP Gained when hit: 20%

Awakening Time/Duration: 10%

}}
Velder Team
{{
Image Description Moves
Velder Swordsman - A warrior who fights for Velder, use swift and simple slash attacks to damage players.
  • Slash: Can do a simple 2 slash attack that can knockdown players.
Velder Mage - A magician who fights for Velder, uses various fire blast attacks to damage players.
  • Fireball: Can fire a fireball that explode contact which can burn and push players back.
Velder Charger - A lancer who fights for Velder, uses mid-range technique to push players back.
  • Pierce: Can perform piercing attacks that can knock player back and down.
Velder Defender - A defender who fights for Velder, uses defensive move to prevent players from breaking through.
  • Guard: Can guards against attacks to lower damage.
  • Counter: Launching the players away.
Velder Siege Tower - A large tower that serves to block enemy forces from advancing. It can charge forward and deal damage if players get too close. It also periodically fires a cannon blast.
  • Charge!: The tower charge ahead, dealing heavy hits to players, pushing them back.
  • Cannon Blast: The tower fires a cannonball, dealing heavy damage to players in front of it, launching them up.
Vern - The swordsman of Velder's Chief Gatekeepers.
  • Sword Combo: Vern swings his sword three times, with the third strike knocking down.
  • Charged Swing: Vern charges his sword in a state of super armor, then launches a single, powerful attack.
  • Burn Geyser: A smaller version of Elsword's Triple Geyser skill. Vern will jump up before using this skill.
Cain - The mage of Velder's Chief Gatekeepers.
  • Fire Blast: Cain swings her staff, releasing a blast of fire that quickly travels forward.
  • Flame Eruption: Cain summons a meteor from the sky to rain down onto players then erupts on the ground which hits players multiple times, then knocks down.
  • Gust Storm: An exact copy of Aisha's Gust Storm, however it has a longer activation time and deal less hits, during which Cain gains invincibility and slowly floats into the air.
Lard - The defender of Velder's Chief Gatekeepers.
  • Shield Bash: Lard bashes players with his shield three times, the last hit knocking his victim(s) away.
  • Shield Blast: Lard unleashes a blast of fire from his shield, pushing the players back.
  • Defensive Slam: Lard hits the ground with his shield, causing a small quake which knocks any nearby players away from him.
Vanessa - The spearman of Velder's Chief Gatekeepers.
  • Spear Swing: Vanessa swings her spear a few times in super armor, knocking down.
  • Spinning Cut: Vanessa spins around, hitting anyone who goes near her with her spear, also KDs.
  • Energy Burst: Vanessa gains super armor and slams her spear into the ground, causing a large, red burst of energy, which launches players unfortunate enough to get hit by it.
Velder's Sealing Device - Velder's barrier generator, destroy it first to gain extra reward as well as continue the fight.
  • If Hamel's team destroy this first, they will receive 30% bonus EXP and a few more medals.
}}
Hamel Team
{{
Image Description Moves
Hamel Swordsman - A warrior who fights for Hamel, use swift and simple slash attacks to damage players.
  • Slash: Can do a simple 2 slash attack that can knockdown players.
Hamel Mage - A magician who fights for Hamel, and uses various ice blast attacks to attack players.
  • Ice Ball: Can fire an ice ball that explode contact which can chill and push players back.
Hamel Charger - A lancer who fights for Hamel, uses mid-range technique to push players back.
  • Pierce: Can perform piercing attacks that can knock player back and down.
Hamel Defender - A defender who fights for Hamel, uses defensive move to prevent players from breaking through.
  • Guard: Can guards against attacks to lower damage.
  • Counter: Launching the players away.
Hamel Siege Tower - A large tower that serves to block enemy forces from advancing. It can charge forward and deal damage if players get too close. It also periodically fires a cannon blast.
  • Charge!: The tower charge ahead, dealing heavy hits to players, pushing them back.
  • Cannon Blast: The tower fires a cannonball, dealing heavy damage to players in front of it, launching them up.
Sig - The swordsman of Hamel's Chief Gatekeepers.
  • Sword Combo: Sig swings his sword three times, with the third strike knocking down.
  • Charged Swing: Sig charges his sword in a state of super armor, then launches a single, powerful attack.
  • Ice Geyser: An ice version of Elsword's Triple Geyser skill.
Leon - The mage of Hamel's Chief Gatekeepers.
  • Ice Blast: Leon swings her staff, releasing a blast of ice that quickly travels forward.
  • Frost Eruption: Leon summons an eruption of ice which hits players multiple times, then knocks down.
  • Ice Storm: An exact copy of Aisha's Ice Storm, however it has a longer activation time, during which Leon gains invincibility and slowly floats into the air.
Net - The defender of Hamel's Chief Gatekeepers.
  • Shield Bash: Net bashes players with his shield three times, the last hit knocking his victim(s) away.
  • Shield Blast: Net unleashes a blast of ice from his shield.
  • Defensive Slam: Net hits the ground with his shield, causing a small quake which knocks any nearby players away from him.
Lexter - The spearman of Hamel's Chief Gatekeepers.
  • Spear Swing: Lexter swings her spear a few times in super armor, knocking down.
  • Spinning Cut: Lexter spins around, hitting anyone who goes near her with her spear, also KDs.
  • Energy Burst: Lexter gains super armor and slams her spear into the ground, causing a large blue burst of energy, which launches players unfortunate enough to get hit by it.
Hamel's Sealing Device
  • If Velder's team destroy this first, they will receive 30% bonus EXP and a few more medals.
}}
Mobs
{{ {{}}
Monster Image Monster Description Monster Moves
Lantern Fly - This shining sphere of light tries to rush at you with its nimble body!
  • Rush: Fly at players to try to ram into them.
Puppet Stone (Fake) -
  • Self-Destruct: The Puppet Stones will try to get close to use and perform their little dance before exploding.
Puppet Stone (Real) -
  • Self-Destruct: The Puppet Stones will try to get close to use and perform their little dance before exploding.
Mantares - This is one of the two spiders that you will encounter. It will attack by spewing acid from their mouth that will poison you while hitting you multiple times.
  • Slash: These spiders can slash with their legs.
  • Lunge: These spiders are able to lunge attack with their entire body.
  • Acid Spit: These spiders are able to spew acid out of their mouths.
Mantaray - This is the smaller and weaker spider that you will encounter in this dungeon. They will attack mainly with their claws.
  • Slash: These spiders can slash with their legs.
  • Lunge: These spiders are able to lunge attack with their entire body.
Glitter Rock Thrower - A Glitter who throws rocks down from high places. (immobile)
  • Rock Throw: Throw a rock off a cliff.
Monkey King - The King of the monkeys that started attacking all intruders after the thieves had came.
  • Monkey Combo: The Monkey King will swing at you 3 times. Does minimal damage.
  • Monkey Roll: He will roar madly, then start to roll for a distance.
  • Monkey Smash: He roars, and then stands up and then pounds the ground. This doesn't hit you directly, but it will hit if you're on the ground. The only way to dodge this attack is to jump while he uses the skill.
Fire Nasod: Ignis - The fire Nasod who uses fire blasts from his cannon to heat up any opponent.
  • Combo Duo: Ignis attacks you with his long arms, knocking you down.
  • Fire Blast: Ignis raises his cannon and launches a flamethrower out of it, heavily damaging any player who gets hit, also burning them.
  • Meteor Shower: Ignis raises his arm and summons flaming meteors falling throughout the stage, burning any player who gets hit.
  • Dimension Link Guardian - Fire: His strongest move. Igni uses his cannons to release a huge shockwave of energy that fills the length of the entire stage. Ignis's shockwave is red.
  • Fire Pillar: Ignis's strongest move. The stage darkens as Ignis pounds his cannon onto the floor and summons a pillar of fire heavily damaging and burning any player within its reach.
Water Nasod: Leviathan - The water Nasod who summons ice that can slow down any opponent.
  • Combo Duo: Leviathan attacks you with his long arms, knocking you down.
  • Ice Floor: Leviathan sends out his arm and summons up three oncoming spikes of ice that come up from the floor, heavily damaging any player who gets hit as well as freezing them, which slows down the victim.
  • Blizzard Shower: Leviathan raises his arm and summons showers of freezing ice falling throughout the stage, freezing any player who gets hit.
  • Dimension Link Guardian - Water: His strongest move. Leviathan uses his cannons to release a huge shockwave of energy that fills the length of the entire stage. Leviathan's shockwave is blue.
  • Ice Glacier: Leviathan's strongest move. The stage darkens as Leviathan pounds his cannon onto the floor and summons a rotating block of ice, heavily damaging and freezing any player within its reach.
Barrier Machine-fire- - Ignis seems to have a barrier around himself making him impervious to damage! Destroy this machine to make him vulnerable.

(None)

Barrier Machine-water- - Leviathan seems to have a barrier around himself making him impervious to damage! Destroy this machine to make him vulnerable.

(None)

Magmanta
  • Cripple Cut: Magmanta rises up into the air and crashes into the ground near the player. Can be avoided by waiting in one spot until the monster sign appears above the player's head, and moving quickly out of range.
    • Magmanta itself can not harm you. Only the impact of the ground can. Therefore it is dodgeable if you are in mid-air by roughly two and a half platforms above the impact zone.
  • Lunge: Magmanta will pull back slightly then jump forwards trying to crush anything in front of it.
  • Leg Slash: Magmanta will slash you two times with its front legs. It can be interrupted, as it will only super-armor on second slash.
  • Quake Smash: Magmanta lifts its front legs and smashes hard into the ground in front of it. Afterwards, rocks will fall from the ceiling and can damage you and Magmanta as well.
  • Acid Spray: Magmanta will spray poison at you, which will damage and poison you.
  • Bug Bite: Magmanta will lean towards you and will try to bite you in an attempt to damage you.
  • Pheromone: After reducing Magmanta's health to less than 1/4, it will begin releasing red smoke, which continuously summons more Mantares and Mantaray into battle. Once Magmanta reaches this stage, it can no longer use Prepare Attack.


Notes:
-Has a stoic threshold of 60 hits, but any targets that are near him will not be knocked away.

Rash Vegar Trock - An evolved version of Vegar Trock that goes into stoic more frequently.
  • Punch: The Trock will perform a basic punch attack.
Rash Oba Trock - An evolved version of Oba Trock that goes into stoic more frequently.
  • Boomerang: The Oba Trock will throw their boomerang which can hurt both on its way forward and back.
  • Boomerang Ram: The Oba will position his boomerang like a horn then charge forward in super armor.
Nasod Inspector - After the Secret Dungeon Reorganization, all robot based monsters are much smaller, including the Nasod Inspector. The Nasod Inspector is the gargantuan blue robot boss found in Wally's Underground Laboratory.
  • Fire Laser: The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatigles in Velder) from his signal lantern across a long distance, dealing substantial damage.
  • Cannon Fire: The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.
  • Cannon Slam: The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave. Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.
  • Cannon Slam II: The Nasod Inspector slams its arm into the ground and then follows up by slamming its giant cannon against the ground as well but does not fire. This hits closer to itself and both the arm and cannon can deal moderate damage as well as launching you a significant distance upwards. A danger of this attack is that it can launch you into multiple yellow flares for incredible damage.
  • Fire Yellow Flares: The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do high damage. These flares will usually fall near the Nasod Inspector.
  • Fire Blue Flares: The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate after a set amount of time and do minor damage. These can fall anywhere and everywhere except for near the Nasod Inspector itself.
  • Crawl: If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.
  • Defense Mode: The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered. Whenever it does this it will recover a large amount of health.
  • System Crash: When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.
Taranvash of Light - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El.
  • Swipe: Swipes at you twice.
  • Teleport Attack: Teleports up and swipes at you with its tail, this is very fast and deals damage almost on par with its Tora Laser.
  • Reflective Aura: Cloaks itself in a reflective aura. All Arrows, Electron Balls, Fireballs, or Magic Balls will be reflected.
  • Charge: Charges at you.
  • Rising Bubbles: Summons bubbles from the ground that traps you. Induces Frostbite when they burst.
  • Tora Laser: Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player.
Guardian Tower - At the center of the battlefield is a large tower that possesses the power of El. Whichever team manages to deal the most damage to it, wins. The tower isn't going to be destroyed so easily, however!
  • Energy Blast: The Guardian Tower releases a blast that does heavy damage.
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Obstacles
{{ {{
Obstacles Image Obstacles Description
Conveyor Belt - Moving floor panels that automatically move anything standing on it whichever direction it travels.
Demoniac Cannon - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.
Launch Pad - Jumping on this platform will propel you into the air at a given direction.
Mirror of Light - Throughout the stage various Mirrors of Lights will be found in certain location.
Pitfalls - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

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Rank
{{

You can acquire Battlefield ranking by Winning/Losing in Ereda Island(E ~ SSS Rank).

Ereda Rank

Conquest page added in Boards > [Ranking]

In Conquest, there is a highest rank called the "Star Rank".

Rank Detail
Awarded weekly to top 100 ranks.
Star Rank characters can use 1 week timed title called the "Absolute of Ereda".

Maximum and Minimum Ranks per level range.

Added so it can match against characters with similar skill and abilities.

Character Level Available Battlefield Rank
Lv. 1 ~ Lv. 40 ~
Lv. 41 ~ Lv. 50 ~
Lv. 51 ~ Lv. 60 ~
Lv. 61 ~ Lv. 69 ~
Lv. 70 ~ Lv. 99 ~
}}
Gallery

Updates
{{
Date Changes
KR NA
11/06/2014 04/29/2015
  • Ereda Island (Season 2) added.
03/16/2017 04/26/2017
  • Ereda Island (Season 2) replaced.
}}
Alternative Names
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Server Name Translation
South Korea 에르다 아일랜드 Ereda Island
Taiwan (Traditional Chinese) 艾特島 Ereda Island
China (Simplified Chinese) 艾达岛 Ereda Island
Germany Insel Ereda Ereda Island
Spain Isla de Ereda Ereda Island
France Siège d'Ereda Ereda Siege
Italy Isola di Ereda Ereda Island
Poland Wyspa Ereda Ereda Island
Brazil Ilha de Ereda Ereda Island
}}


  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous