Heavy Field
From Elwiki
[Special Active: Bravery] Hold down the skill key and use arrow keys to select a target area while in Self BuffSuper ArmorSelf BuffSuper Armor status. Releasing the skill key will launch a missile that generates [Heavy Field] on the chosen location. Enemies will be able to see where you are aiming. | |
Final Enhanced Skill
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Requirements
Class | Level Required |
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Tactical Trooper: Transcendent | 95 |
Skill Information
Mode | Field (Magical) | Enemy DebuffHeavy FieldEnemy DebuffHeavy Field | MP Usage | Cooldown | |
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Received Damage Increase This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Duration | ||||
Normal | |||||
PvE | 7247% | 20% | 10 Seconds | 300 MP | 22 Seconds |
PvP | 2348% | ||||
[Enhanced] | |||||
PvE | 7247% | 20% | 10 Seconds | 240 MP | 22 Seconds |
PvP | 2348% |
Skill Traits
Gigantic Heavy Field | Heavy Heavy Field | |
---|---|---|
Attribute Effect | Attribute Effect | Cooldown |
Skill size increased to 130% | Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds |
Total Damage
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 7,247% | 10,435.68% |
PvP | 2,348% | 3,381.12% |
Related Skills
Tips and Details
- Enemy DebuffHeavy FieldEnemy DebuffHeavy Field additionally prevents enemies from dashing or jumping.
- Unlike the Artillery Strike skills which have their missiles explode upon contact with the floor beneath where the projectile was aimed, Heavy Field will always explode exactly where the reticle was, despite the payload being similar to Artillery Strike - Quantum Ballista.
- Unlike Tactical Field which buffs the players standing in the field, Heavy Field debuffs opponents in the field. This means the enemy must be inside the field to receive increased damage, and debuff immune targets will be unaffected.
- Note that there is a brief buffer time between when the reticle becomes movable and when the payload can be fired. This means that even if you just tap the skill button, any arrow key input you may have during this buffer window will affect where the skill is aimed, unlike the Artillery Strike skills which will immediately fire.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
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11/16/2016 | - |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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09/28/2017 | - |
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
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08/01/2019 | 08/28/2019 |
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08/14/2019 | - |
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03/12/2020 | 04/08/2020 |
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01/18/2024 | 01/31/2024 |
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Alternative Names
Tactical Trooper - Skills
Hyper Active
Special Active
Active
Passive